Player Matchup

Terra
Terra
CatWhisperer97
Terra
Level 47
God Stats
10W - 9L
1,429 SR
Queue Stats
15W - 15L
1,344 Elo+
Solo
King Arthur
King Arthur
Hellbornmage
King Arthur
Level 80
God Stats
61W - 46L
1,495 SR
Queue Stats
468W - 494L
1,410 Elo+
Solo
Skadi
Skadi
Macgyver_1989
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
bnuzl6767
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,256 Elo+
Party 1
Serqet
Serqet
friedpossum
Serqet
Level 100
God Stats
4W - 4L
1,392 SR
Queue Stats
271W - 273L
1,447 Elo+
Party 1
Team Averages
Level 63
1,463 SR
1,356 Elo+

VS

Team Averages
Level 84
1,453 SR
1,323 Elo+
He Bo
He Bo
DmB_BEAST
He Bo
Level 104
God Stats
6W - 5L
1,713 SR
Queue Stats
210W - 251L
1,383 Elo+
Party 3
Bacchus
Bacchus
Faze4reeeel
Bacchus
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 144L
1,049 Elo+
Solo
Xbalanque
Xbalanque
MontelTho
Xbalanque
Level 130
God Stats
1W - 5L
1,047 SR
Queue Stats
62W - 65L
1,398 Elo+
Party 2
Yemoja
Yemoja
briandre9
Yemoja
Level 50
God Stats
47W - 43L
1,507 SR
Queue Stats
107W - 114L
1,348 Elo+
Party 2
Fafnir
Fafnir
wakebake24_7_365
Fafnir
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
582W - 619L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,422
493
3,023
9,822
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Hellbornmage
King Arthur
11
1 / 1 / 2
6,332
576
2,571
4,970
2,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 1 / 2
5,187
472
2,995
3,850
772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
bnuzl6767
Baron Samedi
12
9 / 0 / 3
7,323
666
6,007
3,917
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
4 / 0 / 3
6,235
567
2,890
5,086
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DmB_BEAST
He Bo
9
0 / 4 / 0
5,145
468
265
4,213
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Faze4reeeel
Bacchus
7
0 / 4 / 1
4,695
427
1,791
5,577
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
MontelTho
Xbalanque
9
1 / 2 / 0
5,388
490
6,486
6,113
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
briandre9
Yemoja
8
1 / 4 / 1
4,829
439
2,421
6,663
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 0
6,156
560
1,507
8,190
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
He Bo
DmB_BEAST
He Bo
0
4
0
0
L
Bacchus
Faze4reeeel
Bacchus
0
4
1
0.13
W
King Arthur
Hellbornmage
King Arthur
1
1
2
2
W
2
1
2
3
L
Xbalanque
MontelTho
Xbalanque
1
2
0
0.5
W
Baron Samedi
bnuzl6767
Baron Samedi
9
0
3
10.5
L
Yemoja
briandre9
Yemoja
1
4
1
0.38
W
Serqet
4
0
3
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,486
Damage
12,470
27,645
Taken
30,756
12,070
Mitigated
14,656
10,089
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,023
908
880
4,150
9,822
5,802
429
2,598
7,195
13,564
0
L
He Bo
DmB_BEAST
He Bo
265
65
0
67
4,213
1,084
0
1,026
3,187
23,979
0
L
Bacchus
Faze4reeeel
Bacchus
1,791
537
0
188
5,577
2,546
204
1,992
3,585
13,783
0
W
King Arthur
Hellbornmage
King Arthur
2,571
513
0
1,263
4,970
2,461
226
1,275
3,463
0
34,348
W
2,995
557
423
396
3,850
772
0
1,039
2,795
0
23,071
L
Xbalanque
MontelTho
Xbalanque
6,486
2,506
355
2,461
6,113
1,929
511
2,168
3,945
0
31,309
W
Baron Samedi
bnuzl6767
Baron Samedi
6,007
746
631
1,703
3,917
1,532
706
278
3,627
34,827
0
L
Yemoja
briandre9
Yemoja
2,421
591
594
265
6,663
3,176
48
2,939
3,724
16,005
0
W
Serqet
2,890
912
0
643
5,086
1,503
0
471
4,581
0
26,144
L
1,507
239
0
2,937
8,190
5,921
660
905
7,285
28,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
26,213
271
Minions Killed
241
0
Camps Cleared
0
1,064,842
Distance Traveled
898,954
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,422
493
26
2
0
200,449
2
L
He Bo
5,145
468
45
4
0
158,061
1
L
Bacchus
4,695
427
37
3
0
215,696
0
W
King Arthur
6,332
576
83
8
0
211,780
2
W
Skadi
5,187
472
43
4
0
164,460
0
L
Xbalanque
5,388
490
71
6
0
178,412
3
W
Baron Samedi
7,323
666
59
5
0
213,445
2
L
Yemoja
4,829
439
23
2
0
160,993
1
W
Serqet
6,235
567
60
5
0
274,708
0
L
Fafnir
6,156
560
65
6
0
185,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role