Player Matchup

Cliodhna
Cliodhna
AwkwardCatie
Cliodhna
Level 48
God Stats
1W - 2L
1,249 SR
Queue Stats
136W - 223L
1,329 Elo+
Party 2
Sol
Sol
DelightfulDream
Sol
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 83L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
Wraxh
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 2
Team Averages
Level 46
1,416 SR
1,400 Elo+

VS

Team Averages
Level 62
1,374 SR
1,500 Elo+
Vulcan
Vulcan
Dx3_King_Lion23
Vulcan
Level 107
God Stats
2W - 3L
1,246 SR
Queue Stats
20W - 22L
1,370 Elo+
Party 1
Arachne
Arachne
ItsJustPo
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 309L
1,439 Elo+
Solo
Medusa
Medusa
XGhostx324
Medusa
Level 22
God Stats
2W - 0L
1,375 SR
Queue Stats
5W - 6L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AwkwardCatie
Cliodhna
10
0 / 6 / 3
7,207
601
3,896
10,203
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
3 / 5 / 1
8,576
715
5,522
9,953
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Wraxh
Cthulhu
13
2 / 6 / 2
8,518
710
7,273
12,455
11,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
9,802
817
16,287
7,221
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ItsJustPo
Arachne
12
3 / 1 / 10
8,902
742
5,348
7,436
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
XGhostx324
Medusa
15
8 / 2 / 7
10,240
853
6,793
7,251
2,676
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
17
17
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AwkwardCatie
Cliodhna
0
6
3
0.25
L
3
5
1
0.7
W
6
2
11
5.75
W
Arachne
ItsJustPo
Arachne
3
1
10
8
L
Cthulhu
Wraxh
Cthulhu
2
6
2
0.5
W
Medusa
XGhostx324
Medusa
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,691
Damage
28,428
32,611
Taken
21,908
17,958
Mitigated
11,388
5,166
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AwkwardCatie
Cliodhna
3,896
211
20
1,272
10,203
2,904
0
5,402
4,801
0
16,298
L
5,522
1,046
147
2,495
9,953
3,189
0
5,733
4,220
24,934
2,039
W
16,287
8,308
0
927
7,221
2,763
586
4,789
2,249
39,006
0
W
Arachne
ItsJustPo
Arachne
5,348
3,299
0
2,806
7,436
5,949
120
3,882
3,194
0
23,675
L
Cthulhu
Wraxh
Cthulhu
7,273
649
51
1,181
12,455
11,865
0
5,248
7,207
26,094
0
W
Medusa
XGhostx324
Medusa
6,793
3,512
366
1,001
7,251
2,676
694
3,974
3,149
0
32,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
28,944
126
Minions Killed
142
2
Camps Cleared
8
615,916
Distance Traveled
696,522
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,207
601
32
3
1
189,839
0
L
Sol
8,576
715
50
4
1
205,320
3
W
Vulcan
9,802
817
59
5
1
226,416
2
W
Arachne
8,902
742
28
2
6
249,791
0
L
Cthulhu
8,518
710
44
4
0
220,757
1
W
Medusa
10,240
853
55
5
1
220,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role