Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
NatanNate
Mercury
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 238L
1,446 Elo+
Solo
Athena
Athena
chocofoef
Athena
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 170L
1,523 Elo+
Party 1
Zeus
Zeus
firefox754
Zeus
Level 54
God Stats
0W - 2L
1,518 SR
Queue Stats
119W - 109L
1,551 Elo+
Party 1
Rama
Rama
poseidonn1233
Rama
Level 85
God Stats
22W - 39L
1,312 SR
Queue Stats
1,121W - 1,163L
1,300 Elo+
Solo
Team Averages
Level 62
1,466 SR
1,464 Elo+

VS

Team Averages
Level 58
1,399 SR
1,416 Elo+
Athena
Athena
ChaoticPickle
Athena
Level 28
God Stats
11W - 7L
1,582 SR
Queue Stats
30W - 33L
1,433 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Oirad01
Ah Muzen Cab
Level 30
God Stats
3W - 7L
1,218 SR
Queue Stats
83W - 100L
1,425 Elo+
Solo
Bellona
Bellona
PeanutLemonade
Bellona
Level 104
God Stats
14W - 14L
1,584 SR
Queue Stats
130W - 131L
1,468 Elo+
Party 2
Bastet
Bastet
VLTxGinge
Bastet
Level 48
God Stats
14W - 19L
1,327 SR
Queue Stats
140W - 181L
1,385 Elo+
Party 2
Poseidon
Poseidon
Vravel
Poseidon
Level 80
God Stats
1W - 2L
1,285 SR
Queue Stats
43W - 41L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 4 / 0
5,262
526
2,341
8,005
3,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
NatanNate
Mercury
8
1 / 4 / 0
4,996
500
1,322
7,390
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
chocofoef
Athena
8
1 / 3 / 1
5,047
505
2,773
8,943
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 1
6,274
627
7,508
5,742
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 1
5,011
501
1,880
6,613
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
5,947
595
3,100
7,741
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Oirad01
Ah Muzen Cab
10
3 / 2 / 2
6,111
611
6,833
5,137
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 0 / 0
7,764
776
6,938
6,336
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
VLTxGinge
Bastet
10
4 / 0 / 5
6,283
628
5,840
6,559
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Vravel
Poseidon
9
3 / 3 / 1
5,785
579
1,522
5,318
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
18
18
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
2
1
6
5
L
Mercury
NatanNate
Mercury
1
4
0
0.25
W
Ah Muzen Cab
Oirad01
Ah Muzen Cab
3
2
2
2
W
6
0
0
6
W
Bastet
VLTxGinge
Bastet
4
0
5
6.5
W
Poseidon
Vravel
Poseidon
3
3
1
1.17
L
Athena
chocofoef
Athena
1
3
1
0.5
L
3
4
1
0.88
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
24,233
36,693
Taken
31,091
11,306
Mitigated
13,903
7,236
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,341
762
0
1,724
8,005
3,581
0
254
7,751
0
27,695
W
3,100
1,000
389
2,295
7,741
3,366
36
3,212
4,403
15,259
0
L
Mercury
NatanNate
Mercury
1,322
720
0
650
7,390
1,618
0
459
6,931
0
19,470
W
Ah Muzen Cab
Oirad01
Ah Muzen Cab
6,833
2,894
0
1,540
5,137
1,713
235
1,550
3,559
0
37,078
W
6,938
3,228
0
3,050
6,336
5,165
0
483
5,853
0
50,649
W
Bastet
VLTxGinge
Bastet
5,840
1,595
0
1,917
6,559
2,167
0
2,163
4,240
0
31,373
W
Poseidon
Vravel
Poseidon
1,522
202
0
1,468
5,318
1,492
41
2,126
3,032
26,296
0
L
Athena
chocofoef
Athena
2,773
995
0
1,742
8,943
3,409
0
1,241
7,702
9,548
3,435
L
7,508
843
0
500
5,742
1,628
0
1,814
3,928
37,635
0
L
1,880
1,307
0
2,620
6,613
1,070
340
854
5,759
0
19,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
31,890
272
Minions Killed
316
0
Camps Cleared
0
962,585
Distance Traveled
1,081,339
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,262
526
74
7
0
187,932
3
W
Athena
5,947
595
23
2
0
234,151
3
L
Mercury
4,996
500
41
4
0
201,576
1
W
Ah Muzen Cab
6,111
611
65
7
0
184,563
2
W
Bellona
7,764
776
125
13
0
232,330
4
W
Bastet
6,283
628
59
6
0
248,736
5
W
Poseidon
5,785
579
44
4
0
181,559
0
L
Athena
5,047
505
30
3
0
216,744
0
L
Zeus
6,274
627
78
8
0
188,799
4
L
Rama
5,011
501
49
5
0
167,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role