Player Matchup

Artio
Artio
La_inmunda15
Artio
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 87L
1,349 Elo+
Solo
Neith
Neith
MachineGunRito
Neith
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,394 Elo+
Solo
Odin
Odin
Mursada
Odin
Level 57
God Stats
3W - 9L
1,288 SR
Queue Stats
143W - 188L
1,257 Elo+
Solo
Ah Puch
Ah Puch
XBeliasTheGigasX
Ah Puch
Level 108
God Stats
12W - 12L
1,508 SR
Queue Stats
189W - 186L
1,284 Elo+
Solo
Sol
Sol
christofire94
Sol
Level 99
God Stats
26W - 20L
1,475 SR
Queue Stats
157W - 140L
1,411 Elo+
Solo
Team Averages
Level 83
1,454 SR
1,339 Elo+

VS

Team Averages
Level 83
1,598 SR
1,330 Elo+
Cernunnos
Cernunnos
BigJayDawg90
Cernunnos
Level 160
God Stats
26W - 21L
1,625 SR
Queue Stats
571W - 622L
1,350 Elo+
Solo
Ares
Ares
FallenAvatar123
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,368 Elo+
Solo
Sol
Sol
TTV_V8slasher
Sol
Level 103
God Stats
0W - 2L
1,296 SR
Queue Stats
96W - 116L
1,349 Elo+
Party 1
Izanami
Izanami
TheMuffinMan2114
Izanami
Level 74
God Stats
8W - 2L
1,864 SR
Queue Stats
54W - 57L
1,331 Elo+
Solo
Kali
Kali
supapi_4_life
Kali
Level 17
God Stats
1W - 1L
1,706 SR
Queue Stats
42W - 59L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
10,330
517
4,350
13,854
17,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 3 / 3
9,859
493
8,355
12,269
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Mursada
Odin
17
11 / 0 / 3
11,518
576
10,773
7,630
8,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 4 / 5
9,823
491
10,029
9,348
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 6
10,800
540
13,342
14,161
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigJayDawg90
Cernunnos
14
0 / 3 / 3
8,916
446
7,275
10,236
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 4
7,247
362
2,426
8,285
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 5 / 0
10,747
537
12,071
15,583
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 11 / 0
8,431
422
3,034
14,005
4,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 7 / 5
9,439
472
5,297
15,405
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
28
Kills
13
14
Deaths
28
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BigJayDawg90
Cernunnos
0
3
3
0.5
L
0
2
4
1
W
3
3
10
2.67
W
4
3
3
1.83
W
Odin
Mursada
Odin
11
0
3
12.5
L
9
5
0
1.8
L
0
11
0
0
W
3
4
5
1.38
W
7
4
6
2.5
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,849
Damage
30,103
57,262
Taken
63,514
38,416
Mitigated
24,426
14,886
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BigJayDawg90
Cernunnos
7,275
2,915
490
3,096
10,236
3,658
1,473
5,323
4,913
0
52,635
L
2,426
164
0
1,082
8,285
5,703
0
2,550
5,735
15,410
0
W
4,350
524
306
3,400
13,854
17,133
590
2,217
11,637
22,570
0
W
8,355
3,266
0
3,861
12,269
4,280
664
4,303
7,966
0
65,921
W
Odin
Mursada
Odin
10,773
2,523
274
818
7,630
8,961
2,934
0
7,630
0
50,346
L
12,071
6,248
0
5,922
15,583
5,492
1,724
9,976
5,607
68,630
0
L
3,034
1,397
114
1,064
14,005
4,304
701
2,423
11,582
0
48,224
W
10,029
753
0
2,101
9,348
3,301
253
2,479
6,869
62,594
0
W
13,342
4,038
690
3,436
14,161
4,741
5,174
5,671
8,490
69,696
0
L
5,297
3,087
0
2,831
15,405
5,269
64
7,449
7,956
0
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,330
Gold Earned
44,780
432
Minions Killed
437
0
Camps Cleared
0
1,865,440
Distance Traveled
1,511,839
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,916
446
105
5
0
305,093
0
L
Ares
7,247
362
29
1
0
232,772
0
W
Artio
10,330
517
40
2
0
406,560
2
W
Neith
9,859
493
98
5
0
344,146
2
W
Odin
11,518
576
96
5
0
400,154
3
L
Sol
10,747
537
126
6
0
324,081
0
L
Izanami
8,431
422
110
6
0
316,299
1
W
Ah Puch
9,823
491
99
5
0
359,216
1
W
Sol
10,800
540
99
5
0
355,364
0
L
Kali
9,439
472
67
3
0
333,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role