Player Matchup

Geb
Geb
Asobuu
Geb
Level 68
God Stats
4W - 3L
1,534 SR
Queue Stats
40W - 36L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
Critical_DJ_
Nu Wa
Level 160
God Stats
9W - 8L
1,653 SR
Queue Stats
416W - 388L
1,646 Elo+
Solo
Olorun
Olorun
Goingapalm
Olorun
Level 160
God Stats
1W - 3L
1,407 SR
Queue Stats
182W - 189L
1,606 Elo+
Solo
Cupid
Cupid
LegendaryLitchi
Cupid
Level 93
God Stats
1W - 1L
1,734 SR
Queue Stats
69W - 44L
1,718 Elo+
Party 1
Hercules
Hercules
TrueSimba
Hercules
Level 96
God Stats
3W - 5L
1,564 SR
Queue Stats
127W - 103L
1,677 Elo+
Party 1
Team Averages
Level 115
1,578 SR
1,659 Elo+

VS

Team Averages
Level 147
1,643 SR
1,586 Elo+
Tyr
Tyr
Fourler
Tyr
Level 128
God Stats
7W - 5L
1,423 SR
Queue Stats
474W - 393L
1,562 Elo+
Solo
Susano
Susano
Teartify
Susano
Level 156
God Stats
9W - 3L
1,793 SR
Queue Stats
142W - 136L
1,597 Elo+
Solo
Khepri
Khepri
TobiasG27
Khepri
Level 145
God Stats
11W - 5L
1,795 SR
Queue Stats
217W - 196L
1,542 Elo+
Solo
Jing Wei
Jing Wei
WitcherZatara
Jing Wei
Level 145
God Stats
1W - 0L
1,539 SR
Queue Stats
54W - 34L
1,654 Elo+
Solo
Thoth
Thoth
YoloBoy971
Thoth
Level 160
God Stats
10W - 7L
1,664 SR
Queue Stats
162W - 135L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Asobuu
Geb
14
0 / 6 / 6
9,094
650
5,125
19,888
19,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
5 / 5 / 1
10,113
722
12,157
11,570
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Goingapalm
Olorun
15
2 / 5 / 3
9,000
643
8,604
11,628
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 6 / 4
9,048
646
9,961
16,273
5,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
TrueSimba
Hercules
15
1 / 5 / 4
9,008
643
9,879
20,288
16,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
1 / 1 / 15
9,565
683
6,510
12,806
13,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Teartify
Susano
18
7 / 4 / 10
11,118
794
17,531
15,556
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
TobiasG27
Khepri
16
0 / 2 / 17
10,152
725
4,196
12,523
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
WitcherZatara
Jing Wei
20
10 / 0 / 9
11,806
843
17,450
8,223
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
19
9 / 2 / 11
11,391
814
26,579
8,721
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
9
Kills
27
27
Deaths
9
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Geb
Asobuu
Geb
0
6
6
0.5
L
5
5
1
1.1
W
Tyr
1
1
15
8.5
L
Olorun
Goingapalm
Olorun
2
5
3
0.7
L
1
6
4
0.5
W
Susano
Teartify
Susano
7
4
10
3
W
Khepri
TobiasG27
Khepri
0
2
17
4.25
L
Hercules
TrueSimba
Hercules
1
5
4
0.6
W
Jing Wei
WitcherZatara
Jing Wei
10
0
9
14.5
W
Thoth
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,726
Damage
72,266
79,647
Taken
57,829
48,977
Mitigated
37,899
19,143
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Asobuu
Geb
5,125
382
0
1,870
19,888
19,293
93
7,614
11,941
11,535
0
L
12,157
3,504
0
2,103
11,570
4,300
301
1,986
9,428
45,947
0
W
Tyr
6,510
155
0
4,024
12,806
13,346
0
5,161
7,446
603
22,792
L
Olorun
Goingapalm
Olorun
8,604
3,590
680
1,523
11,628
3,603
767
5,828
5,590
30,221
0
L
9,961
5,294
232
3,026
16,273
5,743
690
5,515
10,350
0
30,671
W
Susano
Teartify
Susano
17,531
3,628
0
1,540
15,556
6,139
0
6,241
9,137
0
46,602
W
Khepri
TobiasG27
Khepri
4,196
136
0
2,677
12,523
11,697
164
5,697
6,551
17,344
0
L
Hercules
TrueSimba
Hercules
9,879
2,182
966
8,743
20,288
16,038
53
8,433
11,517
0
25,411
W
Jing Wei
WitcherZatara
Jing Wei
17,450
15,120
0
369
8,223
3,446
3,341
4,045
4,108
0
58,949
W
Thoth
26,579
477
0
846
8,721
3,271
1,347
4,742
3,906
65,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,263
Gold Earned
54,032
196
Minions Killed
323
0
Camps Cleared
0
1,309,138
Distance Traveled
1,487,596
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,094
650
4
0
0
270,102
3
L
Nu Wa
10,113
722
61
4
0
253,113
3
W
Tyr
9,565
683
35
3
0
294,702
1
L
Olorun
9,000
643
36
3
0
243,685
3
L
Cupid
9,048
646
60
4
0
258,427
3
W
Susano
11,118
794
56
4
0
284,702
3
W
Khepri
10,152
725
20
1
0
293,144
2
L
Hercules
9,008
643
35
3
0
283,811
3
W
Jing Wei
11,806
843
105
8
0
298,409
0
W
Thoth
11,391
814
107
8
0
316,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role