Player Matchup

Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BarbieDior155
Izanami
Level 59
God Stats
27W - 12L
1,656 SR
Queue Stats
143W - 155L
1,543 Elo+
Solo
Aphrodite
Aphrodite
NoyaNation
Aphrodite
Level 126
God Stats
5W - 5L
1,308 SR
Queue Stats
22W - 22L
1,466 Elo+
Solo
Scylla
Scylla
UnnerfedBailey
Scylla
Level 110
God Stats
8W - 7L
1,643 SR
Queue Stats
336W - 354L
1,471 Elo+
Solo
Arachne
Arachne
milesorourke
Arachne
Level 104
God Stats
166W - 116L
1,609 SR
Queue Stats
457W - 451L
1,427 Elo+
Solo
Team Averages
Level 111
1,543 SR
1,481 Elo+

VS

Team Averages
Level 129
1,605 SR
1,495 Elo+
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ApeChismo
Mercury
Level 120
God Stats
4W - 2L
1,835 SR
Queue Stats
87W - 65L
1,543 Elo+
Solo
Ullr
Ullr
Knalidge_El
Ullr
Level 160
God Stats
8W - 15L
1,756 SR
Queue Stats
358W - 380L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Krieg_45
Baron Samedi
Level 109
God Stats
1W - 3L
1,432 SR
Queue Stats
37W - 40L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 1 / 3
9,009
530
4,758
9,079
3,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
17
9 / 4 / 2
10,512
618
15,450
13,383
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
NoyaNation
Aphrodite
13
2 / 4 / 8
8,905
524
3,954
12,348
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 6
10,113
595
13,337
8,150
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
milesorourke
Arachne
17
10 / 2 / 5
11,079
652
13,410
13,139
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 2 / 2
9,014
530
8,828
14,647
12,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
 
Khepri
11
0 / 4 / 9
7,609
448
4,548
14,701
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ApeChismo
Mercury
12
3 / 8 / 3
7,798
459
6,012
14,493
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 5 / 1
9,180
540
4,852
11,211
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Krieg_45
Baron Samedi
15
3 / 6 / 3
9,179
540
7,899
11,290
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
25
Kills
13
13
Deaths
25
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
3
1.5
L
Bellona
 
Bellona
2
2
2
1.5
L
Khepri
 
Khepri
0
4
9
1.13
L
Mercury
ApeChismo
Mercury
3
8
3
0.56
W
Izanami
9
4
2
2.5
L
5
5
1
1.1
L
Baron Samedi
Krieg_45
Baron Samedi
3
6
3
0.75
W
Aphrodite
NoyaNation
Aphrodite
2
4
8
1.5
W
4
2
6
3.5
W
Arachne
milesorourke
Arachne
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,909
Damage
32,139
56,099
Taken
66,342
25,272
Mitigated
39,127
23,363
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,758
1,464
0
3,878
9,079
3,863
1,594
383
8,650
0
51,411
L
Bellona
 
Bellona
8,828
2,796
0
4,112
14,647
12,280
0
3,887
10,675
0
56,220
L
Khepri
 
Khepri
4,548
165
0
2,638
14,701
12,912
0
4,473
9,963
19,626
0
L
Mercury
ApeChismo
Mercury
6,012
3,404
0
456
14,493
4,799
0
2,199
12,166
0
40,536
W
Izanami
15,450
10,183
64
5,383
13,383
5,863
514
2,213
11,122
0
83,120
L
4,852
2,124
490
2,638
11,211
3,974
930
1,945
9,204
0
55,471
L
Baron Samedi
Krieg_45
Baron Samedi
7,899
502
332
2,595
11,290
5,162
0
4,039
7,043
52,692
0
W
Aphrodite
NoyaNation
Aphrodite
3,954
450
2,239
3,725
12,348
6,253
423
4,215
7,793
19,363
0
W
13,337
904
0
1,835
8,150
2,777
793
2,008
6,014
65,300
0
W
Arachne
milesorourke
Arachne
13,410
8,421
0
6,239
13,139
6,516
840
3,210
9,803
0
78,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
42,780
510
Minions Killed
450
0
Camps Cleared
0
1,610,819
Distance Traveled
1,566,555
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,009
530
111
7
0
308,353
4
L
Bellona
9,014
530
139
8
0
323,783
6
L
Khepri
7,609
448
28
2
0
311,060
2
L
Mercury
7,798
459
69
4
0
337,128
4
W
Izanami
10,512
618
134
8
0
297,668
3
L
Ullr
9,180
540
100
6
0
291,711
2
L
Baron Samedi
9,179
540
114
7
0
302,873
5
W
Aphrodite
8,905
524
35
2
0
289,797
3
W
Scylla
10,113
595
125
7
0
311,645
5
W
Arachne
11,079
652
105
6
0
403,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role