Player Matchup

Izanami
Izanami
HissmeMedusa
Izanami
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,329 Elo+
Party 2
Fenrir
Fenrir
NNIKAA
Fenrir
Level 120
God Stats
0W - 2L
1,288 SR
Queue Stats
26W - 36L
1,310 Elo+
Solo
Sylvanus
Sylvanus
ToeKnee98
Sylvanus
Level 157
God Stats
10W - 11L
1,466 SR
Queue Stats
267W - 283L
1,576 Elo+
Solo
Aphrodite
Aphrodite
UseMeHarder
Aphrodite
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Janus
Janus
morfeddus
Janus
Level 120
God Stats
11W - 21L
1,356 SR
Queue Stats
48W - 68L
1,419 Elo+
Solo
Team Averages
Level 94
1,422 SR
1,427 Elo+

VS

Team Averages
Level 113
1,672 SR
1,462 Elo+
Artemis
Artemis
Aintnotomomi
Artemis
Level 7
God Stats
1W - 0L
1,711 SR
Queue Stats
7W - 6L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
Quintcat
Cthulhu
Level 127
God Stats
3W - 0L
1,820 SR
Queue Stats
28W - 32L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Septentrion
Nu Wa
Level 160
God Stats
16W - 8L
1,738 SR
Queue Stats
154W - 151L
1,481 Elo+
Party 1
Thor
Thor
Triliph
Thor
Level 147
God Stats
11W - 7L
1,615 SR
Queue Stats
270W - 268L
1,620 Elo+
Solo
Achilles
Achilles
sNe3KyPeeky09
Achilles
Level 122
God Stats
15W - 10L
1,474 SR
Queue Stats
95W - 106L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HissmeMedusa
Izanami
19
6 / 6 / 9
11,971
748
12,476
20,965
8,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
NNIKAA
Fenrir
16
3 / 6 / 7
10,343
646
7,277
18,264
7,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
ToeKnee98
Sylvanus
18
3 / 2 / 13
11,989
749
9,368
16,524
19,889
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
UseMeHarder
Aphrodite
18
2 / 5 / 14
10,886
680
9,460
16,794
8,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
morfeddus
Janus
19
5 / 2 / 10
11,388
712
13,831
12,315
4,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aintnotomomi
Artemis
19
4 / 6 / 8
11,908
744
16,548
16,262
6,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Quintcat
Cthulhu
18
2 / 4 / 8
11,828
739
11,703
16,915
15,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
2 / 1 / 10
11,969
748
14,980
6,756
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Triliph
Thor
20
9 / 4 / 9
13,157
822
19,020
17,568
6,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
sNe3KyPeeky09
Achilles
19
4 / 4 / 13
12,038
752
9,642
17,381
20,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
69
19
Kills
21
21
Deaths
19
53
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aintnotomomi
Artemis
4
6
8
1.33
L
Izanami
HissmeMedusa
Izanami
6
6
9
1.75
L
Fenrir
NNIKAA
Fenrir
3
6
7
1.08
W
Cthulhu
Quintcat
Cthulhu
2
4
8
1.5
W
2
1
10
7
L
Sylvanus
ToeKnee98
Sylvanus
3
2
13
4.75
W
Thor
Triliph
Thor
9
4
9
3.38
L
Aphrodite
UseMeHarder
Aphrodite
2
5
14
1.8
L
Janus
morfeddus
Janus
5
2
10
5
W
Achilles
sNe3KyPeeky09
Achilles
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,412
Damage
71,893
84,862
Taken
74,882
48,880
Mitigated
51,994
32,544
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aintnotomomi
Artemis
16,548
6,942
0
1,826
16,262
6,287
1,869
6,651
9,611
0
54,908
L
Izanami
HissmeMedusa
Izanami
12,476
8,391
0
3,570
20,965
8,633
3,221
3,062
17,459
0
67,265
L
Fenrir
NNIKAA
Fenrir
7,277
1,901
0
606
18,264
7,574
0
6,108
11,652
0
18,061
W
Cthulhu
Quintcat
Cthulhu
11,703
878
448
2,563
16,915
15,567
768
7,564
9,299
38,491
0
W
14,980
1,516
228
1,299
6,756
2,801
1,423
1,661
5,095
61,289
0
L
Sylvanus
ToeKnee98
Sylvanus
9,368
1,988
5,288
5,527
16,524
19,889
93
4,958
10,344
23,282
0
W
Thor
Triliph
Thor
19,020
2,642
0
2,048
17,568
6,960
0
9,267
8,248
0
45,468
L
Aphrodite
UseMeHarder
Aphrodite
9,460
551
6,794
7,753
16,794
8,266
129
7,307
8,907
39,585
0
L
Janus
morfeddus
Janus
13,831
357
278
2,728
12,315
4,518
174
3,813
8,086
46,401
0
W
Achilles
sNe3KyPeeky09
Achilles
9,642
1,309
0
3,884
17,381
20,379
880
7,411
9,970
0
22,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,577
Gold Earned
60,900
282
Minions Killed
306
0
Camps Cleared
0
1,533,705
Distance Traveled
1,617,566
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,908
744
73
5
0
325,292
0
L
Izanami
11,971
748
115
7
0
273,965
3
L
Fenrir
10,343
646
24
2
0
327,425
2
W
Cthulhu
11,828
739
52
3
0
286,311
4
W
Nu Wa
11,969
748
82
5
0
346,703
3
L
Sylvanus
11,989
749
19
1
0
299,892
2
W
Thor
13,157
822
70
4
0
343,144
3
L
Aphrodite
10,886
680
60
4
0
313,339
2
L
Janus
11,388
712
64
4
0
319,084
1
W
Achilles
12,038
752
29
2
0
316,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role