Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DawsonGM
Neith
Level 105
God Stats
34W - 30L
1,494 SR
Queue Stats
34W - 30L
1,483 Elo+
Solo
Bacchus
Bacchus
Intelheavy
Bacchus
Level 64
God Stats
1W - 2L
1,787 SR
Queue Stats
12W - 14L
1,548 Elo+
Solo
Chaac
Chaac
PIPEitUP500
Chaac
Level 122
God Stats
29W - 19L
1,617 SR
Queue Stats
558W - 625L
1,517 Elo+
Solo
Bastet
Bastet
sherryenav
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,395 Elo+
Solo
Team Averages
Level 94
1,579 SR
1,489 Elo+

VS

Team Averages
Level 104
1,533 SR
1,467 Elo+
Sun Wukong
Sun Wukong
Elitegamer301984
Sun Wukong
Level 67
God Stats
25W - 17L
1,784 SR
Queue Stats
359W - 376L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
LaughnCoffin533
Sylvanus
Level 112
God Stats
10W - 9L
1,549 SR
Queue Stats
380W - 379L
1,463 Elo+
Party 1
Medusa
Medusa
LemmKova
Medusa
Level 160
God Stats
26W - 21L
1,571 SR
Queue Stats
520W - 568L
1,525 Elo+
Solo
Osiris
Osiris
MADBULL11756871
Osiris
Level 89
God Stats
11W - 19L
1,261 SR
Queue Stats
226W - 246L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
MachineGunRito
Kukulkan
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
0 / 6 / 6
8,985
642
15,201
14,687
7,318
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
DawsonGM
Neith
17
2 / 6 / 2
9,641
689
7,862
13,262
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Intelheavy
Bacchus
16
2 / 5 / 3
9,793
700
8,684
17,631
22,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 2 / 4
9,300
664
12,016
17,016
18,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bastet
sherryenav
Bastet
16
4 / 3 / 2
9,836
703
10,034
14,780
6,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elitegamer301984
Sun Wukong
18
7 / 1 / 9
11,126
795
16,658
17,261
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
16
1 / 2 / 14
10,418
744
8,627
17,676
21,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
LemmKova
Medusa
18
8 / 3 / 10
11,232
802
14,151
13,143
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 1 / 8
10,893
778
5,509
14,401
14,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
18
5 / 3 / 8
10,873
777
17,753
13,493
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
10
Kills
22
22
Deaths
10
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
6
0.5
L
Neith
DawsonGM
Neith
2
6
2
0.5
W
Sun Wukong
Elitegamer301984
Sun Wukong
7
1
9
11.5
L
Bacchus
Intelheavy
Bacchus
2
5
3
0.7
W
Sylvanus
1
2
14
4
W
Medusa
LemmKova
Medusa
8
3
10
4.33
W
1
1
8
5
W
Kukulkan
5
3
8
3
L
2
2
4
2
L
Bastet
sherryenav
Bastet
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,797
Damage
62,698
77,376
Taken
75,974
60,110
Mitigated
61,284
19,168
Healing
25,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,201
258
73
2,046
14,687
7,318
305
6,054
8,324
38,319
0
L
Neith
DawsonGM
Neith
7,862
2,887
0
2,683
13,262
6,227
2,166
3,279
9,907
0
41,950
W
Sun Wukong
Elitegamer301984
Sun Wukong
16,658
3,311
313
7,620
17,261
13,686
1,117
6,354
10,593
0
34,159
L
Bacchus
Intelheavy
Bacchus
8,684
971
136
2,029
17,631
22,018
70
5,686
11,614
19,741
0
W
Sylvanus
8,627
1,479
2,949
5,457
17,676
21,759
221
6,618
11,058
14,567
0
W
Medusa
LemmKova
Medusa
14,151
5,953
0
1,296
13,143
5,105
3,470
4,650
8,493
0
39,949
W
5,509
2,892
669
4,030
14,401
14,997
3,007
1,410
12,991
28
43,931
W
Kukulkan
17,753
808
825
2,025
13,493
5,737
647
4,853
8,640
51,630
0
L
12,016
734
0
8,604
17,016
18,244
0
4,434
12,215
0
39,598
L
Bastet
sherryenav
Bastet
10,034
2,813
10
3,587
14,780
6,303
0
6,955
7,639
0
29,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,555
Gold Earned
54,542
229
Minions Killed
272
0
Camps Cleared
0
1,266,469
Distance Traveled
1,363,368
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,985
642
41
3
0
216,880
0
L
Neith
9,641
689
66
5
0
228,362
3
W
Sun Wukong
11,126
795
38
3
0
304,076
0
L
Bacchus
9,793
700
20
1
0
253,811
1
W
Sylvanus
10,418
744
15
1
0
247,371
1
W
Medusa
11,232
802
39
3
0
276,467
1
W
Osiris
10,893
778
91
7
0
280,122
1
W
Kukulkan
10,873
777
89
6
0
255,332
3
L
Chaac
9,300
664
55
4
0
267,254
3
L
Bastet
9,836
703
47
3
0
300,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role