Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Beasted1992
Baba Yaga
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 264L
1,524 Elo+
Solo
Terra
Terra
CaptnPayload
Terra
Level 138
God Stats
2W - 0L
1,275 SR
Queue Stats
153W - 161L
1,589 Elo+
Solo
Mulan
Mulan
MrKongMTC
Mulan
Level 99
God Stats
3W - 2L
1,525 SR
Queue Stats
101W - 91L
1,570 Elo+
Solo
Team Averages
Level 126
1,460 SR
1,537 Elo+

VS

Team Averages
Level 129
1,400 SR
1,549 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Autismosism
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,540 Elo+
Solo
Chang'e
Chang'e
PapaRooster
Chang'e
Level 155
God Stats
4W - 5L
1,330 SR
Queue Stats
293W - 320L
1,539 Elo+
Solo
Cerberus
Cerberus
Ricaer
Cerberus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 88L
1,631 Elo+
Solo
Chaac
Chaac
Shpleeg
Chaac
Level 127
God Stats
4W - 6L
1,171 SR
Queue Stats
526W - 539L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
8 / 5 / 9
10,473
873
16,786
12,001
5,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
 
Vamana
16
4 / 6 / 18
10,207
851
12,761
20,404
29,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Beasted1992
Baba Yaga
18
9 / 2 / 9
10,955
913
17,082
9,588
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 1 / 16
10,577
881
7,964
15,632
20,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
MrKongMTC
Mulan
16
2 / 3 / 16
9,641
803
10,325
15,368
18,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 6 / 13
8,345
695
8,808
17,576
20,242
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 6 / 7
9,605
800
14,840
13,411
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
PapaRooster
Chang'e
15
2 / 6 / 10
8,796
733
7,677
11,647
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Ricaer
Cerberus
17
4 / 3 / 11
9,490
791
10,116
17,467
17,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chaac
Shpleeg
Chaac
16
3 / 4 / 9
9,072
756
14,509
15,544
13,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
67
25
Kills
17
17
Deaths
25
68
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
5
9
2.5
W
Vamana
 
Vamana
4
6
18
2.17
L
Achilles
 
Achilles
1
6
13
1.25
L
7
6
7
1.75
W
Baba Yaga
Beasted1992
Baba Yaga
9
2
9
6.75
W
2
1
16
10
W
Mulan
MrKongMTC
Mulan
2
3
16
3.33
L
Chang'e
PapaRooster
Chang'e
2
6
10
1.17
L
Cerberus
Ricaer
Cerberus
4
3
11
3.17
L
Chaac
Shpleeg
Chaac
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,918
Damage
55,950
72,993
Taken
75,645
78,760
Mitigated
61,242
32,441
Healing
28,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,786
2,221
1,034
2,145
12,001
5,503
2,689
6,360
5,641
0
32,085
W
Vamana
 
Vamana
12,761
5,751
545
4,412
20,404
29,250
349
9,037
11,367
0
24,146
L
Achilles
 
Achilles
8,808
1,679
1,616
2,639
17,576
20,242
0
6,878
10,303
0
19,568
L
14,840
4,764
1,047
3,053
13,411
5,824
594
3,245
10,166
21,137
0
W
Baba Yaga
Beasted1992
Baba Yaga
17,082
904
705
2,896
9,588
5,255
761
4,420
5,168
36,250
0
W
7,964
524
8,817
8,464
15,632
20,253
661
5,771
9,861
13,723
0
W
Mulan
MrKongMTC
Mulan
10,325
1,492
791
2,632
15,368
18,499
1,600
7,045
8,323
0
21,720
L
Chang'e
PapaRooster
Chang'e
7,677
1,262
6,001
3,028
11,647
4,076
244
4,574
7,007
22,551
0
L
Cerberus
Ricaer
Cerberus
10,116
450
843
5,170
17,467
17,645
27
5,173
12,065
23,047
0
L
Chaac
Shpleeg
Chaac
14,509
1,727
414
5,129
15,544
13,455
124
5,176
10,222
0
28,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,853
Gold Earned
45,308
124
Minions Killed
137
0
Camps Cleared
0
1,130,961
Distance Traveled
1,046,859
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,473
873
37
3
0
206,479
0
W
Vamana
10,207
851
12
1
0
217,732
4
L
Achilles
8,345
695
14
1
0
199,527
5
L
Freya
9,605
800
16
1
0
197,452
1
W
Baba Yaga
10,955
913
32
3
0
250,273
0
W
Terra
10,577
881
20
2
0
247,654
4
W
Mulan
9,641
803
23
2
0
208,823
5
L
Chang'e
8,796
733
40
3
0
193,202
4
L
Cerberus
9,490
791
39
3
0
228,251
0
L
Chaac
9,072
756
28
2
0
228,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role