Player Matchup

Artio
Artio
ArchAthlete3248
Artio
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 15L
1,303 Elo+
Party 2
Nu Wa
Nu Wa
JosephFallaize
Nu Wa
Level 68
God Stats
21W - 12L
1,665 SR
Queue Stats
87W - 82L
1,429 Elo+
Party 2
Nemesis
Nemesis
KeenZ TM8344
Nemesis
Level 41
God Stats
4W - 4L
1,305 SR
Queue Stats
26W - 25L
1,306 Elo+
Party 2
Neith
Neith
ToeChomper26
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
naazT
Sobek
Level 31
God Stats
0W - 4L
1,231 SR
Queue Stats
6W - 10L
1,409 Elo+
Party 2
Team Averages
Level 30
1,440 SR
1,389 Elo+

VS

Team Averages
Level 111
1,509 SR
1,559 Elo+
Neith
Neith
Cytrus3
Neith
Level 147
God Stats
26W - 28L
1,515 SR
Queue Stats
239W - 231L
1,560 Elo+
Party 3
Ra
Ra
Ep1war
Ra
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 255L
1,543 Elo+
Party 3
Thanatos
Thanatos
TobiramaSensei_
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,728 Elo+
Party 1
Atlas
Atlas
tallmantallz
Atlas
Level 105
God Stats
28W - 28L
1,594 SR
Queue Stats
67W - 60L
1,528 Elo+
Party 1
Chaac
Chaac
techos90
Chaac
Level 131
God Stats
9W - 9L
1,435 SR
Queue Stats
213W - 215L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,664
466
1,679
6,189
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 1
5,248
525
4,557
4,747
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
KeenZ TM8344
Nemesis
10
2 / 3 / 0
5,738
574
4,466
6,506
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 0
4,143
414
1,373
3,255
1,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
naazT
Sobek
7
0 / 4 / 0
4,488
449
2,333
8,587
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cytrus3
Neith
12
7 / 0 / 3
7,226
723
5,380
5,295
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
11
2 / 1 / 4
6,167
617
2,811
4,589
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
12
4 / 0 / 2
6,473
647
4,054
7,321
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
2 / 1 / 5
5,717
572
2,925
8,206
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
techos90
Chaac
11
1 / 1 / 3
6,264
626
2,753
7,326
3,839
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
16
16
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Neith
Cytrus3
Neith
7
0
3
8.5
W
Ra
2
1
4
4
L
1
3
1
0.5
L
Nemesis
KeenZ TM8344
Nemesis
2
3
0
0.67
W
Thanatos
4
0
2
5
L
0
4
0
0
L
Sobek
naazT
Sobek
0
4
0
0
W
2
1
5
4.5
W
Chaac
techos90
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
17,923
29,284
Taken
32,737
13,058
Mitigated
14,253
5,628
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,679
202
0
1,904
6,189
4,023
162
0
6,189
13,163
0
W
Neith
Cytrus3
Neith
5,380
2,281
0
2,980
5,295
1,867
339
1,404
3,891
0
41,459
W
Ra
2,811
389
319
1,781
4,589
1,305
153
1,854
2,735
31,775
0
L
4,557
491
0
1,130
4,747
1,458
0
1,562
3,185
31,477
0
L
Nemesis
KeenZ TM8344
Nemesis
4,466
1,384
0
274
6,506
2,225
0
1,195
5,311
0
31,360
W
Thanatos
4,054
1,275
0
8,465
7,321
2,784
0
1,597
5,700
0
37,648
L
1,373
873
0
73
3,255
1,040
0
1,087
2,168
0
9,961
L
Sobek
naazT
Sobek
2,333
447
0
2,247
8,587
4,312
0
1,892
6,695
10,300
0
W
2,925
1,301
248
1,888
8,206
4,458
0
1,896
6,310
12,140
0
W
Chaac
techos90
Chaac
2,753
521
0
2,858
7,326
3,839
486
1,477
5,532
0
31,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
31,847
179
Minions Killed
300
0
Camps Cleared
0
971,056
Distance Traveled
989,561
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,664
466
29
3
0
205,578
0
W
Neith
7,226
723
84
8
0
166,388
3
W
Ra
6,167
617
66
7
0
207,889
1
L
Nu Wa
5,248
525
47
5
0
197,852
4
L
Nemesis
5,738
574
66
7
0
212,251
2
W
Thanatos
6,473
647
74
7
0
227,993
3
L
Neith
4,143
414
22
2
0
163,765
0
L
Sobek
4,488
449
15
2
0
191,610
0
W
Atlas
5,717
572
15
2
0
205,133
3
W
Chaac
6,264
626
61
6
0
182,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role