Player Matchup

Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FilouLuis_
Cerberus
Level 126
God Stats
3W - 3L
1,281 SR
Queue Stats
261W - 287L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
XbeewolfX1419
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,138 Elo+
Solo
Zeus
Zeus
om3n1k
Zeus
Level 105
God Stats
4W - 3L
1,515 SR
Queue Stats
183W - 162L
1,511 Elo+
Party 1
Ra
Ra
whyzzzie
Ra
Level 59
God Stats
2W - 1L
1,249 SR
Queue Stats
210W - 197L
1,487 Elo+
Party 1
Team Averages
Level 83
1,409 SR
1,409 Elo+

VS

Team Averages
Level 105
1,473 SR
1,471 Elo+
Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RoyalFlame
Atlas
Level 148
God Stats
11W - 19L
1,352 SR
Queue Stats
572W - 608L
1,450 Elo+
Solo
Apollo
Apollo
anancagra
Apollo
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 224L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
nicolasnbo
Gilgamesh
Level 64
God Stats
1W - 1L
1,514 SR
Queue Stats
93W - 95L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 3 / 9
9,667
806
14,456
10,059
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
FilouLuis_
Cerberus
15
2 / 2 / 8
8,798
733
5,207
12,872
13,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
XbeewolfX1419
Ao Kuang
17
1 / 2 / 9
8,800
733
1,808
11,336
7,897
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
om3n1k
Zeus
18
5 / 3 / 6
9,950
829
13,738
6,639
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 3 / 7
9,294
775
4,596
6,233
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
3 / 3 / 2
9,515
793
10,345
7,841
3,804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
 
Sylvanus
8
0 / 0 / 1
6,760
563
558
1,233
598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
15
1 / 3 / 7
8,225
685
8,325
12,503
9,096
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
anancagra
Apollo
17
1 / 4 / 4
8,951
746
6,247
12,011
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
nicolasnbo
Gilgamesh
17
8 / 4 / 4
10,224
852
16,032
13,849
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
14
Kills
13
13
Deaths
14
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
9
2.17
L
Raijin
 
Raijin
3
3
2
1.33
L
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Cerberus
FilouLuis_
Cerberus
2
2
8
3
L
Atlas
1
3
7
1.5
W
Ao Kuang
XbeewolfX1419
Ao Kuang
1
2
9
2.75
L
Apollo
anancagra
Apollo
1
4
4
0.75
L
Gilgamesh
nicolasnbo
Gilgamesh
8
4
4
2.5
W
Zeus
om3n1k
Zeus
5
3
6
2.67
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
41,507
47,139
Taken
47,437
29,097
Mitigated
24,976
17,966
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,456
7,751
717
3,331
10,059
3,740
1,769
5,846
4,213
0
41,084
L
Raijin
 
Raijin
10,345
1,088
1,290
717
7,841
3,804
119
5,718
2,123
32,929
0
L
Sylvanus
 
Sylvanus
558
184
967
654
1,233
598
0
838
395
1,104
0
W
Cerberus
FilouLuis_
Cerberus
5,207
309
825
2,580
12,872
13,572
0
4,729
8,143
13,344
0
L
Atlas
8,325
2,509
1,006
2,850
12,503
9,096
31
2,982
9,521
13,675
0
W
Ao Kuang
XbeewolfX1419
Ao Kuang
1,808
706
286
1,556
11,336
7,897
309
4,283
7,053
5,404
0
L
Apollo
anancagra
Apollo
6,247
2,754
786
3,690
12,011
4,675
80
7,311
4,700
0
24,998
L
Gilgamesh
nicolasnbo
Gilgamesh
16,032
4,274
1,029
2,021
13,849
6,803
0
8,500
5,349
0
22,443
W
Zeus
om3n1k
Zeus
13,738
1,272
799
687
6,639
2,287
349
2,107
4,532
27,371
0
W
4,596
58
5,081
2,104
6,233
1,601
324
2,263
3,970
10,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
43,675
140
Minions Killed
123
0
Camps Cleared
0
1,137,350
Distance Traveled
1,005,224
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,667
806
66
6
0
189,639
0
L
Raijin
9,515
793
63
5
0
244,207
1
L
Sylvanus
6,760
563
1
0
0
71,419
0
W
Cerberus
8,798
733
13
1
0
222,193
3
L
Atlas
8,225
685
7
1
0
243,573
2
W
Ao Kuang
8,800
733
11
1
0
237,711
0
L
Apollo
8,951
746
36
3
0
223,313
0
L
Gilgamesh
10,224
852
16
1
0
222,712
0
W
Zeus
9,950
829
35
3
0
229,688
3
W
Ra
9,294
775
15
1
0
258,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role