Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AP0CALYPS3X
Fenrir
Level 124
God Stats
4W - 0L
1,829 SR
Queue Stats
54W - 46L
1,477 Elo+
Party 2
Khepri
Khepri
SantaHaze
Khepri
Level 133
God Stats
11W - 5L
1,868 SR
Queue Stats
248W - 219L
1,543 Elo+
Party 4
Ah Puch
Ah Puch
Teot0p
Ah Puch
Level 125
God Stats
7W - 6L
1,471 SR
Queue Stats
189W - 161L
1,495 Elo+
Party 4
Neith
Neith
zedoot
Neith
Level 126
God Stats
37W - 27L
1,567 SR
Queue Stats
475W - 435L
1,528 Elo+
Solo
Team Averages
Level 127
1,647 SR
1,509 Elo+

VS

Team Averages
Level 105
1,503 SR
1,521 Elo+
Xbalanque
Xbalanque
Andrej0ne
Xbalanque
Level 155
God Stats
5W - 4L
1,567 SR
Queue Stats
221W - 205L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
BlackEarls
Baron Samedi
Level 89
God Stats
1W - 1L
1,881 SR
Queue Stats
24W - 17L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
Erkaes
Ao Kuang
Level 141
God Stats
1W - 4L
1,240 SR
Queue Stats
115W - 95L
1,572 Elo+
Party 3
Nike
Nike
MACEDONIEN
Nike
Level 70
God Stats
5W - 8L
1,373 SR
Queue Stats
8W - 16L
1,415 Elo+
Party 1
Achilles
Achilles
MewumPL
Achilles
Level 68
God Stats
5W - 4L
1,455 SR
Queue Stats
160W - 147L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
12 / 3 / 8
13,332
606
23,242
28,180
23,922
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
18
8 / 6 / 7
11,589
527
10,744
18,556
9,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
SantaHaze
Khepri
17
2 / 3 / 17
11,696
532
5,115
20,157
28,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Teot0p
Ah Puch
20
6 / 0 / 12
13,451
611
16,815
8,951
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
zedoot
Neith
20
9 / 2 / 4
13,590
618
15,821
13,625
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Andrej0ne
Xbalanque
16
1 / 10 / 7
10,106
459
19,186
19,416
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BlackEarls
Baron Samedi
15
1 / 6 / 2
9,010
410
3,261
15,114
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Erkaes
Ao Kuang
17
5 / 6 / 3
11,129
506
12,679
21,057
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 5
9,521
433
8,094
20,082
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
MewumPL
Achilles
18
5 / 5 / 0
11,156
507
8,560
19,778
22,889
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
37
Kills
13
14
Deaths
37
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
3
8
5.33
W
Fenrir
8
6
7
1.92
L
Xbalanque
Andrej0ne
Xbalanque
1
10
7
0.45
L
Baron Samedi
BlackEarls
Baron Samedi
1
6
2
0.33
L
Ao Kuang
Erkaes
Ao Kuang
5
6
3
1.08
L
1
10
5
0.35
L
Achilles
MewumPL
Achilles
5
5
0
1
W
Khepri
SantaHaze
Khepri
2
3
17
3.5
W
Ah Puch
Teot0p
Ah Puch
6
0
12
12
W
Neith
zedoot
Neith
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,737
Damage
51,780
89,469
Taken
95,447
73,843
Mitigated
57,090
35,511
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,242
6,664
0
11,573
28,180
23,922
1,678
1,951
24,949
0
95,268
W
Fenrir
10,744
1,272
0
6,385
18,556
9,958
1,008
4,005
14,551
0
63,726
L
Xbalanque
Andrej0ne
Xbalanque
19,186
12,168
0
6,305
19,416
5,660
0
3,967
15,449
0
85,964
L
Baron Samedi
BlackEarls
Baron Samedi
3,261
394
0
1,922
15,114
5,433
0
5,686
9,428
47,098
0
L
Ao Kuang
Erkaes
Ao Kuang
12,679
3,467
0
5,261
21,057
7,748
0
6,309
14,748
71,207
0
L
8,094
1,240
0
2,596
20,082
15,360
0
2,423
17,659
0
34,164
L
Achilles
MewumPL
Achilles
8,560
1,437
0
2,784
19,778
22,889
882
3,545
16,233
0
65,929
W
Khepri
SantaHaze
Khepri
5,115
561
684
3,631
20,157
28,362
212
2,943
17,214
21,547
0
W
Ah Puch
Teot0p
Ah Puch
16,815
104
462
5,746
8,951
4,750
2,023
3,630
5,321
136,727
0
W
Neith
zedoot
Neith
15,821
6,025
0
7,030
13,625
6,851
3,611
3,411
10,214
0
116,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,658
Gold Earned
50,922
666
Minions Killed
462
0
Camps Cleared
0
2,232,152
Distance Traveled
1,954,090
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,332
606
141
6
0
462,791
3
W
Fenrir
11,589
527
88
4
0
437,903
1
L
Xbalanque
10,106
459
122
6
0
371,244
4
L
Baron Samedi
9,010
410
100
5
0
375,890
3
L
Ao Kuang
11,129
506
91
4
0
410,720
3
L
Nike
9,521
433
42
2
0
367,778
0
L
Achilles
11,156
507
107
5
0
428,458
5
W
Khepri
11,696
532
26
1
0
461,594
8
W
Ah Puch
13,451
611
245
11
0
481,976
3
W
Neith
13,590
618
166
8
0
387,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role