Player Matchup

He Bo
He Bo
Bronze III
IsRaxg
He Bo
Bronze III
Level 57
God Stats
0W - 1L
1,627 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Fenrir
Fenrir
Silver I
TROUTERBUND
Fenrir
Silver I
Level 127
God Stats
0W - 1L
1,927 SR
Queue Stats
3W - 2L
1,648 MMR
Solo
Danzaburou
Danzaburou
Platinum II
WesleyWes
Danzaburou
Platinum II
Level 138
God Stats
14W - 17L
1,423 SR
Queue Stats
189W - 225L
2,055 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,659 SR
1,768 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,741 SR
1,709 MMR
Chaac
Chaac
Gold II
RetiredOstrich
Chaac
Gold II
Level 108
God Stats
3W - 1L
1,783 SR
Queue Stats
64W - 61L
1,605 MMR
Party 1
Agni
Agni
Gold I
bradiganss
Agni
Gold I
Level 114
God Stats
8W - 9L
1,716 SR
Queue Stats
185W - 242L
1,455 MMR
Party 1
Artemis
Artemis
Diamond V
іnsane
Artemis
Diamond V
Level 87
God Stats
17W - 11L
1,726 SR
Queue Stats
46W - 58L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IsRaxg
He Bo
14
2 / 9 / 4
10,170
636
8,904
13,422
9,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
2 / 4 / 2
10,758
672
5,821
16,841
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
WesleyWes
Danzaburou
16
5 / 8 / 1
11,379
711
18,734
18,356
8,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GilgameshBastetThothAh Muzen CabSobek

VS

Bans
ShivaScyllaNoxSolPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 13
12,342
771
12,042
22,701
33,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 5 / 11
11,821
739
12,620
12,856
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
іnsane
Artemis
17
10 / 3 / 9
12,732
796
18,428
13,008
5,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
9
Kills
21
21
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
IsRaxg
He Bo
2
9
4
0.44
W
6
2
13
6.25
L
Fenrir
2
4
2
0.75
L
Danzaburou
WesleyWes
Danzaburou
5
8
1
0.69
W
5
5
11
2.1
W
Artemis
іnsane
Artemis
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
43,090
48,619
Taken
48,565
36,382
Mitigated
43,677
4,746
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
IsRaxg
He Bo
8,904
273
0
968
13,422
9,628
0
4,542
8,395
31,783
0
W
12,042
1,827
137
10,383
22,701
33,166
216
3,860
18,841
290
32,729
L
Fenrir
5,821
1,434
0
1,358
16,841
18,538
0
4,677
11,949
0
19,256
L
Danzaburou
WesleyWes
Danzaburou
18,734
7,280
0
2,420
18,356
8,216
78
4,048
13,896
0
54,755
W
12,620
859
0
2,306
12,856
5,113
383
2,830
10,026
56,654
0
W
Artemis
іnsane
Artemis
18,428
10,770
0
4,303
13,008
5,398
1,809
3,086
9,922
0
60,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
36,895
137
Minions Killed
207
5
Camps Cleared
10
767,528
Distance Traveled
880,110
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,170
636
47
3
4
246,806
4
W
Chaac
12,342
771
45
3
3
327,602
4
L
Fenrir
10,758
672
10
1
0
279,615
3
L
Danzaburou
11,379
711
80
5
1
241,107
7
W
Agni
11,821
739
90
6
3
268,243
3
W
Artemis
12,732
796
72
5
4
284,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role