Player Matchup

Nemesis
Nemesis
All-Caked-Up
Nemesis
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 223L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
Rainstrom99
Sun Wukong
Level 98
God Stats
7W - 4L
1,715 SR
Queue Stats
99W - 68L
1,568 Elo+
Solo
Artemis
Artemis
Scrpmetal
Artemis
Level 104
God Stats
13W - 7L
1,752 SR
Queue Stats
240W - 185L
1,651 Elo+
Party 1
Janus
Janus
potatomeego
Janus
Level 152
God Stats
10W - 13L
1,535 SR
Queue Stats
565W - 491L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
spacemanloso
Baron Samedi
Level 114
God Stats
3W - 5L
1,477 SR
Queue Stats
114W - 119L
1,484 Elo+
Solo
Team Averages
Level 115
1,596 SR
1,556 Elo+

VS

Team Averages
Level 127
1,570 SR
1,604 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CheshireKatzen
Nu Wa
Level 98
God Stats
6W - 6L
1,744 SR
Queue Stats
12W - 12L
1,642 Elo+
Solo
Charybdis
Charybdis
Leokon
Charybdis
Level 142
God Stats
2W - 2L
1,766 SR
Queue Stats
175W - 182L
1,684 Elo+
Solo
Fenrir
Fenrir
The Hallelujah
Fenrir
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 155L
1,572 Elo+
Solo
Terra
Terra
thealonekings
Terra
Level 146
God Stats
0W - 2L
1,340 SR
Queue Stats
91W - 93L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
All-Caked-Up
Nemesis
14
1 / 1 / 9
7,923
720
6,876
10,255
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Rainstrom99
Sun Wukong
16
3 / 0 / 4
8,782
798
5,041
8,443
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Scrpmetal
Artemis
15
9 / 3 / 10
8,771
797
16,522
13,823
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 1 / 12
9,247
841
13,177
5,057
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
spacemanloso
Baron Samedi
15
3 / 4 / 14
8,587
781
6,852
9,090
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 4
7,507
682
4,185
6,022
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 2
8,213
747
11,935
8,086
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Leokon
Charybdis
14
2 / 6 / 4
7,589
690
3,823
12,552
3,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 8 / 3
7,563
688
8,705
13,578
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 5
7,647
695
4,323
13,110
5,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
24
Kills
9
9
Deaths
24
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
4
1.5
W
Nemesis
All-Caked-Up
Nemesis
1
1
9
5.5
L
1
4
2
0.5
L
Charybdis
Leokon
Charybdis
2
6
4
0.67
W
Sun Wukong
Rainstrom99
Sun Wukong
3
0
4
5
W
Artemis
Scrpmetal
Artemis
9
3
10
4.67
L
3
8
3
0.56
W
8
1
12
14
W
Baron Samedi
spacemanloso
Baron Samedi
3
4
14
2.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,468
Damage
32,971
46,668
Taken
53,348
19,321
Mitigated
19,529
14,033
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,185
607
0
1,322
6,022
1,594
0
2,179
3,807
18,697
0
W
Nemesis
All-Caked-Up
Nemesis
6,876
2,650
0
3,857
10,255
3,517
261
3,436
6,525
0
25,020
L
11,935
5,171
0
284
8,086
2,515
160
2,736
4,990
37,403
0
L
Charybdis
Leokon
Charybdis
3,823
1,889
0
1,644
12,552
3,439
0
4,927
7,301
0
20,019
W
Sun Wukong
Rainstrom99
Sun Wukong
5,041
616
0
2,167
8,443
6,052
159
4,856
3,335
0
48,448
W
Artemis
Scrpmetal
Artemis
16,522
7,355
0
3,705
13,823
4,889
737
5,164
8,466
0
27,620
L
8,705
1,241
0
1,854
13,578
6,005
0
4,887
8,571
0
13,676
W
13,177
762
0
480
5,057
1,457
587
2,689
2,164
39,671
0
W
Baron Samedi
spacemanloso
Baron Samedi
6,852
787
1,131
2,693
9,090
3,406
385
3,519
5,303
23,428
0
L
4,323
615
852
1,630
13,110
5,976
0
4,741
8,173
7,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
38,519
258
Minions Killed
159
0
Camps Cleared
0
1,134,784
Distance Traveled
977,264
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,507
682
36
3
0
182,614
3
W
Nemesis
7,923
720
46
4
0
243,229
2
L
Nu Wa
8,213
747
63
6
0
190,829
2
L
Charybdis
7,589
690
39
4
0
198,143
2
W
Sun Wukong
8,782
798
89
8
0
231,476
2
W
Artemis
8,771
797
23
2
0
222,612
0
L
Fenrir
7,563
688
13
1
0
199,878
1
W
Janus
9,247
841
66
6
0
230,273
2
W
Baron Samedi
8,587
781
34
3
0
207,194
0
L
Terra
7,647
695
8
1
0
205,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role