Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
Gunshu
Camazotz
Gold III
Level 121
God Stats
2W - 2L
1,588 SR
Queue Stats
164W - 163L
1,509 MMR
Party 2
Izanami
Izanami
Gold III
Legend Lewy 7
Izanami
Gold III
Level 63
God Stats
5W - 2L
1,718 SR
Queue Stats
93W - 89L
1,596 MMR
Party 2
Atlas
Atlas
Gold I
XXLmonkey
Atlas
Gold I
Level 157
God Stats
2W - 5L
1,733 SR
Queue Stats
71W - 72L
1,570 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,608 SR
1,535 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,597 SR
1,558 MMR
Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
BloodPhoenix0
Geb
Gold IV
Level 47
God Stats
13W - 17L
1,598 SR
Queue Stats
155W - 159L
1,512 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
HoneyBagderXP
Ao Kuang
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,580 MMR
Party 1
Anhur
Anhur
Gold I
Leqeend4ry
Anhur
Gold I
Level 152
God Stats
7W - 6L
1,630 SR
Queue Stats
134W - 133L
1,550 MMR
Solo
Hel
Hel
Bronze III
MadiѕοnBeer
Hel
Bronze III
Level 142
God Stats
3W - 1L
1,757 SR
Queue Stats
28W - 10L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 2 / 1
3,876
554
1,280
4,000
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
7
0 / 2 / 0
3,798
543
1,198
2,997
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Gunshu
Camazotz
7
0 / 4 / 0
3,942
563
1,709
6,149
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
8
1 / 2 / 0
4,654
665
2,035
3,809
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
XXLmonkey
Atlas
6
0 / 1 / 1
4,174
596
2,005
5,423
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CliodhnaGilgameshArachne

VS

Bans
BastetShivaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
3 / 1 / 2
5,254
751
5,289
5,676
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 5
4,611
659
1,012
4,918
2,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
HoneyBagderXP
Ao Kuang
10
3 / 0 / 3
5,413
773
2,474
4,394
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
8
1 / 0 / 0
4,517
645
1,557
2,678
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
4 / 0 / 2
5,512
787
4,504
3,537
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
11
11
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
1
0.25
L
Scylla
 
Scylla
0
2
0
0
W
Chaac
 
Chaac
3
1
2
4
W
0
0
5
2.5
L
Camazotz
Gunshu
Camazotz
0
4
0
0
W
Ao Kuang
HoneyBagderXP
Ao Kuang
3
0
3
4.5
L
Izanami
1
2
0
0.5
W
Anhur
1
0
0
1
W
4
0
2
5
L
Atlas
XXLmonkey
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,227
Damage
14,836
22,378
Taken
21,203
7,257
Mitigated
7,361
6,344
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,280
334
0
1,511
4,000
1,317
0
2,084
1,916
0
13,149
L
Scylla
 
Scylla
1,198
249
0
750
2,997
758
0
1,714
1,283
19,442
0
W
Chaac
 
Chaac
5,289
1,557
0
2,641
5,676
2,474
0
198
5,478
0
24,430
W
1,012
206
954
1,870
4,918
2,089
29
938
3,980
7,903
0
L
Camazotz
Gunshu
Camazotz
1,709
556
0
1,899
6,149
2,153
0
599
5,550
0
18,678
W
Ao Kuang
HoneyBagderXP
Ao Kuang
2,474
588
0
776
4,394
1,228
0
556
3,838
27,572
0
L
Izanami
2,035
1,601
0
1,100
3,809
756
0
1,319
2,490
0
28,683
W
Anhur
1,557
560
0
1,220
2,678
528
0
395
2,283
0
26,674
W
4,504
903
895
1,508
3,537
1,042
0
1,116
2,421
37,138
0
L
Atlas
XXLmonkey
Atlas
2,005
734
0
1,084
5,423
2,273
0
2,274
3,149
9,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,444
Gold Earned
25,307
179
Minions Killed
266
0
Camps Cleared
0
655,206
Distance Traveled
771,212
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,876
554
36
5
0
141,354
0
L
Scylla
3,798
543
39
6
0
98,818
2
W
Chaac
5,254
751
51
7
0
168,612
0
W
Geb
4,611
659
11
2
0
145,007
3
L
Camazotz
3,942
563
29
4
0
140,362
1
W
Ao Kuang
5,413
773
62
9
0
176,552
1
L
Izanami
4,654
665
62
9
0
131,002
0
W
Anhur
4,517
645
65
9
0
131,967
4
W
Hel
5,512
787
77
11
0
149,074
3
L
Atlas
4,174
596
13
2
0
143,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role