Player Matchup

Janus
Janus
JackHammerAwesum
Janus
Level 129
God Stats
18W - 29L
1,443 SR
Queue Stats
352W - 375L
1,496 Elo+
Party 1
Artemis
Artemis
parcelln
Artemis
Level 151
God Stats
2W - 5L
1,399 SR
Queue Stats
121W - 146L
1,487 Elo+
Party 1
Ra
Ra
smiteiscrap
Ra
Level 8
God Stats
1W - 1L
1,751 SR
Queue Stats
12W - 19L
1,450 Elo+
Party 1
Da Ji
Da Ji
themidgetcluber
Da Ji
Level 88
God Stats
1W - 5L
1,291 SR
Queue Stats
122W - 139L
1,472 Elo+
Solo
Ganesha
Ganesha
tiwillkiller
Ganesha
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 77L
1,569 Elo+
Solo
Team Averages
Level 84
1,477 SR
1,495 Elo+

VS

Team Averages
Level 70
1,578 SR
1,627 Elo+
Kukulkan
Kukulkan
DaReaperr
Kukulkan
Level 7
God Stats
5W - 2L
1,619 SR
Queue Stats
7W - 4L
1,888 Elo+
Party 2
Neith
Neith
MyTestisItch
Neith
Level 8
God Stats
13W - 17L
1,349 SR
Queue Stats
39W - 41L
1,335 Elo+
Solo
Ah Puch
Ah Puch
NobleWolfe13
Ah Puch
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,597 Elo+
Solo
Ymir
Ymir
WelpoKelpo
Ymir
Level 126
God Stats
1W - 0L
1,730 SR
Queue Stats
10W - 10L
1,824 Elo+
Party 2
Shiva
Shiva
YouKnowJudo
Shiva
Level 89
God Stats
27W - 26L
1,692 SR
Queue Stats
197W - 216L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
8,139
740
6,646
8,905
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
parcelln
Artemis
15
3 / 3 / 7
8,761
796
9,678
8,893
3,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 5 / 3
8,352
759
8,226
11,044
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 5
8,892
808
9,921
10,467
4,317
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
tiwillkiller
Ganesha
13
0 / 7 / 9
7,838
713
4,410
13,648
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaReaperr
Kukulkan
16
7 / 3 / 8
9,022
820
6,122
7,175
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 1 / 12
9,434
858
9,401
8,100
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
NobleWolfe13
Ah Puch
15
5 / 6 / 9
8,676
789
10,316
9,884
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 2 / 9
9,245
840
8,829
9,837
8,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
4 / 2 / 16
8,903
809
8,508
15,897
15,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
14
Kills
27
27
Deaths
14
28
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DaReaperr
Kukulkan
7
3
8
3.67
L
3
6
4
0.83
W
6
1
12
12
W
Ah Puch
NobleWolfe13
Ah Puch
5
6
9
1.58
W
5
2
9
4.75
W
4
2
16
6
L
Artemis
parcelln
Artemis
3
3
7
2.17
L
3
5
3
0.9
L
5
6
5
1.25
L
Ganesha
tiwillkiller
Ganesha
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,881
Damage
43,176
52,957
Taken
50,893
26,469
Mitigated
34,611
4,295
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DaReaperr
Kukulkan
6,122
1,325
0
0
7,175
2,476
371
2,602
4,509
23,345
0
L
6,646
387
0
179
8,905
2,840
0
3,215
5,476
25,874
0
W
9,401
2,595
0
2,557
8,100
4,233
943
1,937
6,119
0
31,629
W
Ah Puch
NobleWolfe13
Ah Puch
10,316
359
0
408
9,884
3,771
451
3,071
6,716
29,088
0
W
8,829
1,826
0
1,201
9,837
8,589
578
3,556
6,216
36,961
0
W
8,508
733
439
2,551
15,897
15,542
307
7,509
8,051
0
17,552
L
Artemis
parcelln
Artemis
9,678
4,250
0
1,131
8,893
3,462
608
3,283
5,465
0
24,738
L
8,226
703
401
1,507
11,044
4,045
321
7,015
3,860
30,482
0
L
9,921
1,866
138
378
10,467
4,317
436
4,987
5,328
0
17,434
L
Ganesha
tiwillkiller
Ganesha
4,410
244
0
561
13,648
11,805
114
6,767
6,814
9,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
45,280
154
Minions Killed
220
0
Camps Cleared
0
1,036,145
Distance Traveled
1,068,079
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,022
820
35
3
0
206,573
1
L
Janus
8,139
740
36
3
0
215,897
0
W
Neith
9,434
858
58
5
0
208,578
1
W
Ah Puch
8,676
789
43
4
0
213,472
2
W
Ymir
9,245
840
59
5
0
193,613
0
W
Shiva
8,903
809
25
2
0
245,843
0
L
Artemis
8,761
796
40
4
0
202,053
2
L
Ra
8,352
759
57
5
0
215,185
2
L
Da Ji
8,892
808
21
2
0
197,061
2
L
Ganesha
7,838
713
0
0
0
205,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role