Player Matchup

Danzaburou
Danzaburou
JustStiizyAgain
Danzaburou
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,406 Elo+
Party 1
Yemoja
Yemoja
MrCristolleur
Yemoja
Level 37
God Stats
2W - 1L
1,545 SR
Queue Stats
62W - 83L
1,327 Elo+
Party 2
Discordia
Discordia
StaiCyy
Discordia
Level 118
God Stats
7W - 9L
1,364 SR
Queue Stats
131W - 150L
1,432 Elo+
Party 1
Bakasura
Bakasura
Zyprog
Bakasura
Level 25
God Stats
2W - 1L
1,662 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 1
Tyr
Tyr
muchachoss60
Tyr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 109L
1,343 Elo+
Party 2
Team Averages
Level 62
1,514 SR
1,377 Elo+

VS

Team Averages
Level 84
1,473 SR
1,438 Elo+
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
F1rOw
Ao Kuang
Level 124
God Stats
7W - 14L
1,413 SR
Queue Stats
94W - 100L
1,441 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GhostBuster1995
Kumbhakarna
Level 82
God Stats
37W - 26L
1,487 SR
Queue Stats
65W - 68L
1,431 Elo+
Party 3
Zeus
Zeus
NeMo_Karac1k_YT
Zeus
Level 49
God Stats
3W - 2L
1,466 SR
Queue Stats
161W - 190L
1,367 Elo+
Solo
Medusa
Medusa
Tarakorn
Medusa
Level 44
God Stats
14W - 16L
1,500 SR
Queue Stats
67W - 66L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustStiizyAgain
Danzaburou
16
4 / 7 / 0
10,299
490
12,883
16,509
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 1
7,486
356
2,574
13,268
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
StaiCyy
Discordia
15
3 / 6 / 2
9,586
456
17,665
14,007
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Zyprog
Bakasura
11
0 / 12 / 0
7,377
351
3,624
17,901
5,656
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 3 / 1
8,973
427
7,010
18,431
15,546
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
5 / 2 / 6
10,966
522
15,770
21,533
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
F1rOw
Ao Kuang
18
7 / 1 / 6
11,166
532
11,661
19,633
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
GhostBuster1995
Kumbhakarna
17
2 / 0 / 14
11,315
539
4,389
15,495
21,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
7 / 3 / 4
11,273
537
10,406
10,080
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tarakorn
Medusa
19
12 / 4 / 5
12,716
606
20,893
19,897
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
8
Kills
33
33
Deaths
10
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
6
4
W
Ao Kuang
F1rOw
Ao Kuang
7
1
6
10
W
Kumbhakarna
GhostBuster1995
Kumbhakarna
2
0
14
9
L
Danzaburou
JustStiizyAgain
Danzaburou
4
7
0
0.57
L
0
5
1
0.1
W
7
3
4
3
L
Discordia
StaiCyy
Discordia
3
6
2
0.67
W
Medusa
Tarakorn
Medusa
12
4
5
3.63
L
Bakasura
Zyprog
Bakasura
0
12
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,756
Damage
63,119
80,116
Taken
86,638
38,923
Mitigated
61,047
14,615
Healing
35,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,770
5,485
0
9,634
21,533
18,243
929
4,203
17,120
0
68,285
W
Ao Kuang
F1rOw
Ao Kuang
11,661
3,418
0
9,174
19,633
8,814
64
3,358
16,275
66,990
0
W
Kumbhakarna
GhostBuster1995
Kumbhakarna
4,389
206
533
2,987
15,495
21,891
1,211
3,221
12,219
26,415
0
L
Danzaburou
JustStiizyAgain
Danzaburou
12,883
5,177
0
3,688
16,509
4,093
0
3,509
12,959
0
47,627
L
2,574
625
1,115
2,201
13,268
9,700
100
5,107
8,047
9,150
0
W
10,406
1,625
522
848
10,080
3,453
541
4,041
6,039
82,518
0
L
Discordia
StaiCyy
Discordia
17,665
942
0
2,276
14,007
3,928
533
7,130
6,749
63,680
0
W
Medusa
Tarakorn
Medusa
20,893
11,509
0
11,643
19,897
8,646
8,382
5,416
14,341
0
110,448
L
Bakasura
Zyprog
Bakasura
3,624
2,853
0
1,134
17,901
5,656
0
5,623
12,097
0
27,111
L
7,010
1,433
0
4,201
18,431
15,546
700
5,087
12,467
0
50,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,721
Gold Earned
57,436
360
Minions Killed
557
0
Camps Cleared
0
1,787,179
Distance Traveled
2,102,345
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,966
522
94
4
0
458,913
5
W
Ao Kuang
11,166
532
107
5
0
437,230
4
W
Kumbhakarna
11,315
539
50
2
0
443,666
1
L
Danzaburou
10,299
490
81
4
0
351,918
0
L
Yemoja
7,486
356
13
1
0
331,168
7
W
Zeus
11,273
537
128
6
0
389,358
3
L
Discordia
9,586
456
108
5
0
369,242
4
W
Medusa
12,716
606
178
8
0
373,178
4
L
Bakasura
7,377
351
57
3
0
391,583
0
L
Tyr
8,973
427
101
5
0
343,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role