Player Matchup

Yemoja
Yemoja
Adrenalin92
Yemoja
Level 76
God Stats
1W - 1L
1,836 SR
Queue Stats
227W - 241L
1,616 Elo+
Solo
Anubis
Anubis
Cthonic
Anubis
Level 160
God Stats
3W - 3L
1,705 SR
Queue Stats
454W - 443L
1,716 Elo+
Party 1
Medusa
Medusa
DazerSkyesSixx
Medusa
Level 160
God Stats
2W - 5L
1,498 SR
Queue Stats
169W - 185L
1,603 Elo+
Solo
King Arthur
King Arthur
Teartify
King Arthur
Level 156
God Stats
1W - 4L
1,095 SR
Queue Stats
142W - 136L
1,621 Elo+
Solo
Serqet
Serqet
WomboKimbo
Serqet
Level 149
God Stats
8W - 9L
1,527 SR
Queue Stats
626W - 597L
1,696 Elo+
Party 1
Team Averages
Level 140
1,532 SR
1,650 Elo+

VS

Team Averages
Level 150
1,535 SR
1,584 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Avalanche14
Agni
Level 143
God Stats
216W - 119L
1,761 SR
Queue Stats
263W - 183L
1,714 Elo+
Solo
King Arthur
King Arthur
LittleAIDEN116
King Arthur
Level 129
God Stats
29W - 54L
1,451 SR
Queue Stats
554W - 542L
1,564 Elo+
Solo
Neith
Neith
lauchering
Neith
Level 160
God Stats
5W - 3L
1,466 SR
Queue Stats
170W - 170L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 7 / 3
9,652
689
5,118
20,533
13,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Cthonic
Anubis
17
3 / 5 / 2
9,789
699
7,643
13,888
6,786
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 4 / 1
8,648
618
7,826
13,529
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Teartify
King Arthur
15
3 / 8 / 1
9,455
675
8,836
22,802
10,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
WomboKimbo
Serqet
16
2 / 5 / 3
9,469
676
9,021
19,896
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
8 / 2 / 16
11,718
837
14,786
12,573
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sylvanus
 
Sylvanus
17
3 / 2 / 12
10,746
768
14,286
15,173
9,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 4 / 20
11,185
799
20,933
8,895
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LittleAIDEN116
King Arthur
17
4 / 1 / 18
10,667
762
11,310
11,606
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
12 / 0 / 12
12,625
902
19,229
11,630
5,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
9
Kills
29
29
Deaths
9
10
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
2
16
8
W
Sylvanus
 
Sylvanus
3
2
12
4.5
L
Yemoja
1
7
3
0.36
W
2
4
20
3
L
Anubis
Cthonic
Anubis
3
5
2
0.8
L
0
4
1
0.13
W
King Arthur
LittleAIDEN116
King Arthur
4
1
18
13
L
King Arthur
Teartify
King Arthur
3
8
1
0.44
L
Serqet
WomboKimbo
Serqet
2
5
3
0.7
W
Neith
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
80,544
90,648
Taken
59,877
45,879
Mitigated
43,611
14,694
Healing
22,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,786
3,832
0
2,062
12,573
13,169
728
2,179
9,624
0
30,056
W
Sylvanus
 
Sylvanus
14,286
3,246
6,321
5,392
15,173
9,284
1,407
3,616
11,450
33,958
4,660
L
Yemoja
5,118
1,868
4,642
3,673
20,533
13,222
0
7,975
11,900
15,700
0
W
20,933
1,967
0
835
8,895
3,031
2,025
2,856
5,346
60,507
0
L
Anubis
Cthonic
Anubis
7,643
165
0
3,737
13,888
6,786
0
5,473
7,906
43,800
0
L
7,826
3,605
0
997
13,529
3,974
0
4,736
8,372
0
28,927
W
King Arthur
LittleAIDEN116
King Arthur
11,310
206
1,023
3,065
11,606
12,629
196
2,756
8,301
468
25,268
L
King Arthur
Teartify
King Arthur
8,836
931
0
924
22,802
10,811
0
7,573
14,632
0
27,604
L
Serqet
WomboKimbo
Serqet
9,021
1,663
0
721
19,896
11,086
0
8,603
10,758
0
16,201
W
Neith
19,229
8,201
0
3,679
11,630
5,498
7,343
1,354
10,182
0
69,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
56,941
204
Minions Killed
280
0
Camps Cleared
0
1,323,269
Distance Traveled
1,483,582
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,718
837
22
2
0
287,055
1
W
Sylvanus
10,746
768
53
4
0
266,596
1
L
Yemoja
9,652
689
25
2
0
231,067
1
W
Agni
11,185
799
74
5
0
315,841
9
L
Anubis
9,789
699
70
5
0
250,816
3
L
Medusa
8,648
618
63
5
0
300,716
2
W
King Arthur
10,667
762
35
3
0
320,224
2
L
King Arthur
9,455
675
25
2
0
246,989
3
L
Serqet
9,469
676
21
2
0
293,681
6
W
Neith
12,625
902
96
7
0
293,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role