Player Matchup

Neith
Neith
HootaVoota
Neith
Level 6
God Stats
1W - 2L
1,224 SR
Queue Stats
5W - 13L
992 Elo+
Party 1
Chaac
Chaac
gotbudss
Chaac
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,286 Elo+
Party 1
Hera
Hera
yonnnks
Hera
Level 65
God Stats
1W - 4L
1,396 SR
Queue Stats
105W - 146L
1,297 Elo+
Party 1
Team Averages
Level 32
1,373 SR
1,191 Elo+

VS

Team Averages
Level 95
1,498 SR
1,396 Elo+
Olorun
Olorun
LIL WINDEX8121
Olorun
Level 60
God Stats
5W - 5L
1,594 SR
Queue Stats
118W - 145L
1,299 Elo+
Party 2
Chiron
Chiron
TGH Teemo
Chiron
Level 146
God Stats
2W - 1L
1,524 SR
Queue Stats
115W - 101L
1,522 Elo+
Party 2
Chaac
Chaac
UrMoMHaSnUtHaIr
Chaac
Level 80
God Stats
2W - 0L
1,375 SR
Queue Stats
15W - 19L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 5 / 3
8,323
640
6,702
7,150
2,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
gotbudss
Chaac
12
3 / 5 / 2
8,567
659
9,888
19,648
14,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
yonnnks
Hera
12
1 / 6 / 3
8,259
635
10,121
8,962
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
9,994
769
8,623
12,776
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TGH Teemo
Chiron
17
7 / 0 / 8
11,006
847
10,510
11,059
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 8
10,036
772
11,311
13,472
11,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
3
0.5
W
4
3
9
2.83
W
Chiron
TGH Teemo
Chiron
7
0
8
11
W
5
3
8
3
L
Chaac
gotbudss
Chaac
3
5
2
0.8
L
Hera
yonnnks
Hera
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
30,444
35,760
Taken
37,307
19,411
Mitigated
20,345
8,504
Healing
18,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,702
1,377
0
715
7,150
2,060
0
1,951
4,817
0
21,147
W
8,623
3,768
1,523
6,248
12,776
4,724
1,246
3,338
9,048
26,520
0
W
Chiron
TGH Teemo
Chiron
10,510
3,166
793
4,917
11,059
3,912
1,528
4,146
6,801
0
66,866
W
11,311
1,616
182
4,581
13,472
11,709
132
3,090
10,018
0
28,624
L
Chaac
gotbudss
Chaac
9,888
2,309
226
6,936
19,648
14,975
0
4,609
14,073
0
27,360
L
Hera
yonnnks
Hera
10,121
1,802
0
627
8,962
2,376
0
1,336
7,432
39,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
31,036
134
Minions Killed
183
3
Camps Cleared
8
736,396
Distance Traveled
744,820
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,323
640
26
2
0
236,649
1
W
Olorun
9,994
769
48
4
2
211,352
1
W
Chiron
11,006
847
105
8
5
256,628
2
W
Chaac
10,036
772
30
2
1
276,840
3
L
Chaac
8,567
659
34
3
0
261,462
1
L
Hera
8,259
635
74
6
3
238,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role