Player Matchup

Apollo
Apollo
Silver II
FallingAngel720
Apollo
Silver II
Level 129
God Stats
3W - 4L
1,722 SR
Queue Stats
22W - 25L
1,253 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
Neron101
Aphrodite
Bronze IV
Level 94
God Stats
1W - 2L
1,559 SR
Queue Stats
1W - 8L
1,297 MMR
Solo
Cthulhu
Cthulhu
Silver II
Oliverm7451
Cthulhu
Silver II
Level 108
God Stats
1W - 2L
1,669 SR
Queue Stats
36W - 43L
1,250 MMR
Party 2
Zeus
Zeus
Silver II
deathbear4747
Zeus
Silver II
Level 102
God Stats
1W - 7L
1,583 SR
Queue Stats
35W - 43L
1,250 MMR
Party 2
Ratatoskr
Ratatoskr
Silver I
jcg328
Ratatoskr
Silver I
Level 159
God Stats
4W - 12L
1,341 SR
Queue Stats
161W - 162L
1,249 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,575 SR
1,260 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,576 SR
1,351 MMR
Odin
Odin
Silver I
 
Odin
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
B_E_N_N_Y_B_E_N_
Izanami
Silver I
Level 104
God Stats
6W - 3L
1,877 SR
Queue Stats
50W - 49L
1,227 MMR
Party 1
Kali
Kali
Silver I
ItsDreYooo
Kali
Silver I
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 171L
1,265 MMR
Solo
Sylvanus
Sylvanus
Silver I
iUnknowwn-
Sylvanus
Silver I
Level 107
God Stats
5W - 5L
1,506 SR
Queue Stats
27W - 26L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,728
407
5,801
11,846
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
Neron101
Aphrodite
13
0 / 2 / 3
7,960
419
2,338
10,796
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Oliverm7451
Cthulhu
15
2 / 4 / 0
9,316
490
10,830
15,616
15,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 2
8,835
465
10,575
11,436
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
jcg328
Ratatoskr
14
1 / 4 / 0
8,330
438
4,044
14,730
4,469
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MedusaGilgameshAtlasArachne

VS

Bans
ShivaAthenaBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
1 / 0 / 6
11,235
591
4,952
9,966
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
 
Poseidon
16
0 / 2 / 7
10,134
533
4,576
10,568
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 0 / 4
11,700
616
15,832
13,671
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 2 / 8
10,346
545
8,281
15,652
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
iUnknowwn-
Sylvanus
14
3 / 1 / 11
8,981
473
9,864
15,667
16,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
16
16
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
6
4
W
Poseidon
 
Poseidon
0
2
7
1.75
W
9
0
4
11
L
0
2
2
0.5
W
3
2
8
3.5
L
Aphrodite
Neron101
Aphrodite
0
2
3
0.75
L
Cthulhu
Oliverm7451
Cthulhu
2
4
0
0.5
L
2
4
2
0.75
W
Sylvanus
iUnknowwn-
Sylvanus
3
1
11
8.5
L
Ratatoskr
jcg328
Ratatoskr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,588
Damage
43,505
64,424
Taken
65,524
38,025
Mitigated
40,967
19,096
Healing
30,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,952
550
0
3,870
9,966
8,494
295
3,857
5,655
7,180
71,129
W
Poseidon
 
Poseidon
4,576
471
71
2,833
10,568
3,423
839
4,468
5,805
79,748
0
W
15,832
12,075
0
5,803
13,671
6,133
4,265
3,059
10,486
0
100,546
L
5,801
2,484
0
4,870
11,846
3,267
0
2,355
9,491
0
57,771
W
8,281
2,206
0
6,579
15,652
5,926
580
5,992
9,229
0
61,140
L
Aphrodite
Neron101
Aphrodite
2,338
383
2,157
2,571
10,796
10,538
0
2,708
8,041
15,436
0
L
Cthulhu
Oliverm7451
Cthulhu
10,830
765
38
2,157
15,616
15,954
70
1,614
13,470
56,880
0
L
10,575
945
58
2,903
11,436
3,797
68
4,026
7,369
61,185
0
W
Sylvanus
iUnknowwn-
Sylvanus
9,864
3,037
4,397
6,896
15,667
16,991
872
4,874
10,606
25,847
14,336
L
Ratatoskr
jcg328
Ratatoskr
4,044
335
0
4,342
14,730
4,469
0
2,833
11,897
0
53,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
52,396
459
Minions Killed
635
0
Camps Cleared
0
1,894,849
Distance Traveled
1,886,383
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,235
591
178
9
0
359,786
4
W
Poseidon
10,134
533
142
7
0
394,512
4
W
Izanami
11,700
616
164
9
0
360,539
3
L
Apollo
7,728
407
95
5
0
384,864
4
W
Kali
10,346
545
108
6
0
431,625
6
L
Aphrodite
7,960
419
43
2
0
371,590
1
L
Cthulhu
9,316
490
104
5
0
368,215
5
L
Zeus
8,835
465
121
6
0
340,873
12
W
Sylvanus
8,981
473
43
2
0
339,921
6
L
Ratatoskr
8,330
438
96
5
0
429,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role