Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
BizarreBeez
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CDDT_Killerboom
Danzaburou
Level 68
God Stats
1W - 5L
1,163 SR
Queue Stats
149W - 225L
1,437 Elo+
Party 4
Shiva
Shiva
CDDT_Viron405
Shiva
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,442 Elo+
Party 4
The Morrigan
The Morrigan
StrikingAbyss00
The Morrigan
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 192L
1,576 Elo+
Party 2
Team Averages
Level 60
1,433 SR
1,491 Elo+

VS

Team Averages
Level 86
1,565 SR
1,489 Elo+
Medusa
Medusa
SaltySpitoon_671
Medusa
Level 29
God Stats
3W - 0L
1,733 SR
Queue Stats
48W - 62L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
au70fr34k
Sun Wukong
Level 109
God Stats
24W - 15L
1,611 SR
Queue Stats
247W - 261L
1,505 Elo+
Party 3
Kuzenbo
Kuzenbo
hamiekinzz
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,521 Elo+
Party 1
Hel
Hel
nerddaddy
Hel
Level 46
God Stats
6W - 5L
1,479 SR
Queue Stats
33W - 33L
1,389 Elo+
Party 3
Da Ji
Da Ji
yankeefan97531
Da Ji
Level 141
God Stats
18W - 26L
1,500 SR
Queue Stats
436W - 438L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 5 / 4
8,793
382
10,762
19,141
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
15
0 / 8 / 1
9,017
392
6,395
14,980
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
CDDT_Killerboom
Danzaburou
16
0 / 7 / 0
10,318
449
4,801
16,410
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 0
10,864
472
11,858
15,874
10,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
StrikingAbyss00
The Morrigan
18
5 / 5 / 1
11,091
482
14,917
13,244
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 4
13,090
569
15,035
13,115
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
au70fr34k
Sun Wukong
20
5 / 1 / 7
12,921
562
13,850
24,097
20,389
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
hamiekinzz
Kuzenbo
17
3 / 1 / 13
11,811
514
8,721
18,979
27,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 4
10,885
473
8,335
15,096
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 2 / 4
12,654
550
12,037
19,649
8,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
26
27
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
4
0.4
L
Ravana
0
8
1
0.06
L
Danzaburou
CDDT_Killerboom
Danzaburou
0
7
0
0
L
1
2
0
0.5
W
7
1
4
9
L
The Morrigan
StrikingAbyss00
The Morrigan
5
5
1
1.1
W
Sun Wukong
au70fr34k
Sun Wukong
5
1
7
8.5
W
Kuzenbo
hamiekinzz
Kuzenbo
3
1
13
9.5
W
2
3
4
1.33
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,733
Damage
57,978
79,649
Taken
90,936
44,015
Mitigated
68,132
19,249
Healing
40,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,762
1,242
151
4,394
19,141
16,317
51
6,527
12,614
39,196
0
L
Ravana
6,395
1,761
0
3,454
14,980
5,513
0
3,205
11,775
0
62,616
L
Danzaburou
CDDT_Killerboom
Danzaburou
4,801
1,877
0
4,402
16,410
6,326
1,898
1,224
15,186
0
66,991
L
11,858
2,795
0
5,892
15,874
10,347
497
704
15,170
5,935
73,800
W
15,035
6,958
0
7,524
13,115
6,641
2,030
3,909
9,206
0
111,227
L
The Morrigan
StrikingAbyss00
The Morrigan
14,917
2,504
0
956
13,244
5,512
135
5,396
7,848
85,286
3,458
W
Sun Wukong
au70fr34k
Sun Wukong
13,850
3,379
0
8,046
24,097
20,389
1,917
4,579
19,518
0
98,222
W
Kuzenbo
hamiekinzz
Kuzenbo
8,721
3,271
0
3,231
18,979
27,091
856
9,254
8,857
40,358
0
W
8,335
388
5,449
7,469
15,096
5,824
1,245
9,049
6,047
55,263
0
W
12,037
3,440
0
9,227
19,649
8,187
873
3,077
16,572
0
92,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,083
Gold Earned
61,361
596
Minions Killed
624
0
Camps Cleared
0
1,880,285
Distance Traveled
2,231,520
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,793
382
40
2
0
398,418
5
L
Ravana
9,017
392
107
5
0
405,797
1
L
Danzaburou
10,318
449
136
6
0
343,339
2
L
Shiva
10,864
472
167
7
0
355,783
1
W
Medusa
13,090
569
159
7
0
409,650
9
L
The Morrigan
11,091
482
146
6
0
376,948
1
W
Sun Wukong
12,921
562
172
7
0
466,404
7
W
Kuzenbo
11,811
514
57
2
0
450,378
0
W
Hel
10,885
473
104
5
0
421,797
1
W
Da Ji
12,654
550
132
6
0
483,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role