Player Matchup

Neith
Neith
DrYeske
Neith
Level 160
God Stats
176W - 171L
1,509 SR
Queue Stats
372W - 401L
1,423 Elo+
Solo
Poseidon
Poseidon
baller555
Poseidon
Level 25
God Stats
6W - 3L
1,511 SR
Queue Stats
19W - 31L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
dkillerz05
Baron Samedi
Level 67
God Stats
4W - 3L
1,687 SR
Queue Stats
94W - 81L
1,455 Elo+
Party 1
Thanatos
Thanatos
iVasoObr
Thanatos
Level 73
God Stats
3W - 3L
1,434 SR
Queue Stats
67W - 80L
1,486 Elo+
Party 1
Apollo
Apollo
savat
Apollo
Level 28
God Stats
11W - 8L
1,555 SR
Queue Stats
20W - 22L
1,337 Elo+
Party 1
Team Averages
Level 71
1,539 SR
1,404 Elo+

VS

Team Averages
Level 92
1,413 SR
1,433 Elo+
Nemesis
Nemesis
Boopyrie
Nemesis
Level 72
God Stats
41W - 28L
1,621 SR
Queue Stats
123W - 132L
1,468 Elo+
Party 2
Medusa
Medusa
FelyxDKD
Medusa
Level 80
God Stats
2W - 1L
1,096 SR
Queue Stats
12W - 13L
1,277 Elo+
Solo
Sol
Sol
Jokerlover13
Sol
Level 78
God Stats
19W - 15L
1,495 SR
Queue Stats
52W - 62L
1,391 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Retribution96
Kumbhakarna
Level 85
God Stats
2W - 1L
1,353 SR
Queue Stats
200W - 209L
1,477 Elo+
Solo
Artio
Artio
SavageSapien
Artio
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
457W - 457L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrYeske
Neith
18
3 / 2 / 2
11,798
536
14,428
11,402
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
baller555
Poseidon
16
4 / 5 / 14
10,558
480
12,351
13,525
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
dkillerz05
Baron Samedi
15
6 / 5 / 13
10,588
481
8,099
21,480
23,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
iVasoObr
Thanatos
16
5 / 7 / 9
10,542
479
10,785
19,824
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
savat
Apollo
15
3 / 9 / 13
10,182
463
12,017
18,408
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boopyrie
Nemesis
17
7 / 5 / 5
11,697
532
11,079
17,507
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
FelyxDKD
Medusa
18
9 / 5 / 10
12,584
572
16,672
18,071
6,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 4 / 5
12,553
571
19,576
13,420
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Retribution96
Kumbhakarna
16
2 / 6 / 18
11,527
524
7,044
26,736
27,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 1 / 9
12,484
567
9,542
22,252
26,473
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
75
21
Kills
28
28
Deaths
21
51
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Boopyrie
Nemesis
7
5
5
1.9
L
Neith
DrYeske
Neith
3
2
2
2
W
Medusa
FelyxDKD
Medusa
9
5
10
2.8
W
9
4
5
2.88
W
Kumbhakarna
Retribution96
Kumbhakarna
2
6
18
1.83
W
1
1
9
5.5
L
Poseidon
baller555
Poseidon
4
5
14
2.2
L
Baron Samedi
dkillerz05
Baron Samedi
6
5
13
2.5
L
Thanatos
iVasoObr
Thanatos
5
7
9
1.36
L
Apollo
savat
Apollo
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,680
Damage
63,913
84,639
Taken
97,986
44,310
Mitigated
70,544
30,836
Healing
37,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Boopyrie
Nemesis
11,079
4,242
0
2,768
17,507
5,886
280
4,340
13,167
0
67,369
L
Neith
DrYeske
Neith
14,428
5,333
0
5,072
11,402
4,534
0
7,296
4,004
0
86,296
W
Medusa
FelyxDKD
Medusa
16,672
8,766
0
7,459
18,071
6,256
3,080
6,436
10,951
0
97,086
W
19,576
4,079
345
6,154
13,420
4,226
2,214
4,788
8,632
75,425
0
W
Kumbhakarna
Retribution96
Kumbhakarna
7,044
427
356
7,526
26,736
27,703
738
6,545
20,191
36,886
0
W
9,542
1,421
1,171
11,699
22,252
26,473
284
3,885
18,367
79,084
0
L
Poseidon
baller555
Poseidon
12,351
2,144
0
1,884
13,525
4,496
231
4,873
8,514
72,351
0
L
Baron Samedi
dkillerz05
Baron Samedi
8,099
868
2,444
5,508
21,480
23,808
143
6,855
14,439
35,302
0
L
Thanatos
iVasoObr
Thanatos
10,785
2,029
0
14,073
19,824
7,017
366
7,624
11,850
0
61,013
L
Apollo
savat
Apollo
12,017
7,025
0
1,855
18,408
4,455
364
8,484
9,670
0
49,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,668
Gold Earned
60,845
483
Minions Killed
536
0
Camps Cleared
0
1,919,588
Distance Traveled
2,014,387
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,697
532
89
4
0
455,477
4
L
Neith
11,798
536
175
8
0
403,510
4
W
Medusa
12,584
572
126
6
0
377,983
1
W
Sol
12,553
571
105
5
0
393,519
8
W
Kumbhakarna
11,527
524
49
2
0
405,634
4
W
Artio
12,484
567
167
8
0
381,774
2
L
Poseidon
10,558
480
107
5
0
395,821
0
L
Baron Samedi
10,588
481
46
2
0
344,794
3
L
Thanatos
10,542
479
86
4
0
399,678
3
L
Apollo
10,182
463
69
3
0
375,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role