Player Matchup

Rama
Rama
AlexMac_20
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
DrZummey
Gilgamesh
Level 34
God Stats
1W - 6L
1,279 SR
Queue Stats
115W - 165L
1,430 Elo+
Solo
Scylla
Scylla
Lmhman
Scylla
Level 87
God Stats
24W - 20L
1,554 SR
Queue Stats
125W - 125L
1,464 Elo+
Party 2
Geb
Geb
XCZach
Geb
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 94L
1,448 Elo+
Party 2
Arachne
Arachne
YaBoiJohnnyLax
Arachne
Level 29
God Stats
10W - 9L
1,434 SR
Queue Stats
137W - 145L
1,403 Elo+
Party 2
Team Averages
Level 65
1,453 SR
1,425 Elo+

VS

Team Averages
Level 77
1,432 SR
1,442 Elo+
Cthulhu
Cthulhu
BacchusBlast
Cthulhu
Level 25
God Stats
2W - 3L
1,449 SR
Queue Stats
45W - 44L
1,461 Elo+
Party 1
Bellona
Bellona
Jaythis
Bellona
Level 85
God Stats
1W - 1L
1,252 SR
Queue Stats
25W - 36L
1,358 Elo+
Solo
Jing Wei
Jing Wei
Mistak3z666
Jing Wei
Level 138
God Stats
13W - 11L
1,480 SR
Queue Stats
189W - 203L
1,467 Elo+
Solo
Bacchus
Bacchus
ZaddySpace
Bacchus
Level 69
God Stats
41W - 46L
1,525 SR
Queue Stats
310W - 342L
1,432 Elo+
Party 1
Hades
Hades
xA Arrow
Hades
Level 66
God Stats
10W - 11L
1,451 SR
Queue Stats
226W - 260L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,954
565
1,669
2,378
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
DrZummey
Gilgamesh
8
0 / 0 / 1
4,612
659
2,836
5,581
2,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Lmhman
Scylla
9
2 / 0 / 0
4,688
670
2,515
2,201
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
XCZach
Geb
7
0 / 1 / 1
4,218
603
1,469
5,668
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 2 / 0
3,770
539
43
3,227
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BacchusBlast
Cthulhu
7
0 / 0 / 2
4,487
641
1,377
3,472
1,327
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Jaythis
Bellona
7
1 / 1 / 0
4,245
606
2,438
5,263
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Mistak3z666
Jing Wei
7
0 / 1 / 2
3,907
558
2,690
3,709
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
ZaddySpace
Bacchus
7
2 / 0 / 1
4,527
647
2,028
2,629
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
xA Arrow
Hades
7
1 / 2 / 0
4,621
660
1,213
4,021
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
4
4
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Cthulhu
BacchusBlast
Cthulhu
0
0
2
1
L
Gilgamesh
DrZummey
Gilgamesh
0
0
1
0.5
W
Bellona
Jaythis
Bellona
1
1
0
1
L
Scylla
Lmhman
Scylla
2
0
0
2
W
Jing Wei
Mistak3z666
Jing Wei
0
1
2
1
L
Geb
XCZach
Geb
0
1
1
0.5
L
1
2
0
0.5
W
Bacchus
ZaddySpace
Bacchus
2
0
1
2.5
W
Hades
xA Arrow
Hades
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,532
Damage
9,746
19,055
Taken
19,094
6,879
Mitigated
8,418
5,849
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,669
1,274
0
930
2,378
514
0
874
1,504
0
13,183
W
Cthulhu
BacchusBlast
Cthulhu
1,377
68
0
984
3,472
1,327
0
800
2,672
14,549
0
L
Gilgamesh
DrZummey
Gilgamesh
2,836
771
0
1,510
5,581
2,995
250
0
5,581
1,546
19,064
W
Bellona
Jaythis
Bellona
2,438
1,198
0
2,336
5,263
3,664
0
292
4,971
0
17,019
L
Scylla
Lmhman
Scylla
2,515
135
0
990
2,201
578
0
1,668
367
19,830
0
W
Jing Wei
Mistak3z666
Jing Wei
2,690
2,563
0
1,216
3,709
800
43
669
3,040
0
17,278
L
Geb
XCZach
Geb
1,469
292
0
1,747
5,668
2,031
0
1,337
4,331
10,821
0
L
43
43
0
672
3,227
761
0
495
2,654
0
8,944
W
Bacchus
ZaddySpace
Bacchus
2,028
339
0
250
2,629
1,221
0
470
2,159
15,393
0
W
Hades
xA Arrow
Hades
1,213
19
96
1,643
4,021
1,406
0
2,045
1,976
18,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,242
Gold Earned
21,787
149
Minions Killed
182
0
Camps Cleared
0
674,933
Distance Traveled
727,932
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,954
565
34
5
0
119,238
1
W
Cthulhu
4,487
641
29
4
0
153,702
3
L
Gilgamesh
4,612
659
45
6
0
145,494
1
W
Bellona
4,245
606
31
4
0
148,106
2
L
Scylla
4,688
670
34
5
0
150,832
2
W
Jing Wei
3,907
558
34
5
0
142,872
2
L
Geb
4,218
603
12
2
0
143,783
0
L
Arachne
3,770
539
24
3
0
115,586
0
W
Bacchus
4,527
647
33
5
0
157,371
1
W
Hades
4,621
660
55
8
0
125,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role