Player Matchup

Loki
Loki
Aza80
Loki
Level 125
God Stats
11W - 13L
1,667 SR
Queue Stats
136W - 166L
1,460 Elo+
Solo
Anhur
Anhur
Bengie21
Anhur
Level 15
God Stats
1W - 2L
1,520 SR
Queue Stats
25W - 45L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
BigShaqHo
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo
Amaterasu
Amaterasu
devildrive04
Amaterasu
Level 109
God Stats
9W - 10L
1,422 SR
Queue Stats
253W - 269L
1,490 Elo+
Solo
Yu Huang
Yu Huang
last_kingslayer2
Yu Huang
Level 17
God Stats
2W - 2L
1,783 SR
Queue Stats
40W - 53L
1,414 Elo+
Party 2
Team Averages
Level 57
1,578 SR
1,431 Elo+

VS

Team Averages
Level 131
1,500 SR
1,507 Elo+
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CaptainO3vious
Ah Puch
Level 106
God Stats
41W - 32L
1,586 SR
Queue Stats
125W - 132L
1,542 Elo+
Solo
Danzaburou
Danzaburou
REFLEXDIAMOND2
Danzaburou
Level 149
God Stats
20W - 15L
1,665 SR
Queue Stats
299W - 292L
1,572 Elo+
Party 1
Ra
Ra
Reaven2
Ra
Level 158
God Stats
1W - 0L
1,269 SR
Queue Stats
41W - 46L
1,455 Elo+
Solo
Thanatos
Thanatos
SeinorPAYNE
Thanatos
Level 89
God Stats
26W - 29L
1,478 SR
Queue Stats
109W - 100L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aza80
Loki
12
1 / 2 / 1
7,403
617
2,521
3,543
1,014
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Bengie21
Anhur
14
0 / 2 / 3
8,013
668
1,731
7,456
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
BigShaqHo
Cthulhu
14
1 / 5 / 2
7,795
650
5,584
10,541
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Amaterasu
devildrive04
Amaterasu
15
3 / 5 / 3
8,587
716
2,681
11,811
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 3
7,630
636
5,193
4,113
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 1 / 11
8,788
732
3,991
10,349
10,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 0 / 6
9,458
788
6,598
3,424
1,711
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
REFLEXDIAMOND2
Danzaburou
17
3 / 0 / 6
10,110
843
8,411
4,222
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 5
8,404
700
3,790
6,014
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
SeinorPAYNE
Thanatos
17
8 / 2 / 2
9,856
821
6,323
8,468
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
5
Kills
15
15
Deaths
6
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
11
5.5
L
Loki
Aza80
Loki
1
2
1
0.75
L
Anhur
Bengie21
Anhur
0
2
3
0.75
L
Cthulhu
BigShaqHo
Cthulhu
1
5
2
0.4
W
3
0
6
6
W
Danzaburou
REFLEXDIAMOND2
Danzaburou
3
0
6
6
W
1
3
5
1.17
W
Thanatos
SeinorPAYNE
Thanatos
8
2
2
4.5
L
Amaterasu
devildrive04
Amaterasu
3
5
3
0.9
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,710
Damage
29,113
37,464
Taken
32,477
22,164
Mitigated
20,924
4,460
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,991
1,127
360
845
10,349
10,182
498
3,679
6,445
7,773
0
L
Loki
Aza80
Loki
2,521
211
0
212
3,543
1,014
0
1,765
1,778
0
12,465
L
Anhur
Bengie21
Anhur
1,731
495
0
1,895
7,456
1,990
0
2,438
5,018
0
21,755
L
Cthulhu
BigShaqHo
Cthulhu
5,584
919
99
413
10,541
7,464
206
3,484
7,057
17,617
0
W
6,598
0
414
608
3,424
1,711
948
459
2,927
30,282
0
W
Danzaburou
REFLEXDIAMOND2
Danzaburou
8,411
3,177
0
2,194
4,222
1,847
3,043
1,951
2,243
0
47,041
W
3,790
237
2,218
1,782
6,014
2,300
1,279
2,742
3,240
18,917
0
W
Thanatos
SeinorPAYNE
Thanatos
6,323
1,382
0
4,672
8,468
4,884
2,096
1,518
6,845
0
29,740
L
Amaterasu
devildrive04
Amaterasu
2,681
586
140
1,432
11,811
10,305
0
4,701
7,110
0
13,721
L
5,193
157
0
269
4,113
1,391
591
1,991
2,122
18,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
46,616
158
Minions Killed
240
0
Camps Cleared
0
947,597
Distance Traveled
1,266,323
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,788
732
10
1
0
243,122
2
L
Loki
7,403
617
12
1
0
97,090
0
L
Anhur
8,013
668
51
4
0
192,004
2
L
Cthulhu
7,795
650
34
3
0
218,997
0
W
Ah Puch
9,458
788
63
5
0
266,573
2
W
Danzaburou
10,110
843
87
7
0
253,500
1
W
Ra
8,404
700
35
3
0
220,758
4
W
Thanatos
9,856
821
45
4
0
282,370
2
L
Amaterasu
8,587
716
30
3
0
218,756
0
L
Yu Huang
7,630
636
31
3
0
220,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role