Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Allarice
Sol
Level 142
God Stats
11W - 19L
1,391 SR
Queue Stats
249W - 290L
1,360 Elo+
Solo
Thanatos
Thanatos
i_R1kka
Thanatos
Level 62
God Stats
8W - 27L
1,294 SR
Queue Stats
258W - 291L
1,455 Elo+
Solo
Jormungandr
Jormungandr
revolucion266
Jormungandr
Level 158
God Stats
29W - 17L
1,351 SR
Queue Stats
296W - 310L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
usuimottaki
Zhong Kui
Level 146
God Stats
4W - 4L
1,472 SR
Queue Stats
242W - 284L
1,534 Elo+
Solo
Team Averages
Level 115
1,401 SR
1,459 Elo+

VS

Team Averages
Level 80
1,609 SR
1,444 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Briangarcia74
Bellona
Level 114
God Stats
7W - 1L
1,923 SR
Queue Stats
380W - 394L
1,473 Elo+
Solo
Hera
Hera
IlZarda
Hera
Level 99
God Stats
0W - 1L
1,694 SR
Queue Stats
51W - 71L
1,361 Elo+
Solo
Atlas
Atlas
Netinho2695
Atlas
Level 62
God Stats
4W - 8L
1,426 SR
Queue Stats
142W - 173L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
OtsutsukiRH
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 1 / 0
4,254
709
1,492
3,468
1,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 0 / 0
3,670
612
2,031
2,036
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
i_R1kka
Thanatos
6
3 / 1 / 0
4,185
698
1,447
4,449
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
revolucion266
Jormungandr
6
0 / 0 / 1
3,985
664
1,732
2,620
964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
usuimottaki
Zhong Kui
9
1 / 1 / 2
4,585
764
1,800
3,711
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 1
4,000
667
1,405
2,918
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
7
3 / 1 / 0
4,444
741
2,221
4,505
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
IlZarda
Hera
5
0 / 3 / 1
3,523
587
922
2,141
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,650
608
1,310
3,780
1,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
OtsutsukiRH
Heimdallr
6
0 / 1 / 0
3,362
560
769
2,387
637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Ra
 
Ra
0
1
1
0.5
W
1
0
0
1
L
Bellona
3
1
0
3
L
Hera
IlZarda
Hera
0
3
1
0.17
L
0
0
0
0
L
Heimdallr
OtsutsukiRH
Heimdallr
0
1
0
0
W
Thanatos
i_R1kka
Thanatos
3
1
0
3
W
Jormungandr
revolucion266
Jormungandr
0
0
1
0.5
W
Zhong Kui
usuimottaki
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,502
Damage
6,627
16,284
Taken
15,731
6,749
Mitigated
5,323
8,903
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,492
394
0
592
3,468
1,676
0
1,183
2,285
0
17,952
L
Ra
 
Ra
1,405
206
62
1,314
2,918
690
0
0
2,788
15,616
0
W
2,031
852
0
1,180
2,036
487
0
843
1,193
16,097
0
L
Bellona
2,221
1,335
0
912
4,505
1,949
0
574
3,931
0
16,628
L
Hera
IlZarda
Hera
922
284
0
50
2,141
625
0
1,226
915
10,812
0
L
1,310
510
121
2,008
3,780
1,422
0
1,813
1,967
10,049
0
L
Heimdallr
OtsutsukiRH
Heimdallr
769
201
0
750
2,387
637
0
1,950
437
0
11,639
W
Thanatos
i_R1kka
Thanatos
1,447
721
0
3,229
4,449
1,558
0
544
3,905
0
16,485
W
Jormungandr
revolucion266
Jormungandr
1,732
355
0
1,314
2,620
964
0
467
2,153
11,385
0
W
Zhong Kui
usuimottaki
Zhong Kui
1,800
110
0
2,588
3,711
2,064
0
600
3,111
25,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,679
Gold Earned
18,979
178
Minions Killed
142
0
Camps Cleared
0
610,797
Distance Traveled
581,076
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,254
709
41
7
0
121,948
1
L
Ra
4,000
667
33
6
0
113,527
3
W
Sol
3,670
612
28
5
0
120,976
2
L
Bellona
4,444
741
36
6
0
147,116
1
L
Hera
3,523
587
26
4
0
80,353
1
L
Atlas
3,650
608
21
4
0
126,602
0
L
Heimdallr
3,362
560
26
4
0
113,478
0
W
Thanatos
4,185
698
41
7
0
125,050
0
W
Jormungandr
3,985
664
20
3
0
121,498
1
W
Zhong Kui
4,585
764
48
8
0
121,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role