Player Matchup

Thoth
Thoth
Gold IV
SlippingSmile52
Thoth
Gold IV
Level 123
God Stats
30W - 33L
1,507 SR
Queue Stats
256W - 261L
1,446 MMR
Party 2
Bastet
Bastet
Gold V
Smurffled
Bastet
Gold V
Level 69
God Stats
4W - 3L
1,659 SR
Queue Stats
60W - 58L
1,413 MMR
Solo
Bellona
Bellona
Gold III
doribiggk05
Bellona
Gold III
Level 128
God Stats
3W - 3L
1,276 SR
Queue Stats
167W - 161L
1,509 MMR
Solo
Cthulhu
Cthulhu
Bronze III
orlandot
Cthulhu
Bronze III
Level 144
God Stats
1W - 0L
1,301 SR
Queue Stats
19W - 14L
1,409 MMR
Solo
Anhur
Anhur
Gold IV
vRushl
Anhur
Gold IV
Level 147
God Stats
7W - 4L
1,549 SR
Queue Stats
209W - 217L
1,439 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,458 SR
1,443 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,479 SR
1,480 MMR
Khepri
Khepri
Bronze V
 
Khepri
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
BryJoe15
Zhong Kui
Gold IV
Level 149
God Stats
7W - 9L
1,507 SR
Queue Stats
185W - 170L
1,513 MMR
Solo
Artemis
Artemis
Silver II
PoacherTy97
Artemis
Silver II
Level 118
God Stats
0W - 1L
1,491 SR
Queue Stats
23W - 23L
1,487 MMR
Solo
Fenrir
Fenrir
Bronze III
ZF-i-g-hter
Fenrir
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
supermandan_
Cu Chulainn
Gold V
Level 160
God Stats
26W - 30L
1,398 SR
Queue Stats
392W - 389L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 6
11,421
519
14,843
11,534
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Smurffled
Bastet
20
10 / 6 / 7
12,726
578
19,539
19,987
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
doribiggk05
Bellona
20
11 / 5 / 5
13,148
598
20,418
19,356
21,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
orlandot
Cthulhu
16
0 / 3 / 15
10,437
474
9,843
15,850
17,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
vRushl
Anhur
16
1 / 5 / 9
10,251
466
11,407
18,015
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshZeusAtlasNemesis

VS

Bans
MedusaCliodhnaAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 5 / 4
8,610
391
4,645
17,784
20,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
BryJoe15
Zhong Kui
16
7 / 5 / 6
10,827
492
14,053
16,982
9,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PoacherTy97
Artemis
16
4 / 6 / 2
10,277
467
11,799
16,786
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
17
4 / 7 / 9
10,871
494
8,465
20,196
12,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
supermandan_
Cu Chulainn
17
9 / 7 / 10
11,982
545
20,171
25,840
18,722
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
55
30
Kills
24
24
Deaths
30
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
4
0.4
L
Zhong Kui
BryJoe15
Zhong Kui
7
5
6
2
L
Artemis
PoacherTy97
Artemis
4
6
2
0.83
W
8
5
6
2.2
W
Bastet
Smurffled
Bastet
10
6
7
2.25
L
Fenrir
4
7
9
1.21
W
Bellona
doribiggk05
Bellona
11
5
5
2.7
W
Cthulhu
orlandot
Cthulhu
0
3
15
2.5
L
Cu Chulainn
supermandan_
Cu Chulainn
9
7
10
2
W
Anhur
vRushl
Anhur
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,050
Damage
59,133
84,742
Taken
97,588
57,241
Mitigated
65,669
28,349
Healing
24,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,645
246
863
3,517
17,784
20,308
185
3,990
13,794
24,008
0
L
Zhong Kui
BryJoe15
Zhong Kui
14,053
900
0
4,337
16,982
9,242
667
6,299
10,683
56,508
0
L
Artemis
PoacherTy97
Artemis
11,799
4,411
0
5,701
16,786
4,794
411
4,368
12,418
0
71,710
W
14,843
191
172
2,278
11,534
3,743
1,926
4,814
6,720
69,344
0
W
Bastet
Smurffled
Bastet
19,539
8,489
0
8,976
19,987
7,914
829
3,057
16,930
0
94,981
L
Fenrir
8,465
1,400
0
4,410
20,196
12,603
246
4,308
15,888
0
62,914
W
Bellona
doribiggk05
Bellona
20,418
11,242
202
6,781
19,356
21,792
937
2,195
17,161
0
95,271
W
Cthulhu
orlandot
Cthulhu
9,843
429
340
2,618
15,850
17,483
351
4,785
11,065
36,324
3,742
L
Cu Chulainn
supermandan_
Cu Chulainn
20,171
3,173
379
4,845
25,840
18,722
0
5,481
20,359
550
66,306
W
Anhur
vRushl
Anhur
11,407
8,139
0
6,982
18,015
6,309
1,700
4,247
13,768
0
62,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,983
Gold Earned
52,567
550
Minions Killed
419
0
Camps Cleared
0
2,041,369
Distance Traveled
2,047,857
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,610
391
36
2
0
420,284
6
L
Zhong Kui
10,827
492
107
5
0
409,823
6
L
Artemis
10,277
467
99
5
0
366,370
3
W
Thoth
11,421
519
98
4
0
395,765
5
W
Bastet
12,726
578
122
6
0
432,213
0
L
Fenrir
10,871
494
83
4
0
441,301
3
W
Bellona
13,148
598
167
8
0
438,956
1
W
Cthulhu
10,437
474
66
3
0
417,312
3
L
Cu Chulainn
11,982
545
94
4
0
410,079
4
W
Anhur
10,251
466
97
4
0
357,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role