Player Matchup

Shiva
Shiva
BZH JonKalott
Shiva
Level 149
God Stats
3W - 7L
1,071 SR
Queue Stats
488W - 484L
1,474 Elo+
Solo
Ah Puch
Ah Puch
Igoresia
Ah Puch
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 257L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Knight Spamalot
Gilgamesh
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 59L
1,506 Elo+
Party 2
Hachiman
Hachiman
L Batman MVP
Hachiman
Level 88
God Stats
2W - 2L
1,739 SR
Queue Stats
243W - 242L
1,455 Elo+
Solo
Discordia
Discordia
RiverRat93
Discordia
Level 91
God Stats
3W - 1L
1,637 SR
Queue Stats
96W - 87L
1,471 Elo+
Party 2
Team Averages
Level 123
1,489 SR
1,477 Elo+

VS

Team Averages
Level 101
1,566 SR
1,455 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Fall3n3
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chaac
Chaac
Its bigkevv
Chaac
Level 97
God Stats
6W - 1L
1,784 SR
Queue Stats
254W - 196L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
Naidacra
Ao Kuang
Level 68
God Stats
1W - 3L
1,294 SR
Queue Stats
216W - 188L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VITIO_DIVINA
Morgan Le Fay
Level 96
God Stats
4W - 3L
1,754 SR
Queue Stats
178W - 198L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 23
13,008
867
16,056
35,688
34,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Igoresia
Ah Puch
20
13 / 5 / 15
13,595
906
30,698
24,783
12,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Knight Spamalot
Gilgamesh
20
6 / 3 / 17
11,958
797
10,685
23,082
31,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
L Batman MVP
Hachiman
18
4 / 5 / 17
11,441
763
14,416
20,023
9,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
RiverRat93
Discordia
19
9 / 5 / 15
12,479
832
20,477
13,600
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
7 / 6 / 5
11,984
799
26,047
23,038
24,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
Fall3n3
Artio
11
0 / 6 / 4
8,007
534
2,345
14,893
15,909
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 9 / 7
10,467
698
13,193
27,665
32,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ao Kuang
Naidacra
Ao Kuang
17
6 / 10 / 3
10,511
701
14,380
19,827
8,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
VITIO_DIVINA
Morgan Le Fay
19
3 / 5 / 11
10,753
717
32,609
19,044
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
36
Kills
20
20
Deaths
36
87
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
7
6
5
1.58
W
4
2
23
7.75
L
Artio
Fall3n3
Artio
0
6
4
0.33
W
Ah Puch
Igoresia
Ah Puch
13
5
15
4.1
L
4
9
7
0.83
W
Gilgamesh
Knight Spamalot
Gilgamesh
6
3
17
4.83
W
Hachiman
L Batman MVP
Hachiman
4
5
17
2.5
L
Ao Kuang
Naidacra
Ao Kuang
6
10
3
0.75
W
Discordia
RiverRat93
Discordia
9
5
15
3.3
L
Morgan Le Fay
VITIO_DIVINA
Morgan Le Fay
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,332
Damage
88,574
117,176
Taken
104,467
95,783
Mitigated
88,825
57,222
Healing
31,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
26,047
2,359
3,633
6,531
23,038
24,060
0
10,269
12,769
0
52,901
W
16,056
1,453
6,972
18,026
35,688
34,848
301
13,346
22,342
0
34,068
L
Artio
Fall3n3
Artio
2,345
350
1,283
1,984
14,893
15,909
319
7,676
7,217
4,833
0
W
Ah Puch
Igoresia
Ah Puch
30,698
1,693
2,530
11,483
24,783
12,926
1,040
10,070
14,713
59,686
0
L
13,193
1,698
516
6,376
27,665
32,532
396
13,076
14,589
0
23,660
W
Gilgamesh
Knight Spamalot
Gilgamesh
10,685
2,324
2,638
3,946
23,082
31,387
569
10,291
12,417
0
20,697
W
Hachiman
L Batman MVP
Hachiman
14,416
9,564
935
7,480
20,023
9,960
2,229
7,967
12,056
0
29,605
L
Ao Kuang
Naidacra
Ao Kuang
14,380
3,803
668
3,130
19,827
8,087
0
9,828
9,999
17,288
0
W
Discordia
RiverRat93
Discordia
20,477
1,415
1,012
2,200
13,600
6,662
1,265
7,660
5,940
35,397
0
L
Morgan Le Fay
VITIO_DIVINA
Morgan Le Fay
32,609
3,266
1,682
5,364
19,044
8,237
52
10,326
8,718
50,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,481
Gold Earned
51,722
167
Minions Killed
132
0
Camps Cleared
0
1,383,278
Distance Traveled
1,173,712
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,984
799
45
3
0
293,504
0
W
Shiva
13,008
867
36
2
0
337,261
0
L
Artio
8,007
534
8
1
0
176,060
0
W
Ah Puch
13,595
906
53
4
0
220,679
1
L
Chaac
10,467
698
15
1
0
242,450
0
W
Gilgamesh
11,958
797
9
1
0
300,533
1
W
Hachiman
11,441
763
28
2
0
251,445
0
L
Ao Kuang
10,511
701
18
1
0
217,889
0
W
Discordia
12,479
832
41
3
0
273,360
0
L
Morgan Le Fay
10,753
717
46
3
0
243,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role