Player Matchup

Ymir
Ymir
Gold IV
Akimboslayer2000
Ymir
Gold IV
Level 126
God Stats
8W - 9L
1,569 SR
Queue Stats
319W - 309L
1,417 MMR
Solo
Bakasura
Bakasura
Gold II
Getonmylvlbruh
Bakasura
Gold II
Level 108
God Stats
13W - 8L
1,629 SR
Queue Stats
206W - 209L
1,444 MMR
Solo
Apollo
Apollo
Silver I
INOTAPPROVE
Apollo
Silver I
Level 98
God Stats
28W - 29L
1,533 SR
Queue Stats
476W - 480L
1,420 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
spionaron
Ah Muzen Cab
Silver III
Level 128
God Stats
13W - 13L
1,792 SR
Queue Stats
106W - 98L
1,390 MMR
Solo
Merlin
Merlin
Gold IV
sukhishvili
Merlin
Gold IV
Level 142
God Stats
2W - 0L
1,708 SR
Queue Stats
177W - 169L
1,389 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,646 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,513 SR
1,438 MMR
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold I
SOpskilz
Amaterasu
Gold I
Level 118
God Stats
14W - 18L
1,524 SR
Queue Stats
216W - 213L
1,368 MMR
Solo
Athena
Athena
Gold IV
dolphinsho
Athena
Gold IV
Level 157
God Stats
31W - 27L
1,541 SR
Queue Stats
106W - 112L
1,417 MMR
Solo
Bellona
Bellona
Silver II
mariomodamio
Bellona
Silver II
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 79L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
10,236
569
6,261
20,573
18,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
20
14 / 3 / 7
13,256
736
16,504
17,875
8,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
16
5 / 4 / 6
11,371
632
10,839
15,420
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
spionaron
Ah Muzen Cab
20
8 / 0 / 7
13,218
734
17,647
13,081
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
17
2 / 0 / 4
11,792
655
5,552
8,407
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasMedusaShivaKali

VS

Bans
BastetThanatosArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
7 / 5 / 0
10,345
575
14,302
16,736
6,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
 
Agni
12
2 / 6 / 0
8,024
446
4,821
9,583
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
SOpskilz
Amaterasu
7
1 / 1 / 1
6,421
357
3,323
5,647
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
dolphinsho
Athena
10
0 / 7 / 5
7,003
389
4,756
17,269
15,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
mariomodamio
Bellona
12
0 / 10 / 1
7,560
420
12,876
21,896
18,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
29
Kills
10
10
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
7
5
0
1.4
L
Agni
 
Agni
2
6
0
0.33
W
0
3
8
1.33
W
Bakasura
14
3
7
5.83
W
Apollo
5
4
6
2
L
Amaterasu
SOpskilz
Amaterasu
1
1
1
1.5
L
Athena
dolphinsho
Athena
0
7
5
0.36
L
Bellona
mariomodamio
Bellona
0
10
1
0.05
W
Ah Muzen Cab
spionaron
Ah Muzen Cab
8
0
7
11.5
W
Merlin
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,803
Damage
40,078
75,356
Taken
71,131
43,194
Mitigated
47,021
31,685
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
14,302
9,940
0
5,621
16,736
6,185
0
3,217
13,112
0
82,748
L
Agni
 
Agni
4,821
152
0
1,215
9,583
3,026
0
3,312
5,917
49,598
0
W
6,261
1,391
0
4,893
20,573
18,533
592
3,748
16,825
19,010
3,523
W
Bakasura
16,504
9,546
0
5,893
17,875
8,295
2,351
2,759
15,116
0
78,871
W
Apollo
10,839
6,935
0
6,662
15,420
5,835
4,209
1,335
14,085
0
70,010
L
Amaterasu
SOpskilz
Amaterasu
3,323
1,886
0
835
5,647
3,241
0
425
4,887
0
20,510
L
Athena
dolphinsho
Athena
4,756
1,741
376
1,999
17,269
15,988
0
3,196
12,169
17,424
0
L
Bellona
mariomodamio
Bellona
12,876
4,828
0
4,223
21,896
18,581
0
1,268
19,567
0
49,088
W
Ah Muzen Cab
spionaron
Ah Muzen Cab
17,647
6,872
0
9,423
13,081
6,870
5,140
1,328
11,753
0
110,111
W
Merlin
5,552
299
75
4,739
8,407
3,661
2,346
2,534
5,873
89,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,873
Gold Earned
39,353
555
Minions Killed
417
0
Camps Cleared
0
1,858,530
Distance Traveled
1,481,534
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,345
575
167
9
0
357,373
1
L
Agni
8,024
446
94
5
0
323,678
0
W
Ymir
10,236
569
19
1
0
374,177
10
W
Bakasura
13,256
736
140
8
0
438,002
3
W
Apollo
11,371
632
102
6
0
349,005
0
L
Amaterasu
6,421
357
45
3
0
166,810
2
L
Athena
7,003
389
18
1
0
322,418
8
L
Bellona
7,560
420
93
5
0
311,255
0
W
Ah Muzen Cab
13,218
734
156
9
0
381,070
2
W
Merlin
11,792
655
138
8
0
316,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role