Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum V
Dead-Night-86
Ah Muzen Cab
Platinum V
Level 127
God Stats
20W - 5L
1,792 SR
Queue Stats
122W - 100L
1,765 MMR
Party 2
Artio
Artio
Gold I
slober86
Artio
Gold I
Level 129
God Stats
17W - 15L
1,587 SR
Queue Stats
122W - 104L
1,718 MMR
Party 2
Nu Wa
Nu Wa
Gold I
zmouc_10
Nu Wa
Gold I
Level 88
God Stats
44W - 38L
1,591 SR
Queue Stats
121W - 104L
1,718 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,657 SR
1,734 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,540 SR
1,577 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
AGENTdaSNIPEman
Morgan Le Fay
Gold I
Level 154
God Stats
171W - 177L
1,620 SR
Queue Stats
546W - 730L
1,563 MMR
Solo
Cabrakan
Cabrakan
Gold II
Shady BumSquad
Cabrakan
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,667 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dead-Night-86
Ah Muzen Cab
13
4 / 1 / 1
7,484
832
7,996
7,044
2,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
slober86
Artio
11
1 / 2 / 4
7,377
820
3,459
10,711
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
zmouc_10
Nu Wa
12
1 / 1 / 5
7,290
810
6,788
5,888
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasShivaGebGilgameshThoth

VS

Bans
OdinHorusKukulkanVamanaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 0
7,432
826
6,204
7,099
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
AGENTdaSNIPEman
Morgan Le Fay
10
0 / 2 / 3
6,170
686
7,983
5,851
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
8
1 / 3 / 1
6,413
713
2,464
8,378
6,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
4
4
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
0
3
L
Morgan Le Fay
AGENTdaSNIPEman
Morgan Le Fay
0
2
3
0.75
W
Ah Muzen Cab
Dead-Night-86
Ah Muzen Cab
4
1
1
4.5
L
Cabrakan
1
3
1
0.5
W
Artio
slober86
Artio
1
2
4
1.5
W
Nu Wa
zmouc_10
Nu Wa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
16,651
23,643
Taken
21,328
15,393
Mitigated
10,657
10,110
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,204
2,542
226
887
7,099
2,099
0
3,240
3,734
0
24,315
L
Morgan Le Fay
AGENTdaSNIPEman
Morgan Le Fay
7,983
1,154
0
1,480
5,851
1,878
0
3,026
2,732
27,140
0
W
Ah Muzen Cab
Dead-Night-86
Ah Muzen Cab
7,996
2,250
0
2,823
7,044
2,772
2,097
3,382
3,662
0
35,249
L
Cabrakan
2,464
290
0
1,119
8,378
6,680
0
3,679
4,423
5,827
0
W
Artio
slober86
Artio
3,459
283
369
4,813
10,711
10,432
253
4,758
5,953
9,134
0
W
Nu Wa
zmouc_10
Nu Wa
6,788
2,495
0
2,105
5,888
2,189
1,055
2,841
3,047
33,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
20,015
129
Minions Killed
102
5
Camps Cleared
3
556,825
Distance Traveled
389,973
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,432
826
47
5
2
161,321
2
L
Morgan Le Fay
6,170
686
44
5
1
129,142
1
W
Ah Muzen Cab
7,484
832
57
6
5
179,866
2
L
Cabrakan
6,413
713
11
1
0
99,510
2
W
Artio
7,377
820
15
2
0
196,502
3
W
Nu Wa
7,290
810
57
6
0
180,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role