Player Matchup

Arachne
Arachne
Jester658
Arachne
Level 89
God Stats
5W - 7L
1,650 SR
Queue Stats
33W - 47L
1,427 Elo+
Solo
Hel
Hel
apollo1632
Hel
Level 78
God Stats
4W - 1L
1,500 SR
Queue Stats
241W - 268L
1,408 Elo+
Solo
Bacchus
Bacchus
drgreenherb89
Bacchus
Level 129
God Stats
101W - 125L
1,489 SR
Queue Stats
333W - 508L
1,352 Elo+
Solo
Team Averages
Level 99
1,546 SR
1,396 Elo+

VS

Team Averages
Level 122
1,443 SR
1,301 Elo+
Ra
Ra
B3njix51
Ra
Level 153
God Stats
7W - 2L
1,716 SR
Queue Stats
267W - 261L
1,425 Elo+
Solo
Charybdis
Charybdis
Itzitop
Charybdis
Level 104
God Stats
3W - 5L
1,413 SR
Queue Stats
11W - 16L
1,370 Elo+
Solo
Neith
Neith
SG PRAY
Neith
Level 109
God Stats
11W - 20L
1,201 SR
Queue Stats
165W - 350L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jester658
Arachne
17
7 / 0 / 3
10,633
760
7,063
11,485
4,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 1 / 7
9,508
679
11,280
7,230
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
14
1 / 3 / 7
9,859
704
5,611
16,773
19,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,721
623
12,075
8,915
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Itzitop
Charybdis
13
1 / 2 / 3
8,730
624
6,497
8,627
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
SG PRAY
Neith
13
2 / 6 / 0
8,625
616
5,535
10,765
3,761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Charybdis
Itzitop
Charybdis
1
2
3
1.25
W
Arachne
Jester658
Arachne
7
0
3
8.5
L
Neith
SG PRAY
Neith
2
6
0
0.33
W
3
1
7
6.5
W
Bacchus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
24,107
35,488
Taken
28,307
26,079
Mitigated
10,300
17,827
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,075
624
693
1,313
8,915
2,997
129
5,076
3,609
43,493
0
L
Charybdis
Itzitop
Charybdis
6,497
2,537
0
1,128
8,627
3,542
0
5,203
3,084
0
25,978
W
Arachne
Jester658
Arachne
7,063
5,448
457
6,418
11,485
4,704
2,215
2,868
8,525
0
48,238
L
Neith
SG PRAY
Neith
5,535
1,412
158
1,507
10,765
3,761
1,204
6,207
4,172
0
23,758
W
11,280
1,252
3,713
2,920
7,230
2,130
692
3,969
3,220
24,563
0
W
Bacchus
5,611
408
599
3,720
16,773
19,245
394
5,802
10,682
22,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
26,076
147
Minions Killed
174
6
Camps Cleared
7
747,984
Distance Traveled
672,406
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,721
623
87
6
3
237,909
0
L
Charybdis
8,730
624
48
3
2
213,615
2
W
Arachne
10,633
760
87
6
3
273,211
2
L
Neith
8,625
616
39
3
2
220,882
0
W
Hel
9,508
679
39
3
0
237,395
4
W
Bacchus
9,859
704
21
2
3
237,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role