Player Matchup

Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BillyBillz
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 82L
1,525 Elo+
Solo
Ravana
Ravana
CHRIS-S-PAZZA
Ravana
Level 129
God Stats
3W - 2L
1,215 SR
Queue Stats
271W - 277L
1,512 Elo+
Solo
Neith
Neith
TheBuster8750
Neith
Level 110
God Stats
1W - 1L
1,199 SR
Queue Stats
55W - 63L
1,425 Elo+
Party 1
Loki
Loki
XOXIGMS95
Loki
Level 70
God Stats
6W - 6L
1,363 SR
Queue Stats
60W - 83L
1,395 Elo+
Party 1
Team Averages
Level 97
1,355 SR
1,471 Elo+

VS

Team Averages
Level 88
1,620 SR
1,471 Elo+
Mercury
Mercury
Hampe_39
Mercury
Level 82
God Stats
11W - 11L
1,576 SR
Queue Stats
87W - 99L
1,520 Elo+
Solo
Thor
Thor
IXI_FuzionX
Thor
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 100L
1,474 Elo+
Solo
Fafnir
Fafnir
Zer0_Light_
Fafnir
Level 68
God Stats
18W - 16L
1,627 SR
Queue Stats
337W - 264L
1,557 Elo+
Solo
Danzaburou
Danzaburou
themaneofthelion
Danzaburou
Level 129
God Stats
10W - 5L
1,895 SR
Queue Stats
20W - 23L
1,360 Elo+
Solo
Nemesis
Nemesis
zombix_94
Nemesis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 117L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 1 / 13
14,001
609
22,627
18,698
9,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
BillyBillz
Kumbhakarna
16
3 / 1 / 12
11,646
506
4,337
19,651
26,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 0 / 9
14,473
629
21,021
15,201
16,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 4
12,047
524
7,980
10,170
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
17
1 / 2 / 6
11,516
501
8,433
16,939
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hampe_39
Mercury
15
1 / 6 / 0
9,171
399
6,874
18,041
7,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 0
9,326
405
6,781
12,585
5,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
12
0 / 5 / 1
9,246
402
4,324
19,448
22,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
themaneofthelion
Danzaburou
19
5 / 2 / 0
12,576
547
15,645
18,850
8,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
zombix_94
Nemesis
12
0 / 11 / 0
7,780
338
2,860
20,108
10,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
28
Kills
6
6
Deaths
28
44
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
13
14.5
W
Kumbhakarna
BillyBillz
Kumbhakarna
3
1
12
9
W
13
0
9
17.5
L
Mercury
Hampe_39
Mercury
1
6
0
0.17
L
0
4
0
0
W
3
2
4
2.5
W
Loki
1
2
6
2
L
Fafnir
0
5
1
0.1
L
Danzaburou
themaneofthelion
Danzaburou
5
2
0
2.5
L
Nemesis
zombix_94
Nemesis
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,398
Damage
36,484
80,659
Taken
89,032
63,333
Mitigated
53,095
38,541
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
22,627
2,601
4,774
9,943
18,698
9,422
1,749
3,312
15,386
125,055
0
W
Kumbhakarna
BillyBillz
Kumbhakarna
4,337
723
0
4,118
19,651
26,666
313
2,422
17,229
23,813
0
W
21,021
8,347
0
7,870
15,201
16,757
3,875
2,650
12,551
0
120,315
L
Mercury
Hampe_39
Mercury
6,874
2,438
0
2,168
18,041
7,084
0
5,707
12,334
0
65,938
L
6,781
1,916
0
635
12,585
5,348
0
1,725
10,860
0
51,487
W
7,980
1,282
0
3,219
10,170
4,071
704
334
9,836
0
79,498
W
Loki
8,433
1,334
0
8,617
16,939
6,417
3,354
1,913
15,026
0
78,473
L
Fafnir
4,324
1,491
1,854
3,506
19,448
22,048
0
5,942
13,506
30,112
0
L
Danzaburou
themaneofthelion
Danzaburou
15,645
3,850
0
2,969
18,850
8,050
0
6,539
12,311
0
105,584
L
Nemesis
zombix_94
Nemesis
2,860
554
0
2,008
20,108
10,565
0
7,440
12,668
0
34,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
48,099
685
Minions Killed
505
0
Camps Cleared
0
2,275,412
Distance Traveled
1,970,095
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,001
609
191
8
0
490,245
1
W
Kumbhakarna
11,646
506
24
1
0
451,713
10
W
Ravana
14,473
629
197
9
0
472,648
4
L
Mercury
9,171
399
106
5
0
450,575
4
L
Thor
9,326
405
111
5
0
337,766
0
W
Neith
12,047
524
146
6
0
405,340
3
W
Loki
11,516
501
127
6
0
455,466
1
L
Fafnir
9,246
402
45
2
0
325,975
1
L
Danzaburou
12,576
547
179
8
0
427,585
7
L
Nemesis
7,780
338
64
3
0
428,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role