Player Matchup

Bacchus
Bacchus
Liormax
Bacchus
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 2
Cthulhu
Cthulhu
MAXI_NITE_2010
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 2
Loki
Loki
braianke2015
Loki
Level 61
God Stats
6W - 2L
1,709 SR
Queue Stats
86W - 105L
1,422 Elo+
Solo
Team Averages
Level 41
1,570 SR
1,202 Elo+

VS

Team Averages
Level 74
1,606 SR
1,387 Elo+
Sun Wukong
Sun Wukong
II Swervo sV II
Sun Wukong
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 36L
1,341 Elo+
Solo
Thor
Thor
Ste123B
Thor
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 1
Hera
Hera
ethanpalwood-123
Hera
Level 128
God Stats
2W - 0L
1,819 SR
Queue Stats
6W - 8L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Liormax
Bacchus
12
0 / 9 / 2
8,603
615
4,569
15,069
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 9 / 3
8,665
619
2,982
13,237
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 1
9,074
648
5,916
14,402
4,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
II Swervo sV II
Sun Wukong
14
2 / 1 / 13
10,399
743
8,380
11,097
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Ste123B
Thor
12
1 / 4 / 13
9,460
676
4,924
10,769
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
17 / 0 / 3
12,532
895
18,835
6,488
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
20
21
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
II Swervo sV II
Sun Wukong
2
1
13
8.5
L
Bacchus
Liormax
Bacchus
0
9
2
0.11
L
1
9
3
0.28
W
Thor
Ste123B
Thor
1
4
13
1.88
L
4
3
1
1.5
W
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,467
Damage
32,139
42,708
Taken
28,354
23,915
Mitigated
13,871
4,888
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
II Swervo sV II
Sun Wukong
8,380
1,739
0
1,860
11,097
7,299
907
3,245
7,680
82
26,277
L
Bacchus
Liormax
Bacchus
4,569
644
0
1,304
15,069
13,554
0
6,287
8,280
17,823
0
L
2,982
32
0
246
13,237
5,736
0
6,654
6,131
19,248
0
W
Thor
Ste123B
Thor
4,924
624
0
1,207
10,769
4,199
531
2,801
7,874
0
9,527
L
5,916
404
0
3,338
14,402
4,625
0
6,446
7,519
0
38,790
W
18,835
5,286
362
2,912
6,488
2,373
740
2,419
4,034
64,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
32,391
84
Minions Killed
137
4
Camps Cleared
8
700,604
Distance Traveled
794,117
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,399
743
36
3
2
271,241
1
L
Bacchus
8,603
615
15
1
0
206,218
1
L
Cthulhu
8,665
619
20
1
2
226,264
0
W
Thor
9,460
676
10
1
2
246,078
0
L
Loki
9,074
648
49
4
2
268,122
0
W
Hera
12,532
895
91
7
4
276,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role