Player Matchup

Bacchus
Bacchus
C0F3RS THA NAM3
Bacchus
Level 68
God Stats
16W - 10L
1,380 SR
Queue Stats
78W - 117L
1,316 Elo+
Party 1
Zeus
Zeus
Deathchiken8437
Zeus
Level 135
God Stats
13W - 9L
1,614 SR
Queue Stats
560W - 607L
1,491 Elo+
Solo
Ullr
Ullr
RichieRich898
Ullr
Level 86
God Stats
17W - 43L
1,439 SR
Queue Stats
197W - 281L
1,395 Elo+
Party 1
Team Averages
Level 96
1,478 SR
1,401 Elo+

VS

Team Averages
Level 103
1,396 SR
1,411 Elo+
Sol
Sol
ShadowCasta D
Sol
Level 119
God Stats
23W - 33L
1,454 SR
Queue Stats
148W - 202L
1,376 Elo+
Solo
Chaac
Chaac
Trust Koun
Chaac
Level 31
God Stats
7W - 15L
1,437 SR
Queue Stats
26W - 45L
1,321 Elo+
Solo
Thoth
Thoth
mxwel
Thoth
Level 159
God Stats
3W - 4L
1,298 SR
Queue Stats
209W - 215L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,709
670
6,136
16,326
17,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 4 / 0
9,055
697
13,777
11,080
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
1 / 5 / 1
7,749
596
5,651
12,559
3,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
9,187
707
7,211
11,589
3,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
14
1 / 1 / 12
9,295
715
8,244
18,614
11,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
mxwel
Thoth
16
10 / 2 / 4
11,047
850
18,303
8,726
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
4
4
0
1
L
1
5
1
0.3
W
3
2
7
3.25
W
Chaac
1
1
12
7
W
Thoth
mxwel
Thoth
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
33,758
39,965
Taken
38,929
22,930
Mitigated
17,611
4,031
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,136
672
337
2,102
16,326
17,023
78
9,311
7,015
14,212
0
L
13,777
653
160
751
11,080
2,369
322
8,606
2,474
39,398
0
L
5,651
1,637
0
681
12,559
3,538
0
8,382
4,177
0
23,722
W
7,211
1,683
690
4,906
11,589
3,444
951
6,931
4,266
32,260
0
W
Chaac
8,244
1,154
739
7,783
18,614
11,150
346
7,723
10,428
49
28,584
W
Thoth
mxwel
Thoth
18,303
789
0
1,140
8,726
3,017
1,210
4,834
3,614
42,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
29,529
120
Minions Killed
142
2
Camps Cleared
9
702,452
Distance Traveled
739,800
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,709
670
16
1
0
255,302
1
L
Zeus
9,055
697
65
5
1
224,668
3
L
Ullr
7,749
596
39
3
1
222,482
0
W
Sol
9,187
707
54
4
6
248,184
3
W
Chaac
9,295
715
41
3
1
257,110
1
W
Thoth
11,047
850
47
4
2
234,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role