Player Matchup

Izanami
Izanami
ElDomino2
Izanami
Level 142
God Stats
3W - 3L
1,289 SR
Queue Stats
46W - 44L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhettoTownPiper
Morgan Le Fay
Level 121
God Stats
4W - 1L
1,418 SR
Queue Stats
251W - 248L
1,487 Elo+
Solo
Osiris
Osiris
PanatigerLS
Osiris
Level 54
God Stats
4W - 4L
1,549 SR
Queue Stats
220W - 278L
1,458 Elo+
Solo
Khepri
Khepri
xByAetherHunter
Khepri
Level 57
God Stats
4W - 8L
1,357 SR
Queue Stats
74W - 96L
1,430 Elo+
Solo
Nemesis
Nemesis
xxLiEUTENANTxx_
Nemesis
Level 124
God Stats
194W - 165L
1,622 SR
Queue Stats
1,391W - 1,506L
1,453 Elo+
Solo
Team Averages
Level 100
1,447 SR
1,466 Elo+

VS

Team Averages
Level 131
1,537 SR
1,460 Elo+
Atlas
Atlas
GurrenLagann078
Atlas
Level 122
God Stats
57W - 30L
1,616 SR
Queue Stats
203W - 216L
1,491 Elo+
Solo
Serqet
Serqet
Schiftey
Serqet
Level 129
God Stats
0W - 3L
1,445 SR
Queue Stats
179W - 180L
1,453 Elo+
Solo
Hou Yi
Hou Yi
guydolf
Hou Yi
Level 127
God Stats
18W - 21L
1,565 SR
Queue Stats
943W - 1,047L
1,472 Elo+
Solo
Vulcan
Vulcan
iAmNateXero
Vulcan
Level 122
God Stats
1W - 3L
1,399 SR
Queue Stats
26W - 29L
1,418 Elo+
Solo
Ah Puch
Ah Puch
xThexSinx357x
Ah Puch
Level 154
God Stats
36W - 22L
1,658 SR
Queue Stats
992W - 1,008L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElDomino2
Izanami
14
1 / 2 / 3
8,289
488
5,127
7,081
1,932
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GhettoTownPiper
Morgan Le Fay
17
7 / 2 / 4
9,983
587
12,892
8,328
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
14
1 / 5 / 1
8,447
497
6,649
11,660
11,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 8
8,146
479
4,758
12,545
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 6
9,577
563
9,575
13,908
5,078
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,625
449
3,793
15,859
8,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
Schiftey
Serqet
15
5 / 5 / 4
9,134
537
4,562
13,232
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
guydolf
Hou Yi
11
2 / 4 / 1
7,489
441
6,655
9,754
2,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
12
2 / 4 / 2
7,664
451
9,120
9,550
3,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
16
4 / 1 / 1
9,601
565
9,767
11,413
9,118
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
14
14
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElDomino2
Izanami
1
2
3
1.25
W
Morgan Le Fay
GhettoTownPiper
Morgan Le Fay
7
2
4
4.5
L
1
2
4
1.5
W
Osiris
1
5
1
0.3
L
Serqet
Schiftey
Serqet
5
5
4
1.4
L
Hou Yi
guydolf
Hou Yi
2
4
1
0.63
L
Vulcan
2
4
2
0.75
W
1
2
8
2.5
L
Ah Puch
4
1
1
4.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,001
Damage
33,897
53,522
Taken
59,808
30,654
Mitigated
28,432
8,573
Healing
19,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElDomino2
Izanami
5,127
3,315
0
2,253
7,081
1,932
1,692
2,351
4,730
0
56,441
W
Morgan Le Fay
GhettoTownPiper
Morgan Le Fay
12,892
634
0
1,464
8,328
3,039
360
4,197
4,081
66,567
0
L
3,793
1,899
2,063
4,719
15,859
8,116
33
4,569
11,132
19,995
0
W
Osiris
6,649
3,240
0
207
11,660
11,869
1,785
6,506
5,154
0
44,430
L
Serqet
Schiftey
Serqet
4,562
958
0
3,438
13,232
5,178
0
2,764
10,389
0
53,324
L
Hou Yi
guydolf
Hou Yi
6,655
2,520
0
473
9,754
2,812
0
3,419
6,205
0
41,888
L
Vulcan
9,120
4,412
0
1,520
9,550
3,208
147
5,009
4,309
38,524
0
W
4,758
290
0
3,917
12,545
8,736
46
5,527
6,813
27,269
0
L
Ah Puch
9,767
891
0
6,904
11,413
9,118
35
1,242
10,123
62,541
0
W
9,575
4,005
0
732
13,908
5,078
0
4,099
9,043
0
73,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
41,513
498
Minions Killed
416
0
Camps Cleared
0
1,689,462
Distance Traveled
1,554,923
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,289
488
123
7
0
310,753
3
W
Morgan Le Fay
9,983
587
122
7
0
329,718
5
L
Atlas
7,625
449
33
2
0
353,049
2
W
Osiris
8,447
497
114
7
0
312,818
4
L
Serqet
9,134
537
105
6
0
331,106
4
L
Hou Yi
7,489
441
76
4
0
268,390
6
L
Vulcan
7,664
451
69
4
0
307,520
1
W
Khepri
8,146
479
22
1
0
338,314
4
L
Ah Puch
9,601
565
133
8
0
294,858
5
W
Nemesis
9,577
563
117
7
0
397,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role