Player Matchup

Terra
Terra
Makosame
Terra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,356 Elo+
Solo
Chang'e
Chang'e
Nicooo9702
Chang'e
Level 96
God Stats
13W - 13L
1,864 SR
Queue Stats
137W - 133L
1,460 Elo+
Solo
Shiva
Shiva
codeblake
Shiva
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
78W - 82L
1,136 Elo+
Party 1
Hun Batz
Hun Batz
michaelxhm
Hun Batz
Level 45
God Stats
20W - 16L
1,602 SR
Queue Stats
131W - 128L
1,501 Elo+
Solo
Izanami
Izanami
witchwhimsy
Izanami
Level 4
God Stats
1W - 6L
1,206 SR
Queue Stats
10W - 17L
1,136 Elo+
Party 1
Team Averages
Level 59
1,534 SR
1,318 Elo+

VS

Team Averages
Level 70
1,464 SR
1,440 Elo+
Osiris
Osiris
A_Solo_Player
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 53L
1,407 Elo+
Solo
Atlas
Atlas
Carrotman425
Atlas
Level 48
God Stats
40W - 21L
1,598 SR
Queue Stats
166W - 147L
1,446 Elo+
Party 2
Charybdis
Charybdis
ItsParZval
Charybdis
Level 84
God Stats
1W - 5L
1,256 SR
Queue Stats
237W - 226L
1,451 Elo+
Solo
Scylla
Scylla
ll-BOoZ-ll
Scylla
Level 85
God Stats
13W - 7L
1,474 SR
Queue Stats
142W - 151L
1,430 Elo+
Solo
Thanatos
Thanatos
sjoenge
Thanatos
Level 85
God Stats
25W - 20L
1,494 SR
Queue Stats
393W - 380L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Makosame
Terra
7
0 / 3 / 1
5,186
432
2,497
10,527
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Nicooo9702
Chang'e
11
1 / 4 / 2
6,943
579
2,305
6,912
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
codeblake
Shiva
12
2 / 3 / 0
6,802
567
7,142
7,610
3,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
michaelxhm
Hun Batz
10
3 / 2 / 1
6,509
542
4,050
7,824
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
witchwhimsy
Izanami
9
0 / 3 / 0
5,769
481
4,335
7,511
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,862
489
2,908
9,628
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 5
6,145
512
5,554
8,636
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
ItsParZval
Charybdis
10
2 / 2 / 3
6,068
506
4,620
7,641
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ll-BOoZ-ll
Scylla
13
3 / 1 / 4
7,248
604
5,749
5,125
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
sjoenge
Thanatos
13
9 / 1 / 3
7,800
650
7,336
7,434
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
15
15
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
1
0
5
3.5
W
Charybdis
ItsParZval
Charybdis
2
2
3
1.75
L
Terra
Makosame
Terra
0
3
1
0.17
L
Chang'e
Nicooo9702
Chang'e
1
4
2
0.5
L
Shiva
codeblake
Shiva
2
3
0
0.67
W
Scylla
ll-BOoZ-ll
Scylla
3
1
4
5
L
Hun Batz
michaelxhm
Hun Batz
3
2
1
1.75
W
Thanatos
sjoenge
Thanatos
9
1
3
10.5
L
Izanami
witchwhimsy
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
26,167
40,384
Taken
38,464
16,115
Mitigated
15,171
12,670
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,908
552
0
2,085
9,628
4,486
112
0
9,628
0
27,645
W
5,554
2,211
222
1,822
8,636
4,159
0
2,182
6,454
17,488
0
W
Charybdis
ItsParZval
Charybdis
4,620
1,861
0
2,367
7,641
1,836
437
1,065
6,576
0
39,029
L
Terra
Makosame
Terra
2,497
1,020
953
3,599
10,527
6,755
0
4,308
6,155
10,331
0
L
Chang'e
Nicooo9702
Chang'e
2,305
54
161
1,582
6,912
2,107
0
3,465
3,225
34,817
0
L
Shiva
codeblake
Shiva
7,142
1,622
0
1,534
7,610
3,440
164
0
7,610
0
36,182
W
Scylla
ll-BOoZ-ll
Scylla
5,749
275
0
750
5,125
1,428
910
1,086
4,039
43,680
0
L
Hun Batz
michaelxhm
Hun Batz
4,050
1,017
0
2,837
7,824
1,910
0
1,054
6,744
0
32,119
W
Thanatos
sjoenge
Thanatos
7,336
1,987
0
8,149
7,434
3,262
0
469
6,965
0
43,735
L
Izanami
witchwhimsy
Izanami
4,335
3,138
0
2,004
7,511
1,903
279
2,160
5,347
0
37,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
33,123
314
Minions Killed
316
0
Camps Cleared
0
1,210,958
Distance Traveled
1,295,294
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,862
489
60
5
0
246,820
1
W
Atlas
6,145
512
32
3
0
273,549
1
W
Charybdis
6,068
506
65
5
0
223,201
10
L
Terra
5,186
432
12
1
0
250,526
3
L
Chang'e
6,943
579
90
8
0
237,730
2
L
Shiva
6,802
567
78
7
0
239,198
2
W
Scylla
7,248
604
85
7
0
247,392
4
L
Hun Batz
6,509
542
56
5
0
269,548
1
W
Thanatos
7,800
650
74
6
0
304,332
1
L
Izanami
5,769
481
78
7
0
213,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role