Player Matchup

Achilles
Achilles
Medical Mario
Achilles
Level 37
God Stats
16W - 13L
1,591 SR
Queue Stats
168W - 172L
1,381 Elo+
Party 1
Zeus
Zeus
Sirlancelot321
Zeus
Level 89
God Stats
2W - 0L
1,520 SR
Queue Stats
116W - 127L
1,266 Elo+
Solo
Athena
Athena
clarmanks
Athena
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 104L
1,403 Elo+
Solo
Izanami
Izanami
m_el_capo
Izanami
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
thatkidjuice14
Gilgamesh
Level 68
God Stats
9W - 18L
1,636 SR
Queue Stats
319W - 358L
1,363 Elo+
Party 1
Team Averages
Level 75
1,550 SR
1,355 Elo+

VS

Team Averages
Level 61
1,417 SR
1,306 Elo+
Zhong Kui
Zhong Kui
HonestSR
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,355 Elo+
Solo
The Morrigan
The Morrigan
Star-Gone_11
The Morrigan
Level 68
God Stats
6W - 4L
1,516 SR
Queue Stats
100W - 97L
1,381 Elo+
Solo
Bellona
Bellona
actor023ilustre
Bellona
Level 44
God Stats
150W - 170L
1,340 SR
Queue Stats
150W - 170L
1,303 Elo+
Solo
Atlas
Atlas
justa_dee
Atlas
Level 61
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 13L
1,121 Elo+
Solo
Sol
Sol
yosi_BURN
Sol
Level 69
God Stats
26W - 26L
1,464 SR
Queue Stats
176W - 206L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Medical Mario
Achilles
16
5 / 1 / 12
11,357
541
10,105
18,469
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 1 / 5
11,089
528
12,494
8,256
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
clarmanks
Athena
17
8 / 0 / 6
11,538
549
12,319
14,959
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
m_el_capo
Izanami
16
5 / 4 / 10
10,591
504
11,085
13,977
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
thatkidjuice14
Gilgamesh
16
3 / 2 / 7
11,008
524
9,799
17,237
12,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HonestSR
Zhong Kui
16
1 / 5 / 2
9,323
444
7,578
15,204
8,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Star-Gone_11
The Morrigan
10
1 / 5 / 0
7,511
358
4,836
8,923
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 3 / 0
9,626
458
5,988
16,811
13,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
justa_dee
Atlas
10
0 / 3 / 1
7,583
361
4,769
15,036
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 8 / 1
9,235
440
11,613
19,735
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
23
Kills
7
8
Deaths
24
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HonestSR
Zhong Kui
1
5
2
0.4
W
Achilles
Medical Mario
Achilles
5
1
12
11
W
2
1
5
4.5
L
The Morrigan
Star-Gone_11
The Morrigan
1
5
0
0.2
L
1
3
0
0.33
W
Athena
clarmanks
Athena
8
0
6
11
L
Atlas
justa_dee
Atlas
0
3
1
0.17
W
Izanami
m_el_capo
Izanami
5
4
10
2.5
W
Gilgamesh
thatkidjuice14
Gilgamesh
3
2
7
3.25
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,802
Damage
34,784
72,898
Taken
75,709
48,760
Mitigated
41,697
15,965
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HonestSR
Zhong Kui
7,578
783
0
2,665
15,204
8,524
0
6,213
8,991
61,558
0
W
Achilles
Medical Mario
Achilles
10,105
1,870
1,044
3,395
18,469
21,450
1,618
6,911
11,558
0
32,516
W
12,494
652
0
1,430
8,256
2,864
4,877
2,305
5,951
84,440
0
L
The Morrigan
Star-Gone_11
The Morrigan
4,836
743
0
2,868
8,923
2,764
0
2,768
5,691
33,978
1,515
L
5,988
2,533
0
4,399
16,811
13,951
1,322
6,410
10,401
0
54,719
W
Athena
clarmanks
Athena
12,319
3,025
0
2,137
14,959
6,733
851
6,844
8,115
53,793
0
L
Atlas
justa_dee
Atlas
4,769
1,869
186
3,423
15,036
10,039
256
3,127
11,909
19,041
0
W
Izanami
m_el_capo
Izanami
11,085
7,429
0
4,021
13,977
5,049
4,224
7,643
6,334
0
63,764
W
Gilgamesh
thatkidjuice14
Gilgamesh
9,799
2,808
511
3,427
17,237
12,664
1,839
4,928
12,309
0
69,540
L
11,613
3,694
0
7,521
19,735
6,419
1,125
6,295
13,440
58,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,583
Gold Earned
43,278
459
Minions Killed
379
0
Camps Cleared
0
2,073,431
Distance Traveled
1,605,514
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,323
444
107
5
0
331,370
4
W
Achilles
11,357
541
37
2
0
448,983
5
W
Zeus
11,089
528
150
7
0
380,186
6
L
The Morrigan
7,511
358
61
3
0
287,205
2
L
Bellona
9,626
458
105
5
0
388,724
1
W
Athena
11,538
549
69
3
0
422,130
2
L
Atlas
7,583
361
22
1
0
282,248
0
W
Izanami
10,591
504
99
5
0
384,750
2
W
Gilgamesh
11,008
524
104
5
0
437,382
2
L
Sol
9,235
440
84
4
0
315,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role