Player Matchup

Baron Samedi
Baron Samedi
ELDIIIABLO333
Baron Samedi
Level 122
God Stats
22W - 10L
1,711 SR
Queue Stats
279W - 276L
1,503 Elo+
Solo
Tyr
Tyr
IsidoroSexDiablo
Tyr
Level 73
God Stats
32W - 27L
1,597 SR
Queue Stats
252W - 196L
1,578 Elo+
Party 2
Ravana
Ravana
StabbedByLife
Ravana
Level 80
God Stats
12W - 13L
1,583 SR
Queue Stats
320W - 242L
1,640 Elo+
Party 2
Team Averages
Level 92
1,631 SR
1,574 Elo+

VS

Team Averages
Level 61
1,629 SR
1,565 Elo+
Gilgamesh
Gilgamesh
Zerosdown
Gilgamesh
Level 49
God Stats
49W - 43L
1,570 SR
Queue Stats
100W - 100L
1,537 Elo+
Solo
Zeus
Zeus
aporedinhisprime
Zeus
Level 29
God Stats
1W - 1L
1,390 SR
Queue Stats
33W - 20L
1,609 Elo+
Party 1
Xbalanque
Xbalanque
zamborix
Xbalanque
Level 104
God Stats
9W - 5L
1,928 SR
Queue Stats
135W - 110L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELDIIIABLO333
Baron Samedi
19
6 / 5 / 9
13,966
698
19,108
25,351
12,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
3 / 4 / 12
12,924
646
7,655
18,079
20,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 3 / 8
14,448
722
17,130
22,320
17,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Zerosdown
Gilgamesh
18
3 / 10 / 8
13,444
672
11,592
24,258
22,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 5 / 4
14,666
733
26,847
12,233
5,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
zamborix
Xbalanque
18
2 / 4 / 7
13,305
665
18,973
14,879
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
19
Kills
12
12
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ELDIIIABLO333
Baron Samedi
6
5
9
2.1
L
3
4
12
2.25
L
10
3
8
4.67
W
Gilgamesh
Zerosdown
Gilgamesh
3
10
8
0.7
W
7
5
4
1.8
W
Xbalanque
zamborix
Xbalanque
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,893
Damage
57,412
65,750
Taken
51,370
49,440
Mitigated
33,119
25,311
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ELDIIIABLO333
Baron Samedi
19,108
543
2,701
12,255
25,351
12,228
659
11,528
13,473
75,544
0
L
7,655
1,438
0
6,868
18,079
20,042
453
8,105
9,635
0
29,144
L
17,130
4,791
0
3,487
22,320
17,170
903
7,876
14,225
0
42,461
W
Gilgamesh
Zerosdown
Gilgamesh
11,592
2,552
0
1,283
24,258
22,779
185
7,502
15,638
0
24,104
W
26,847
3,846
0
2,068
12,233
5,469
1,043
5,148
6,751
88,479
0
W
Xbalanque
zamborix
Xbalanque
18,973
14,669
0
3,859
14,879
4,871
1,061
6,661
7,968
0
54,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,338
Gold Earned
41,415
196
Minions Killed
204
12
Camps Cleared
6
1,106,802
Distance Traveled
1,028,576
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,966
698
114
6
5
327,493
5
L
Tyr
12,924
646
36
2
2
394,856
0
L
Ravana
14,448
722
46
2
5
384,453
2
W
Gilgamesh
13,444
672
15
1
2
334,515
3
W
Zeus
14,666
733
116
6
4
337,725
3
W
Xbalanque
13,305
665
73
4
0
356,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role