Player Matchup

Sol
Sol
BeleGreen
Sol
Level 111
God Stats
6W - 3L
1,500 SR
Queue Stats
204W - 224L
1,330 Elo+
Solo
Artemis
Artemis
Canis lupus7361
Artemis
Level 123
God Stats
39W - 16L
1,584 SR
Queue Stats
1,351W - 1,408L
1,458 Elo+
Solo
Achilles
Achilles
DONKATW
Achilles
Level 44
God Stats
2W - 0L
1,717 SR
Queue Stats
70W - 70L
1,373 Elo+
Solo
Ah Puch
Ah Puch
JuanSolo666
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,331 Elo+
Solo
Loki
Loki
MamanMarielle
Loki
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,231 Elo+
Solo
Team Averages
Level 86
1,560 SR
1,345 Elo+

VS

Team Averages
Level 107
1,496 SR
1,437 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dat_Sum_BS
Hun Batz
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
344W - 383L
1,330 Elo+
Solo
Osiris
Osiris
Prettyred13
Osiris
Level 51
God Stats
2W - 6L
1,478 SR
Queue Stats
195W - 196L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 16
9,521
866
6,869
6,044
2,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 2 / 14
9,725
884
10,389
6,023
2,231
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
DONKATW
Achilles
15
3 / 4 / 18
9,038
822
5,205
11,773
13,165
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
JuanSolo666
Ah Puch
18
11 / 2 / 9
10,713
974
13,401
5,543
2,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 10
8,019
729
3,606
7,415
2,627
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
7 / 8 / 3
8,762
797
8,217
10,256
4,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
 
Artemis
15
3 / 7 / 7
8,465
770
7,606
9,020
3,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
 
Geb
11
0 / 1 / 7
6,837
622
1,673
5,705
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Dat_Sum_BS
Hun Batz
14
2 / 6 / 8
7,985
726
4,908
9,367
3,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
16
3 / 3 / 10
8,200
745
4,424
10,347
8,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
50
25
Kills
15
16
Deaths
25
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
7
8
3
1.06
L
Artemis
 
Artemis
3
7
7
0.93
L
Geb
 
Geb
0
1
7
3.5
W
3
1
16
11
W
6
2
14
6.5
W
Achilles
DONKATW
Achilles
3
4
18
3
L
Hun Batz
Dat_Sum_BS
Hun Batz
2
6
8
1
W
Ah Puch
JuanSolo666
Ah Puch
11
2
9
7.75
W
2
7
10
1
L
Osiris
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
26,828
36,798
Taken
44,695
22,635
Mitigated
23,080
11,075
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,217
3,294
480
757
10,256
4,405
0
3,821
6,435
0
12,781
L
Artemis
 
Artemis
7,606
2,126
248
11
9,020
3,177
0
4,103
4,917
0
23,742
L
Geb
 
Geb
1,673
423
265
2,157
5,705
3,806
0
2,045
3,660
2,847
0
W
6,869
1,838
386
3,139
6,044
2,121
2,089
0
6,044
22,150
0
W
10,389
3,941
519
810
6,023
2,231
1,226
74
5,949
0
20,384
W
Achilles
DONKATW
Achilles
5,205
1,350
533
3,441
11,773
13,165
420
911
10,862
0
9,198
L
Hun Batz
Dat_Sum_BS
Hun Batz
4,908
1,495
672
1,063
9,367
3,280
0
4,413
4,954
0
11,381
W
Ah Puch
JuanSolo666
Ah Puch
13,401
58
660
1,210
5,543
2,491
864
43
5,500
35,884
0
W
3,606
876
183
194
7,415
2,627
380
645
6,770
0
5,963
L
Osiris
4,424
1,326
851
2,202
10,347
8,412
0
5,888
4,459
0
14,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
40,249
111
Minions Killed
93
0
Camps Cleared
0
957,130
Distance Traveled
719,812
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,762
797
6
1
0
151,246
0
L
Artemis
8,465
770
40
4
0
151,363
0
L
Geb
6,837
622
1
0
0
82,602
0
W
Sol
9,521
866
32
3
0
181,771
0
W
Artemis
9,725
884
26
2
0
180,341
1
W
Achilles
9,038
822
2
0
0
196,456
1
L
Hun Batz
7,985
726
22
2
0
134,999
0
W
Ah Puch
10,713
974
47
4
0
205,802
1
W
Loki
8,019
729
4
0
0
192,760
0
L
Osiris
8,200
745
24
2
0
199,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role