Player Matchup

Set
Set
DeShaun_G
Set
Level 119
God Stats
1W - 1L
1,696 SR
Queue Stats
124W - 145L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Glittertddy
Heimdallr
Level 26
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 14L
1,321 Elo+
Party 2
Discordia
Discordia
M3M3MASTER8243
Discordia
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 53L
1,567 Elo+
Party 2
Bacchus
Bacchus
MRTHUCTHUC
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,320 Elo+
Party 2
Bellona
Bellona
actor023ilustre
Bellona
Level 44
God Stats
150W - 170L
1,349 SR
Queue Stats
150W - 170L
1,311 Elo+
Solo
Team Averages
Level 53
1,468 SR
1,387 Elo+

VS

Team Averages
Level 60
1,503 SR
1,450 Elo+
Zeus
Zeus
YanksPal
Zeus
Level 67
God Stats
2W - 1L
1,384 SR
Queue Stats
14W - 7L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
ZWolf_1
Gilgamesh
Level 75
God Stats
10W - 3L
1,689 SR
Queue Stats
15W - 5L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
ZayElFather
Cthulhu
Level 29
God Stats
1W - 2L
1,492 SR
Queue Stats
7W - 4L
1,455 Elo+
Party 1
Bakasura
Bakasura
m_el_capo
Bakasura
Level 77
God Stats
5W - 3L
1,506 SR
Queue Stats
46W - 48L
1,347 Elo+
Solo
Xbalanque
Xbalanque
yoyahav8
Xbalanque
Level 52
God Stats
2W - 1L
1,443 SR
Queue Stats
9W - 6L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,897
490
3,047
5,314
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Glittertddy
Heimdallr
6
1 / 6 / 1
4,384
438
1,689
7,416
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
M3M3MASTER8243
Discordia
9
1 / 2 / 1
4,995
500
2,665
3,549
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
MRTHUCTHUC
Bacchus
7
1 / 2 / 3
4,958
496
2,772
7,390
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,859
486
2,424
6,823
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 2 / 3
5,980
598
2,021
4,221
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ZWolf_1
Gilgamesh
11
2 / 0 / 1
6,149
615
5,389
4,700
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ZayElFather
Cthulhu
9
4 / 2 / 2
6,124
612
4,377
5,355
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
m_el_capo
Bakasura
10
4 / 0 / 2
6,180
618
4,320
6,814
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
yoyahav8
Xbalanque
9
2 / 2 / 3
5,398
540
4,896
5,170
1,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Heimdallr
Glittertddy
Heimdallr
1
6
1
0.25
L
Discordia
M3M3MASTER8243
Discordia
1
2
1
0.75
L
Bacchus
MRTHUCTHUC
Bacchus
1
2
3
1.25
W
Zeus
1
2
3
1.25
W
Gilgamesh
ZWolf_1
Gilgamesh
2
0
1
2.5
W
Cthulhu
ZayElFather
Cthulhu
4
2
2
2.5
L
0
1
0
0
W
Bakasura
m_el_capo
Bakasura
4
0
2
5
W
Xbalanque
yoyahav8
Xbalanque
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,597
Damage
21,003
30,492
Taken
26,260
12,758
Mitigated
11,762
5,383
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,047
1,559
0
513
5,314
1,601
0
727
4,512
0
21,219
L
Heimdallr
Glittertddy
Heimdallr
1,689
1,050
0
945
7,416
1,981
0
2,053
5,247
0
13,947
L
Discordia
M3M3MASTER8243
Discordia
2,665
225
0
574
3,549
1,073
0
1,469
1,990
24,308
0
L
Bacchus
MRTHUCTHUC
Bacchus
2,772
490
0
1,190
7,390
4,121
0
1,976
5,214
13,898
0
W
Zeus
2,021
491
0
516
4,221
1,169
906
1,911
2,310
29,967
0
W
Gilgamesh
ZWolf_1
Gilgamesh
5,389
1,640
0
1,904
4,700
3,046
69
318
4,382
0
27,935
W
Cthulhu
ZayElFather
Cthulhu
4,377
723
0
656
5,355
3,718
138
1,414
3,941
17,647
0
L
2,424
1,091
0
2,161
6,823
3,982
0
173
6,316
0
24,240
W
Bakasura
m_el_capo
Bakasura
4,320
2,667
0
2,422
6,814
2,304
0
1,119
5,695
0
29,703
W
Xbalanque
yoyahav8
Xbalanque
4,896
2,381
125
1,807
5,170
1,525
780
675
4,495
0
26,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,093
Gold Earned
29,831
183
Minions Killed
290
0
Camps Cleared
0
911,957
Distance Traveled
1,025,210
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,897
490
37
4
0
210,857
2
L
Heimdallr
4,384
438
33
3
0
148,207
0
L
Discordia
4,995
500
44
4
0
190,851
0
L
Bacchus
4,958
496
16
2
0
182,504
0
W
Zeus
5,980
598
74
7
0
175,762
0
W
Gilgamesh
6,149
615
72
7
0
209,307
2
W
Cthulhu
6,124
612
30
3
0
206,314
0
L
Bellona
4,859
486
53
5
0
179,538
0
W
Bakasura
6,180
618
68
7
0
252,285
1
W
Xbalanque
5,398
540
46
5
0
181,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role