Player Matchup

Camazotz
Camazotz
Silver I
 
Camazotz
Silver I
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Bronze IV
 
Artemis
Bronze IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold III
FelvisSchresley
Osiris
Gold III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
340W - 345L
1,503 MMR
Solo
Sobek
Sobek
Gold I
Kio717
Sobek
Gold I
Level 143
God Stats
28W - 28L
1,579 SR
Queue Stats
224W - 231L
1,491 MMR
Solo
Janus
Janus
Gold III
LEG3END
Janus
Gold III
Level 160
God Stats
36W - 56L
1,401 SR
Queue Stats
280W - 286L
1,517 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,496 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,459 SR
1,507 MMR
Sylvanus
Sylvanus
Gold II
Getonmylvlbruh
Sylvanus
Gold II
Level 108
God Stats
12W - 14L
1,523 SR
Queue Stats
206W - 209L
1,490 MMR
Solo
Artio
Artio
Platinum V
Kapitán
Artio
Platinum V
Level 127
God Stats
9W - 15L
1,558 SR
Queue Stats
182W - 175L
1,525 MMR
Party 2
Tiamat
Tiamat
Gold IV
Shrobber
Tiamat
Gold IV
Level 158
God Stats
120W - 141L
1,541 SR
Queue Stats
336W - 340L
1,482 MMR
Solo
Rama
Rama
Gold I
Siemka4
Rama
Gold I
Level 146
God Stats
3W - 4L
1,464 SR
Queue Stats
181W - 175L
1,525 MMR
Party 2
Arachne
Arachne
Bronze III
vZepta
Arachne
Bronze III
Level 89
God Stats
0W - 2L
1,211 SR
Queue Stats
19W - 23L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
3 / 0 / 4
9,906
660
9,918
16,771
7,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
 
Artemis
15
3 / 1 / 4
9,241
616
10,199
8,629
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
7 / 1 / 7
9,513
634
10,436
12,191
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Kio717
Sobek
13
5 / 0 / 10
8,697
580
4,394
11,289
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
LEG3END
Janus
15
6 / 0 / 6
9,188
613
10,285
7,948
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaThothGilgameshThanatos

VS

Bans
ShivaGebBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 6 / 1
5,912
394
3,388
13,656
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artio
Kapitán
Artio
13
0 / 5 / 0
7,187
479
8,121
14,898
11,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Shrobber
Tiamat
11
1 / 3 / 1
6,818
455
6,509
7,869
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Siemka4
Rama
13
0 / 5 / 1
7,685
512
6,543
13,948
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
vZepta
Arachne
11
1 / 5 / 0
6,431
429
3,849
10,162
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
24
Kills
2
2
Deaths
24
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
4
5
W
Artemis
 
Artemis
3
1
4
5
W
7
1
7
10.5
L
Sylvanus
0
6
1
0.08
L
Artio
Kapitán
Artio
0
5
0
0
W
Sobek
Kio717
Sobek
5
0
10
10
W
Janus
LEG3END
Janus
6
0
6
9
L
Tiamat
Shrobber
Tiamat
1
3
1
0.5
L
Rama
Siemka4
Rama
0
5
1
0.1
L
Arachne
vZepta
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,232
Damage
28,410
56,828
Taken
60,533
31,293
Mitigated
29,622
25,153
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,918
4,750
0
13,445
16,771
7,212
0
8,170
8,601
0
72,152
W
Artemis
 
Artemis
10,199
5,235
0
5,668
8,629
3,581
72
142
8,447
0
59,179
W
10,436
4,509
0
1,433
12,191
6,947
450
3,941
7,538
0
71,474
L
Sylvanus
3,388
783
310
2,069
13,656
7,432
0
5,863
7,793
15,564
0
L
Artio
Kapitán
Artio
8,121
668
165
4,819
14,898
11,709
0
1,433
13,465
43,982
0
W
Sobek
Kio717
Sobek
4,394
317
0
4,131
11,289
11,054
0
4,647
6,484
18,136
0
W
Janus
LEG3END
Janus
10,285
1,381
0
476
7,948
2,499
0
5,162
2,612
67,550
0
L
Tiamat
Shrobber
Tiamat
6,509
631
0
940
7,869
3,326
443
4,119
3,750
40,726
0
L
Rama
Siemka4
Rama
6,543
5,499
0
6,039
13,948
3,900
0
1,008
12,940
0
53,551
L
Arachne
vZepta
Arachne
3,849
2,983
0
1,070
10,162
3,255
0
2,256
7,906
0
31,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,545
Gold Earned
34,033
502
Minions Killed
394
0
Camps Cleared
0
1,586,867
Distance Traveled
1,295,825
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,906
660
139
9
0
323,654
3
W
Artemis
9,241
616
117
8
0
275,425
7
W
Osiris
9,513
634
102
7
0
352,171
5
L
Sylvanus
5,912
394
20
1
0
239,302
0
L
Artio
7,187
479
101
7
0
251,564
1
W
Sobek
8,697
580
27
2
0
305,412
4
W
Janus
9,188
613
117
8
0
330,205
3
L
Tiamat
6,818
455
97
6
0
277,110
8
L
Rama
7,685
512
112
7
0
246,194
0
L
Arachne
6,431
429
64
4
0
281,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role