Player Matchup

Bellona
Bellona
Gold IV
ADuckOnQuack07
Bellona
Gold IV
Level 97
God Stats
2W - 1L
1,851 SR
Queue Stats
121W - 132L
1,421 MMR
Solo
Bacchus
Bacchus
Gold III
EOBE_Cam
Bacchus
Gold III
Level 61
God Stats
9W - 11L
1,373 SR
Queue Stats
400W - 396L
1,389 MMR
Solo
Apollo
Apollo
Silver II
FallingAngel720
Apollo
Silver II
Level 129
God Stats
3W - 4L
1,908 SR
Queue Stats
22W - 25L
1,299 MMR
Solo
Loki
Loki
Gold IV
SheaButterMan
Loki
Gold IV
Level 112
God Stats
1W - 6L
1,484 SR
Queue Stats
128W - 128L
1,305 MMR
Solo
Persephone
Persephone
Gold II
Stephens 157
Persephone
Gold II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 353L
1,428 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,623 SR
1,368 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,555 SR
1,368 MMR
Sun Wukong
Sun Wukong
Silver I
ButterRapids
Sun Wukong
Silver I
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,292 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Swim Lordt
Nu Wa
Gold IV
Level 160
God Stats
22W - 11L
1,621 SR
Queue Stats
173W - 177L
1,371 MMR
Solo
Xing Tian
Xing Tian
Gold V
SxllIz
Xing Tian
Gold V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
395W - 395L
1,382 MMR
Solo
Bastet
Bastet
Silver III
ganboa01
Bastet
Silver III
Level 148
God Stats
2W - 2L
1,629 SR
Queue Stats
170W - 163L
1,407 MMR
Solo
Cupid
Cupid
Gold III
tostada_saturada
Cupid
Gold III
Level 113
God Stats
8W - 5L
1,526 SR
Queue Stats
98W - 97L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 7
11,586
463
13,837
25,306
25,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
EOBE_Cam
Bacchus
16
1 / 5 / 8
10,673
427
12,827
24,967
29,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 5 / 5
12,751
510
8,566
22,370
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
18 / 5 / 3
14,804
592
18,568
22,410
8,656
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Stephens 157
Persephone
17
4 / 9 / 5
12,341
494
20,126
17,656
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ShivaArachneThothGilgamesh

VS

Bans
MulanAwilixAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ButterRapids
Sun Wukong
18
7 / 7 / 10
12,084
483
15,310
25,735
22,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
20
10 / 5 / 11
13,418
537
32,323
13,012
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SxllIz
Xing Tian
16
3 / 4 / 11
11,160
446
9,893
26,145
27,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
ganboa01
Bastet
19
7 / 7 / 11
12,403
496
13,480
20,210
8,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 5
13,191
528
14,068
18,350
6,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
26
Kills
30
31
Deaths
26
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Sun Wukong
ButterRapids
Sun Wukong
7
7
10
1.71
L
Bacchus
EOBE_Cam
Bacchus
1
5
8
1
L
2
5
5
0.9
L
18
5
3
3.9
L
Persephone
Stephens 157
Persephone
4
9
5
0.72
W
Nu Wa
10
5
11
3.1
W
Xing Tian
SxllIz
Xing Tian
3
4
11
2.13
W
Bastet
ganboa01
Bastet
7
7
11
1.79
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,924
Damage
85,074
112,709
Taken
103,452
77,323
Mitigated
69,719
27,414
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,837
3,970
0
7,168
25,306
25,570
0
7,453
17,562
0
82,695
W
Sun Wukong
ButterRapids
Sun Wukong
15,310
3,580
0
8,713
25,735
22,067
432
5,358
20,137
0
68,317
L
Bacchus
EOBE_Cam
Bacchus
12,827
1,399
901
2,234
24,967
29,240
0
8,845
15,733
47,866
1,610
L
8,566
4,704
0
5,950
22,370
7,978
2,625
8,008
14,083
0
101,729
L
18,568
8,595
0
6,726
22,410
8,656
1,919
8,144
13,894
0
113,839
L
Persephone
Stephens 157
Persephone
20,126
1,199
101
4,334
17,656
5,879
226
7,989
9,217
80,945
0
W
Nu Wa
32,323
4,942
341
2,017
13,012
5,424
41
5,717
7,135
93,901
0
W
Xing Tian
SxllIz
Xing Tian
9,893
1,324
250
4,213
26,145
27,116
0
11,763
14,382
32,318
0
W
Bastet
ganboa01
Bastet
13,480
3,868
0
2,846
20,210
8,502
511
4,161
15,940
0
75,925
W
14,068
6,980
234
6,932
18,350
6,610
916
5,528
12,822
0
106,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,155
Gold Earned
62,256
639
Minions Killed
535
0
Camps Cleared
0
2,237,390
Distance Traveled
2,278,355
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,586
463
155
6
0
422,743
4
W
Sun Wukong
12,084
483
122
5
0
460,219
3
L
Bacchus
10,673
427
55
2
0
444,354
1
L
Apollo
12,751
510
174
7
0
469,526
8
L
Loki
14,804
592
142
6
0
480,679
2
L
Persephone
12,341
494
113
5
0
420,088
7
W
Nu Wa
13,418
537
105
4
0
435,690
1
W
Xing Tian
11,160
446
57
2
0
453,429
9
W
Bastet
12,403
496
97
4
0
500,985
9
W
Cupid
13,191
528
154
6
0
428,032
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role