Player Matchup

Zeus
Zeus
Dikkah
Zeus
Level 145
God Stats
2W - 5L
1,117 SR
Queue Stats
290W - 332L
1,381 Elo+
Party 1
Bakasura
Bakasura
JaviSoSuavey
Bakasura
Level 160
God Stats
2W - 0L
1,741 SR
Queue Stats
600W - 695L
1,404 Elo+
Solo
Chaac
Chaac
SkillTriXxter
Chaac
Level 144
God Stats
33W - 31L
1,295 SR
Queue Stats
420W - 485L
1,429 Elo+
Party 1
Team Averages
Level 150
1,385 SR
1,405 Elo+

VS

Team Averages
Level 124
1,346 SR
1,388 Elo+
Terra
Terra
U532332140
Terra
Level 149
God Stats
8W - 9L
1,168 SR
Queue Stats
377W - 406L
1,440 Elo+
Solo
Anubis
Anubis
Unsung Jonno
Anubis
Level 136
God Stats
0W - 3L
1,531 SR
Queue Stats
33W - 42L
1,443 Elo+
Solo
Ullr
Ullr
XSaintDoomX
Ullr
Level 87
God Stats
5W - 27L
1,340 SR
Queue Stats
88W - 168L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dikkah
Zeus
12
4 / 3 / 6
7,764
776
14,480
6,578
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
JaviSoSuavey
Bakasura
12
3 / 0 / 4
7,603
760
5,193
7,759
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 1 / 5
7,509
751
8,931
9,822
7,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 1 / 1
7,607
761
4,499
10,863
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
9
1 / 7 / 1
6,638
664
3,519
10,857
4,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 1
6,163
616
3,147
9,306
3,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
Dikkah
Zeus
4
3
6
2.33
W
Bakasura
JaviSoSuavey
Bakasura
3
0
4
5
W
4
1
5
6.5
L
Terra
2
1
1
2.5
L
Anubis
1
7
1
0.21
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
11,165
24,159
Taken
31,026
12,712
Mitigated
17,067
7,513
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Dikkah
Zeus
14,480
2,069
0
1,072
6,578
1,929
659
3,335
3,243
33,392
0
W
Bakasura
JaviSoSuavey
Bakasura
5,193
3,706
0
2,891
7,759
3,310
1,677
2,098
5,661
0
18,889
W
8,931
1,526
0
3,550
9,822
7,473
482
2,961
6,861
0
18,822
L
Terra
4,499
388
777
1,914
10,863
9,482
0
5,034
5,784
9,912
0
L
Anubis
3,519
448
0
2,131
10,857
4,394
0
4,708
5,759
15,414
0
L
3,147
1,604
0
378
9,306
3,191
0
5,199
4,107
0
17,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
20,408
103
Minions Killed
80
7
Camps Cleared
2
573,285
Distance Traveled
529,914
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,764
776
40
4
2
178,757
0
W
Bakasura
7,603
760
45
5
5
199,581
1
W
Chaac
7,509
751
18
2
0
194,947
2
L
Terra
7,607
761
12
1
0
206,401
2
L
Anubis
6,638
664
30
3
2
151,079
0
L
Ullr
6,163
616
38
4
0
172,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role