Player Matchup

Geb
Geb
FondMedusa7274
Geb
Level 18
God Stats
5W - 8L
1,334 SR
Queue Stats
11W - 19L
1,328 Elo+
Solo
Shiva
Shiva
Ground_Pharah1
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
LamiaToy
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Ra
Ra
ThatFatDad
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
theshadow091
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,467 SR
1,466 Elo+

VS

Team Averages
Level 94
1,461 SR
1,448 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ButterflyBun
Bastet
Level 69
God Stats
1W - 0L
1,306 SR
Queue Stats
108W - 129L
1,433 Elo+
Party 3
The Morrigan
The Morrigan
KoD Goblin54
The Morrigan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 149L
1,360 Elo+
Party 2
Raijin
Raijin
WtnLakers38
Raijin
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
85W - 100L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,426
643
863
5,712
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 0
6,829
683
6,417
9,641
8,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
LamiaToy
Izanami
11
0 / 7 / 0
6,193
619
2,845
8,535
2,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 2
6,708
671
3,418
8,259
2,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
theshadow091
Nemesis
12
1 / 9 / 1
7,106
711
3,838
10,731
3,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
7 / 1 / 12
8,727
873
8,682
8,713
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
 
Jormungandr
15
5 / 0 / 16
8,196
820
6,026
7,708
8,233
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
15
6 / 1 / 17
8,461
846
7,689
7,638
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
KoD Goblin54
The Morrigan
14
3 / 0 / 12
8,171
817
5,372
4,234
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
16
9 / 0 / 11
9,104
910
9,421
4,324
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
98
2
Kills
30
31
Deaths
2
4
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
12
13
W
Jormungandr
 
Jormungandr
5
0
16
13
W
Bastet
6
1
17
14.5
L
0
2
1
0.25
L
1
6
0
0.17
W
The Morrigan
KoD Goblin54
The Morrigan
3
0
12
9
L
Izanami
LamiaToy
Izanami
0
7
0
0
L
0
7
2
0.14
W
Raijin
9
0
11
14.5
L
Nemesis
theshadow091
Nemesis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
37,190
42,878
Taken
32,617
21,849
Mitigated
17,827
4,716
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,682
5,089
40
3,616
8,713
3,427
2,291
1,762
6,951
0
24,216
W
Jormungandr
 
Jormungandr
6,026
890
239
404
7,708
8,233
792
320
7,388
19,965
0
W
Bastet
7,689
2,170
362
2,458
7,638
2,797
1,628
1,023
6,615
0
22,727
L
863
28
0
540
5,712
3,704
0
1,753
3,893
4,407
0
L
6,417
1,358
326
945
9,641
8,524
231
5,076
4,317
156
21,617
W
The Morrigan
KoD Goblin54
The Morrigan
5,372
719
0
120
4,234
1,595
578
720
3,514
25,415
0
L
Izanami
LamiaToy
Izanami
2,845
1,834
402
543
8,535
2,784
0
3,831
4,612
0
9,722
L
3,418
563
786
1,031
8,259
2,902
86
3,942
4,171
16,333
0
W
Raijin
9,421
623
144
177
4,324
1,775
2,043
684
3,640
28,438
0
L
Nemesis
theshadow091
Nemesis
3,838
1,601
0
143
10,731
3,935
0
5,513
5,066
72
8,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
42,659
108
Minions Killed
197
0
Camps Cleared
0
855,817
Distance Traveled
916,230
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,727
873
43
4
0
166,738
2
W
Jormungandr
8,196
820
29
3
0
171,771
0
W
Bastet
8,461
846
25
3
0
229,256
0
L
Geb
6,426
643
4
0
0
160,097
0
L
Shiva
6,829
683
35
4
0
193,814
0
W
The Morrigan
8,171
817
44
4
0
173,175
0
L
Izanami
6,193
619
14
1
0
183,848
0
L
Ra
6,708
671
42
4
0
140,526
2
W
Raijin
9,104
910
56
6
0
175,290
0
L
Nemesis
7,106
711
13
1
0
177,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role