Player Matchup

Achilles
Achilles
AleForMale
Achilles
Level 52
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
LordChmo23
Merlin
Level 26
God Stats
2W - 1L
1,974 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MAGNUM²
Sun Wukong
Level 84
God Stats
1W - 0L
1,712 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 54
1,788 SR
1,500 Elo+

VS

Team Averages
Level 63
1,659 SR
1,372 Elo+
Tsukuyomi
Tsukuyomi
GGDON
Tsukuyomi
Level 40
God Stats
1W - 1L
1,978 SR
Queue Stats
5W - 10L
1,697 Elo+
Solo
Ah Puch
Ah Puch
chustamante
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,210 Elo+
Party 1
Charybdis
Charybdis
pabloruiz1993
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AleForMale
Achilles
20
10 / 0 / 18
16,842
732
14,263
22,396
32,766
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
LordChmo23
Merlin
20
15 / 3 / 11
17,482
760
19,484
13,540
4,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
MAGNUM²
Sun Wukong
20
3 / 5 / 20
15,429
671
20,473
25,998
18,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GGDON
Tsukuyomi
17
1 / 6 / 6
13,438
584
18,245
17,834
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
chustamante
Ah Puch
18
1 / 11 / 4
13,808
600
17,842
19,127
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
pabloruiz1993
Charybdis
20
5 / 11 / 2
15,737
684
13,238
23,237
5,851
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
28
Kills
7
8
Deaths
28
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
AleForMale
Achilles
10
0
18
19
L
Tsukuyomi
GGDON
Tsukuyomi
1
6
6
0.67
W
Merlin
LordChmo23
Merlin
15
3
11
6.83
W
Sun Wukong
MAGNUM²
Sun Wukong
3
5
20
2.6
L
Ah Puch
chustamante
Ah Puch
1
11
4
0.27
L
Charybdis
pabloruiz1993
Charybdis
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,220
Damage
49,325
61,934
Taken
60,198
56,131
Mitigated
19,248
6,247
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AleForMale
Achilles
14,263
1,436
0
3,409
22,396
32,766
866
4,676
17,024
278
29,713
L
Tsukuyomi
GGDON
Tsukuyomi
18,245
2,229
38
4,931
17,834
8,881
0
7,095
10,739
0
51,062
W
Merlin
LordChmo23
Merlin
19,484
546
0
494
13,540
4,981
1,274
5,121
8,119
78,711
0
W
Sun Wukong
MAGNUM²
Sun Wukong
20,473
2,880
0
2,344
25,998
18,384
93
9,070
16,404
0
69,122
L
Ah Puch
chustamante
Ah Puch
17,842
914
0
1,495
19,127
4,516
0
6,809
12,318
62,360
0
L
Charybdis
pabloruiz1993
Charybdis
13,238
6,506
0
2,059
23,237
5,851
1,614
6,445
16,792
0
60,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,753
Gold Earned
42,983
250
Minions Killed
223
6
Camps Cleared
9
1,250,709
Distance Traveled
1,089,850
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,842
732
26
1
0
458,931
0
L
Tsukuyomi
13,438
584
39
2
3
415,283
0
W
Merlin
17,482
760
143
6
0
369,965
0
W
Sun Wukong
15,429
671
81
4
6
421,813
5
L
Ah Puch
13,808
600
100
4
5
346,652
7
L
Charybdis
15,737
684
84
4
1
327,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role