Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ProfesserDage
Ravana
Level 160
God Stats
62W - 24L
1,733 SR
Queue Stats
2,544W - 1,304L
1,701 Elo+
Party 1
Eset
Eset
rickzx
Eset
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
574W - 215L
1,628 Elo+
Party 1
Serqet
Serqet
soBenshii
Serqet
Level 160
God Stats
7W - 5L
1,690 SR
Queue Stats
1,426W - 415L
1,794 Elo+
Party 1
Chaac
Chaac
vRexiiv
Chaac
Level 68
God Stats
1W - 1L
1,277 SR
Queue Stats
111W - 60L
1,688 Elo+
Party 1
Team Averages
Level 141
1,540 SR
1,662 Elo+

VS

Team Averages
Level 114
1,520 SR
1,480 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
LadySwitch
Sol
Level 51
God Stats
3W - 5L
1,473 SR
Queue Stats
7W - 15L
1,336 Elo+
Solo
Anhur
Anhur
MisterrMan
Anhur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
XxGHOSTRIDHERxX
Baron Samedi
Level 149
God Stats
2W - 3L
1,625 SR
Queue Stats
38W - 26L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
7 / 2 / 20
11,802
1,180
12,432
17,412
19,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 1 / 19
11,993
1,199
12,527
7,535
7,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
rickzx
Eset
17
10 / 3 / 14
11,707
1,171
20,889
7,535
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
soBenshii
Serqet
17
4 / 3 / 17
11,080
1,108
10,030
9,306
4,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
vRexiiv
Chaac
17
3 / 0 / 17
11,069
1,107
15,122
12,115
13,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

264

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 5 / 2
12,165
1,217
10,993
14,930
6,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
 
Amaterasu
16
0 / 6 / 6
9,812
981
6,336
18,237
11,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 5 / 5
10,056
1,006
10,297
11,589
2,238
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
16
2 / 5 / 5
10,498
1,050
9,546
14,200
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XxGHOSTRIDHERxX
Baron Samedi
16
0 / 8 / 7
10,100
1,010
9,219
15,368
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
29
Kills
9
9
Deaths
29
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
20
8.5
L
Ravana
 
Ravana
6
5
2
1.4
L
Amaterasu
 
Amaterasu
0
6
6
0.5
L
1
5
5
0.7
L
Anhur
2
5
5
0.9
W
5
1
19
14.5
L
Baron Samedi
XxGHOSTRIDHERxX
Baron Samedi
0
8
7
0.44
W
Eset
rickzx
Eset
10
3
14
5.67
W
Serqet
soBenshii
Serqet
4
3
17
4.17
W
Chaac
vRexiiv
Chaac
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,000
Damage
46,391
53,903
Taken
74,324
47,729
Mitigated
26,551
9,045
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,432
1,151
0
3,313
17,412
19,893
0
6,746
10,666
26,263
0
L
Ravana
 
Ravana
10,993
3,740
0
309
14,930
6,326
0
3,703
10,410
0
26,067
L
Amaterasu
 
Amaterasu
6,336
1,935
0
1,643
18,237
11,183
0
7,502
10,184
0
13,425
L
10,297
3,705
0
1,756
11,589
2,238
0
6,815
4,670
32,732
0
L
Anhur
9,546
4,756
0
1,071
14,200
2,768
0
7,492
5,662
0
21,624
W
12,527
3,231
0
175
7,535
7,856
0
2,217
5,318
0
27,424
L
Baron Samedi
XxGHOSTRIDHERxX
Baron Samedi
9,219
744
1,785
2,922
15,368
4,036
0
7,809
6,733
33,695
0
W
Eset
rickzx
Eset
20,889
807
945
512
7,535
2,651
0
3,118
4,417
43,373
0
W
Serqet
soBenshii
Serqet
10,030
1,422
0
0
9,306
4,005
0
3,070
6,236
0
15,138
W
Chaac
vRexiiv
Chaac
15,122
3,169
0
4,100
12,115
13,324
0
4,365
7,750
0
29,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,651
Gold Earned
52,631
181
Minions Killed
182
7
Camps Cleared
10
1,051,210
Distance Traveled
961,542
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,802
1,180
34
3
0
187,678
1
L
Ravana
12,165
1,217
31
3
3
201,289
0
L
Amaterasu
9,812
981
10
1
2
204,383
0
L
Sol
10,056
1,006
51
5
4
180,417
0
L
Anhur
10,498
1,050
30
3
1
188,625
0
W
Ravana
11,993
1,199
37
4
0
239,083
1
L
Baron Samedi
10,100
1,010
60
6
0
186,828
0
W
Eset
11,707
1,171
56
6
0
177,463
0
W
Serqet
11,080
1,108
25
3
4
218,274
0
W
Chaac
11,069
1,107
29
3
3
228,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role