Player Matchup

Hera
Hera
Brownie69
Hera
Level 29
God Stats
19W - 8L
1,533 SR
Queue Stats
340W - 336L
1,478 Elo+
Party 3
Arachne
Arachne
GillaBeast
Arachne
Level 46
God Stats
88W - 64L
1,606 SR
Queue Stats
313W - 347L
1,505 Elo+
Solo
Nike
Nike
JsKronos
Nike
Level 87
God Stats
3W - 3L
1,472 SR
Queue Stats
923W - 894L
1,554 Elo+
Party 3
Hachiman
Hachiman
Spikefall554
Hachiman
Level 80
God Stats
12W - 17L
1,436 SR
Queue Stats
335W - 392L
1,449 Elo+
Solo
Khepri
Khepri
Thosearesouls
Khepri
Level 36
God Stats
1W - 1L
1,315 SR
Queue Stats
19W - 36L
1,339 Elo+
Solo
Team Averages
Level 56
1,472 SR
1,465 Elo+

VS

Team Averages
Level 79
1,380 SR
1,451 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
CreamedLamp
Nike
Level 105
God Stats
0W - 1L
1,230 SR
Queue Stats
16W - 25L
1,315 Elo+
Solo
Mercury
Mercury
Mr_Mier916
Mercury
Level 28
God Stats
2W - 7L
1,271 SR
Queue Stats
194W - 219L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
SigmaMuffin
Aphrodite
Level 46
God Stats
353W - 344L
1,554 SR
Queue Stats
376W - 382L
1,482 Elo+
Party 1
Hachiman
Hachiman
TestoTiger7391
Hachiman
Level 67
God Stats
5W - 10L
1,347 SR
Queue Stats
254W - 266L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
7 / 0 / 5
8,547
611
9,590
4,025
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
GillaBeast
Arachne
12
8 / 1 / 3
7,975
570
9,058
9,308
3,724
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Nike
13
1 / 2 / 3
7,678
548
3,666
9,175
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Spikefall554
Hachiman
12
1 / 1 / 3
7,301
522
5,104
6,900
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 5
6,655
475
3,533
8,145
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 3 / 0
6,577
470
4,768
6,718
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 3
6,135
438
5,164
11,475
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Mr_Mier916
Mercury
12
2 / 4 / 1
7,111
508
2,953
9,306
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
SigmaMuffin
Aphrodite
13
1 / 3 / 0
7,646
546
1,732
9,464
2,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
10
1 / 3 / 1
6,197
443
5,327
8,514
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
6
6
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
0
0.67
W
Hera
7
0
5
9.5
L
0
4
3
0.38
W
Arachne
GillaBeast
Arachne
8
1
3
9.5
W
Nike
1
2
3
1.25
L
Mercury
Mr_Mier916
Mercury
2
4
1
0.63
L
Aphrodite
SigmaMuffin
Aphrodite
1
3
0
0.33
W
Hachiman
Spikefall554
Hachiman
1
1
3
2.5
L
Hachiman
1
3
1
0.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
19,944
37,553
Taken
45,477
16,513
Mitigated
20,011
12,452
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,768
1,304
0
1,903
6,718
4,507
356
2,291
4,106
24,900
7,001
W
Hera
9,590
3,006
0
1,161
4,025
1,278
1,295
767
3,258
47,298
0
L
5,164
594
282
1,728
11,475
7,183
0
3,580
7,799
0
18,444
W
Arachne
GillaBeast
Arachne
9,058
6,908
0
4,878
9,308
3,724
402
1,418
7,890
0
37,630
W
Nike
3,666
935
0
2,774
9,175
4,671
727
3,787
5,388
0
44,153
L
Mercury
Mr_Mier916
Mercury
2,953
1,387
0
405
9,306
2,857
0
1,264
8,010
0
46,548
L
Aphrodite
SigmaMuffin
Aphrodite
1,732
205
0
4,668
9,464
2,948
0
2,271
6,872
44,718
0
W
Hachiman
Spikefall554
Hachiman
5,104
1,826
0
2,457
6,900
1,959
228
0
6,900
0
43,843
L
Hachiman
5,327
3,912
0
3,082
8,514
2,516
0
2,805
5,669
0
34,587
W
3,533
667
0
1,182
8,145
4,881
0
0
7,421
14,442
5,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
33,666
361
Minions Killed
336
0
Camps Cleared
0
1,361,163
Distance Traveled
1,209,611
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,577
470
44
3
0
149,416
0
W
Hera
8,547
611
102
7
0
262,032
1
L
Nike
6,135
438
33
2
0
266,713
7
W
Arachne
7,975
570
61
4
0
313,099
6
W
Nike
7,678
548
103
7
0
262,107
3
L
Mercury
7,111
508
105
8
0
326,981
0
L
Aphrodite
7,646
546
94
7
0
234,406
2
W
Hachiman
7,301
522
67
5
0
258,169
1
L
Hachiman
6,197
443
60
4
0
232,095
0
W
Khepri
6,655
475
28
2
0
265,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role