Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
FeelingPeachyy
Jing Wei
Level 140
God Stats
2W - 0L
1,716 SR
Queue Stats
38W - 30L
1,607 Elo+
Party 1
Odin
Odin
Hazu_Dude
Odin
Level 139
God Stats
1W - 1L
1,285 SR
Queue Stats
95W - 86L
1,593 Elo+
Party 1
Kuzenbo
Kuzenbo
LINKIN_LEGEND
Kuzenbo
Level 153
God Stats
3W - 0L
1,892 SR
Queue Stats
82W - 85L
1,549 Elo+
Party 1
Team Averages
Level 143
1,578 SR
1,550 Elo+

VS

Team Averages
Level 112
1,420 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
Annepoke
Ah Muzen Cab
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,522 Elo+
Party 3
Ao Kuang
Ao Kuang
CoMeOnMoNsTeRs
Ao Kuang
Level 126
God Stats
0W - 4L
1,098 SR
Queue Stats
138W - 142L
1,508 Elo+
Solo
Artemis
Artemis
Schtum
Artemis
Level 129
God Stats
2W - 2L
1,503 SR
Queue Stats
289W - 280L
1,590 Elo+
Party 3
Erlang Shen
Erlang Shen
SquiddyDude
Erlang Shen
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 185L
1,620 Elo+
Party 3
Freya
Freya
Unbound_Atlas_
Freya
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
4 / 1 / 8
11,250
804
16,841
10,122
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
 
Hera
19
4 / 1 / 11
10,986
785
10,561
6,732
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
19
7 / 1 / 7
11,217
801
11,251
8,989
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
15
1 / 3 / 12
9,635
688
9,138
12,991
9,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
15
2 / 6 / 9
9,981
713
7,578
20,777
31,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Annepoke
Ah Muzen Cab
15
1 / 4 / 6
8,570
612
5,449
9,721
4,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
18
9 / 2 / 3
10,256
733
12,051
11,787
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
Schtum
Artemis
16
1 / 4 / 7
8,808
629
12,957
10,557
4,521
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SquiddyDude
Erlang Shen
15
0 / 4 / 6
8,798
628
7,729
14,608
16,448
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 8
9,200
657
5,663
13,385
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
18
Kills
12
12
Deaths
18
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
8
8
W
Hera
 
Hera
4
1
11
9.5
L
Ah Muzen Cab
Annepoke
Ah Muzen Cab
1
4
6
1
L
Ao Kuang
9
2
3
5.25
W
Jing Wei
7
1
7
10.5
W
Odin
1
3
12
2.33
W
Kuzenbo
2
6
9
1.08
L
Artemis
Schtum
Artemis
1
4
7
1.13
L
Erlang Shen
SquiddyDude
Erlang Shen
0
4
6
0.75
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,369
Damage
43,849
59,611
Taken
60,058
53,456
Mitigated
36,050
16,627
Healing
24,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,841
536
1,702
4,618
10,122
5,137
1,857
2,488
7,634
35,506
0
W
Hera
 
Hera
10,561
1,899
472
1,611
6,732
3,205
1,368
1,643
5,089
27,903
0
L
Ah Muzen Cab
Annepoke
Ah Muzen Cab
5,449
881
1,166
2,207
9,721
4,108
0
7,121
2,600
0
18,122
L
Ao Kuang
12,051
1,014
697
4,418
11,787
5,338
0
5,463
6,324
25,496
0
W
Jing Wei
11,251
5,885
0
3,013
8,989
4,268
1,930
3,738
5,251
0
35,857
W
Odin
9,138
1,839
990
1,737
12,991
9,377
0
4,972
8,019
0
13,818
W
Kuzenbo
7,578
2,488
1,163
1,321
20,777
31,469
172
4,873
15,904
17,743
0
L
Artemis
Schtum
Artemis
12,957
5,288
220
2,346
10,557
4,521
0
6,185
4,372
0
33,647
L
Erlang Shen
SquiddyDude
Erlang Shen
7,729
2,439
3,373
4,186
14,608
16,448
0
6,729
7,879
0
16,443
L
5,663
1,176
1,859
4,280
13,385
5,635
0
9,482
3,903
29,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,069
Gold Earned
45,632
185
Minions Killed
179
0
Camps Cleared
0
1,384,471
Distance Traveled
1,304,915
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,250
804
47
3
0
292,541
1
W
Hera
10,986
785
50
4
0
301,675
6
L
Ah Muzen Cab
8,570
612
25
2
0
253,330
5
L
Ao Kuang
10,256
733
27
2
0
291,103
0
W
Jing Wei
11,217
801
59
4
0
271,335
0
W
Odin
9,635
688
12
1
0
272,628
1
W
Kuzenbo
9,981
713
17
1
0
246,292
3
L
Artemis
8,808
629
61
4
0
237,861
0
L
Erlang Shen
8,798
628
16
1
0
290,345
2
L
Freya
9,200
657
50
4
0
232,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role