Player Matchup

Cupid
Cupid
Bronze III
DrippyJimmy
Cupid
Bronze III
Level 77
God Stats
7W - 5L
1,701 SR
Queue Stats
11W - 7L
1,418 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,701 SR
1,418 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 128
1,496 SR
1,246 MMR
Susano
Susano
Bronze IV
Floreso
Susano
Bronze IV
Level 128
God Stats
0W - 2L
1,496 SR
Queue Stats
4W - 13L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 0
13,588
971
11,746
11,955
8,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
UllrAh Muzen CabSkadiHe BoBastet

VS

Bans
ThanatosKaliBellonaChronosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Floreso
Susano
17
1 / 5 / 0
10,701
764
8,917
16,716
7,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Susano
Floreso
Susano
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
8,917
11,955
Taken
16,716
8,942
Mitigated
7,717
5,863
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,746
7,193
0
5,863
11,955
8,942
1,819
174
11,781
0
84,970
L
Susano
Floreso
Susano
8,917
818
0
500
16,716
7,717
0
475
16,241
0
61,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,588
Gold Earned
10,701
149
Minions Killed
97
10
Camps Cleared
4
265,684
Distance Traveled
296,156
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,588
971
149
11
10
265,684
5
L
Susano
10,701
764
97
7
4
296,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role