Player Matchup

Achilles
Achilles
HmmAlright
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo
Persephone
Persephone
Makosen
Persephone
Level 104
God Stats
7W - 3L
1,720 SR
Queue Stats
267W - 274L
1,456 Elo+
Party 1
Izanami
Izanami
MeX xRiiCH BoYx
Izanami
Level 104
God Stats
4W - 3L
1,586 SR
Queue Stats
204W - 192L
1,452 Elo+
Solo
Merlin
Merlin
Stymie
Merlin
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
232W - 225L
1,420 Elo+
Party 1
Fafnir
Fafnir
TheAngryGibbon
Fafnir
Level 58
God Stats
2W - 2L
1,660 SR
Queue Stats
30W - 44L
1,318 Elo+
Solo
Team Averages
Level 73
1,593 SR
1,388 Elo+

VS

Team Averages
Level 126
1,551 SR
1,489 Elo+
Osiris
Osiris
Arachnid_420
Osiris
Level 118
God Stats
4W - 5L
1,568 SR
Queue Stats
201W - 227L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Pelletier2109
Gilgamesh
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,554 Elo+
Solo
Geb
Geb
SolracR2D2
Geb
Level 148
God Stats
4W - 1L
1,461 SR
Queue Stats
212W - 237L
1,499 Elo+
Solo
Achilles
Achilles
iBamBamCam
Achilles
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 200L
1,388 Elo+
Solo
Anhur
Anhur
meadow1234
Anhur
Level 160
God Stats
6W - 6L
1,727 SR
Queue Stats
525W - 553L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HmmAlright
Achilles
20
7 / 4 / 13
13,788
726
16,107
20,854
42,495
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Makosen
Persephone
20
9 / 5 / 7
13,457
708
37,339
20,565
8,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 8 / 8
12,366
651
19,534
21,829
9,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Stymie
Merlin
18
5 / 5 / 7
11,998
631
14,671
16,562
7,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 5 / 18
11,501
605
9,710
23,995
39,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
1 / 7 / 21
11,684
615
11,930
24,935
27,723
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Pelletier2109
Gilgamesh
20
5 / 6 / 18
13,265
698
20,855
25,568
21,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 4 / 14
13,536
712
27,937
23,704
19,613
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
iBamBamCam
Achilles
20
6 / 6 / 12
13,069
688
17,113
27,653
31,323
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
20
5 / 2 / 17
13,438
707
14,572
18,813
8,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
109
25
Kills
27
27
Deaths
25
53
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
7
21
1.64
L
Achilles
HmmAlright
Achilles
7
4
13
3.38
L
Persephone
Makosen
Persephone
9
5
7
2.5
L
4
8
8
1
W
Gilgamesh
Pelletier2109
Gilgamesh
5
6
18
2.33
W
10
4
14
4.25
L
Merlin
Stymie
Merlin
5
5
7
1.7
L
0
5
18
1.8
W
Achilles
iBamBamCam
Achilles
6
6
12
2
W
Anhur
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,361
Damage
92,407
103,805
Taken
120,673
108,494
Mitigated
108,226
29,083
Healing
49,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,930
4,273
2,649
4,441
24,935
27,723
541
12,254
12,681
0
17,817
L
Achilles
HmmAlright
Achilles
16,107
1,520
1,233
5,441
20,854
42,495
334
4,716
16,138
0
27,607
L
Persephone
Makosen
Persephone
37,339
1,412
2,284
5,401
20,565
8,679
637
7,618
12,942
59,661
0
L
19,534
14,652
837
4,714
21,829
9,876
3,168
6,521
15,308
0
53,482
W
Gilgamesh
Pelletier2109
Gilgamesh
20,855
6,154
2,224
5,921
25,568
21,308
657
13,982
11,586
0
34,524
W
27,937
1,786
2,079
5,814
23,704
19,613
599
12,796
10,908
49,450
0
L
Merlin
Stymie
Merlin
14,671
1,393
3,282
3,279
16,562
7,953
570
4,325
12,237
29,337
0
L
9,710
4,081
0
2,612
23,995
39,491
471
4,887
19,108
14,807
0
W
Achilles
iBamBamCam
Achilles
17,113
2,090
6,002
8,010
27,653
31,323
955
13,695
13,958
132
35,916
W
Anhur
14,572
9,473
2,611
9,494
18,813
8,259
4,371
8,993
9,820
0
45,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,110
Gold Earned
64,992
177
Minions Killed
173
0
Camps Cleared
0
1,594,616
Distance Traveled
1,749,622
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,684
615
8
0
0
344,367
0
L
Achilles
13,788
726
18
1
0
385,680
0
L
Persephone
13,457
708
41
2
0
334,243
0
L
Izanami
12,366
651
72
4
0
261,457
0
W
Gilgamesh
13,265
698
24
1
0
368,306
1
W
Geb
13,536
712
40
2
0
315,728
1
L
Merlin
11,998
631
19
1
0
326,696
0
L
Fafnir
11,501
605
27
1
0
286,540
0
W
Achilles
13,069
688
32
2
0
377,990
1
W
Anhur
13,438
707
69
4
0
343,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role