Player Matchup

Camazotz
Camazotz
Flinstone
Camazotz
Level 137
God Stats
1W - 2L
1,387 SR
Queue Stats
586W - 619L
1,518 Elo+
Solo
Hachiman
Hachiman
MötleyCrüe
Hachiman
Level 160
God Stats
1W - 3L
1,422 SR
Queue Stats
76W - 54L
1,580 Elo+
Party 1
Hun Batz
Hun Batz
Scahnax
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
545W - 544L
1,582 Elo+
Solo
Yemoja
Yemoja
Sleepwalker21
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,557 Elo+
Party 1
Poseidon
Poseidon
kkalach
Poseidon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,596 Elo+
Party 1
Team Averages
Level 140
1,462 SR
1,567 Elo+

VS

Team Averages
Level 154
1,587 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Claudioew
Janus
Level 142
God Stats
1W - 0L
1,938 SR
Queue Stats
91W - 93L
1,488 Elo+
Solo
Raijin
Raijin
Sem1589
Raijin
Level 157
God Stats
6W - 3L
1,509 SR
Queue Stats
1,043W - 965L
1,535 Elo+
Party 2
Hel
Hel
g0lubika
Hel
Level 158
God Stats
5W - 4L
1,487 SR
Queue Stats
151W - 145L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Flinstone
Camazotz
15
2 / 7 / 14
9,837
703
14,684
22,018
16,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
MötleyCrüe
Hachiman
19
9 / 8 / 6
11,781
842
18,742
18,899
10,116
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Scahnax
Hun Batz
16
5 / 9 / 9
10,534
752
17,743
17,930
8,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 11
9,654
690
5,398
17,256
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
kkalach
Poseidon
19
4 / 4 / 11
10,624
759
21,760
16,816
7,466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 1 / 24
12,133
867
24,757
20,214
11,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
 
Thor
17
6 / 6 / 14
11,318
808
10,174
23,092
23,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Claudioew
Janus
19
10 / 4 / 16
12,174
870
19,324
15,376
6,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Sem1589
Raijin
16
4 / 8 / 8
10,087
721
12,817
15,353
6,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 2 / 17
11,520
823
14,285
18,880
13,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
112
21
Kills
33
33
Deaths
21
51
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
24
17
W
Thor
 
Thor
6
6
14
2.17
W
Janus
Claudioew
Janus
10
4
16
4.5
L
Camazotz
Flinstone
Camazotz
2
7
14
1.29
L
Hachiman
MötleyCrüe
Hachiman
9
8
6
1.5
L
Hun Batz
Scahnax
Hun Batz
5
9
9
1.06
W
Raijin
Sem1589
Raijin
4
8
8
1
L
1
5
11
1.3
W
8
2
17
8.25
L
Poseidon
kkalach
Poseidon
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,327
Damage
81,357
92,919
Taken
92,915
62,203
Mitigated
61,430
39,903
Healing
44,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,757
9,345
1,333
7,480
20,214
11,434
2,024
4,090
15,945
0
49,624
W
Thor
 
Thor
10,174
1,237
853
2,040
23,092
23,501
88
7,839
15,004
0
14,082
W
Janus
Claudioew
Janus
19,324
1,259
1,148
547
15,376
6,732
1,051
4,114
11,057
42,395
0
L
Camazotz
Flinstone
Camazotz
14,684
2,321
1,023
7,719
22,018
16,890
195
8,771
13,247
0
16,637
L
Hachiman
MötleyCrüe
Hachiman
18,742
9,829
3,008
4,096
18,899
10,116
2,419
10,668
8,231
0
30,458
L
Hun Batz
Scahnax
Hun Batz
17,743
1,252
1,096
3,123
17,930
8,328
1,152
8,378
9,552
0
28,714
W
Raijin
Sem1589
Raijin
12,817
766
1,333
786
15,353
6,542
632
5,042
10,109
24,067
0
L
5,398
868
10,112
4,004
17,256
19,403
415
9,037
8,219
11,381
0
W
14,285
1,033
17,171
11,635
18,880
13,221
769
6,073
12,498
25,986
0
L
Poseidon
kkalach
Poseidon
21,760
4,777
350
5,372
16,816
7,466
951
9,572
7,244
49,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
57,232
124
Minions Killed
160
0
Camps Cleared
0
1,189,705
Distance Traveled
1,338,530
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,133
867
53
4
0
289,741
3
W
Thor
11,318
808
2
0
0
245,408
2
W
Janus
12,174
870
56
4
0
279,101
0
L
Camazotz
9,837
703
11
1
0
261,087
1
L
Hachiman
11,781
842
21
2
0
216,735
0
L
Hun Batz
10,534
752
17
1
0
243,987
0
W
Raijin
10,087
721
21
2
0
214,680
0
L
Yemoja
9,654
690
10
1
0
208,549
0
W
Hel
11,520
823
28
2
0
309,600
0
L
Poseidon
10,624
759
65
5
0
259,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role